예제 #1
0
// static
void IJS_Runtime::Destroy() {
  FXJS_Release();
}
예제 #2
0
 void TearDown() override {
   FXJS_ReleaseRuntime(m_pIsolate, &m_pPersistentContext, &m_StaticObjects);
   m_pPersistentContext.Reset();
   FXJS_Release();
   EmbedderTest::TearDown();
 }