예제 #1
0
void VolumeDown(void)
{
    if (FXVolume() >= 8)
    {
	SetFXVolume(FXVolume() - 8);
	PlaySound(SND_SWITCH, 0, 255);
    }
}
예제 #2
0
void VolumeUp()
{
    if (FXVolume() < 64)
    {
	SetFXVolume(FXVolume() + 8);
	PlaySound(SND_SWITCH, 0, 255);
    }    
}
예제 #3
0
파일: mainmenu.c 프로젝트: insin/cdogs-wii
void SaveConfig(void)
{
	FILE *f;

	debug(D_NORMAL, "begin\n");

	f = fopen(GetConfigFilePath("options.cnf"), "w");

	if (f) {
		fprintf(f, "%d %d %d %d %d %d %d %d %d\n",
			gOptions.displayFPS,
			gOptions.displayTime,
			gOptions.playersHurt,
			gOptions.copyMode,
			gOptions.brightness,
			gOptions.swapButtonsJoy1,
			gOptions.swapButtonsJoy2,
			gOptions.xSplit, gOptions.ySplit);
		fprintf(f, "%d\n%d %d %d %d %d %d\n",
			gPlayer1Data.controls,
			gPlayer1Data.keys[0],
			gPlayer1Data.keys[1],
			gPlayer1Data.keys[2],
			gPlayer1Data.keys[3],
			gPlayer1Data.keys[4], gPlayer1Data.keys[5]);
		fprintf(f, "%d\n%d %d %d %d %d %d\n",
			gPlayer2Data.controls,
			gPlayer2Data.keys[0],
			gPlayer2Data.keys[1],
			gPlayer2Data.keys[2],
			gPlayer2Data.keys[3],
			gPlayer2Data.keys[4], gPlayer2Data.keys[5]);
		fprintf(f, "%d\n", gOptions.mapKey);
		fprintf(f, "%d %d %d %d\n",
			FXVolume(),
			MusicVolume(), FXChannels(), MinMusicChannels());
		fprintf(f, "%d\n", 0); // DynamicInterrupts
		fprintf(f, "%s\n", ModuleDirectory());
		fprintf(f, "%u\n", gCampaign.seed);
		fprintf(f, "%d %d\n", gOptions.difficulty,
			gOptions.slowmotion);
		fprintf(f, "%d\n", gOptions.density);
		fprintf(f, "%d\n", gOptions.npcHp);
		fprintf(f, "%d\n", gOptions.playerHp);
		fprintf(f, "%dx%d:%d:%d\n",
		       		Gfx_GetHint(HINT_WIDTH),
				Gfx_GetHint(HINT_HEIGHT),
				Gfx_GetHint(HINT_FULLSCREEN),
				Gfx_GetHint(HINT_SCALEFACTOR)
				);
		fclose(f);

		debug(D_NORMAL, "saved config\n");
	}

	return;
}
예제 #4
0
파일: mainmenu.c 프로젝트: insin/cdogs-wii
int SelectVolume(int cmd)
{
	static int index = 0;
	char s[10];
	int x, y;

	if (cmd == CMD_ESC)
		return MODE_MAIN;

	if (AnyButton(cmd) && index == VOLUME_COUNT - 1)
		return MODE_MAIN;

	if (Left(cmd)) {
		switch (index) {
			case 0:
				if (FXVolume() > 8)
					SetFXVolume(FXVolume() - 8);
				break;
			case 1:
				if (MusicVolume() > 8)
					SetMusicVolume(MusicVolume() - 8);
				break;
			case 2:
				if (FXChannels() > 2)
					SetFXChannels(FXChannels() - 2);
				break;
			case 3:
				break;
		}

		PlaySound(SND_SWITCH, 0, 255);
	} else if (Right(cmd)) {
		switch (index) {
			case 0:
				if (FXVolume() < 64)
					SetFXVolume(FXVolume() + 8);
				break;
			case 1:
				if (MusicVolume() < 64)
					SetMusicVolume(MusicVolume() + 8);
				break;
			case 2:
				if (FXChannels() < 8)
					SetFXChannels(FXChannels() + 2);
				break;
			case 3:
				break;
		}

		PlaySound(SND_SWITCH, 0, 255);
	} else if (Up(cmd)) {
		index--;

		if (index < 0)
			index = VOLUME_COUNT - 1;

		PlaySound(SND_SWITCH, 0, 255);
	} else if (Down(cmd)) {
		index++;

		if (index >= VOLUME_COUNT)
			index = 0;

		PlaySound(SND_SWITCH, 0, 255);
	}

	TextStringSpecial("Configure Sound:", TEXT_XCENTER | TEXT_TOP, 0, (SCREEN_WIDTH / 12));
	
	x = CenterX(MenuWidth(volumeMenu, VOLUME_COUNT));
	y = CenterY(MenuHeight(volumeMenu, VOLUME_COUNT));
	
	DisplayMenuAt(x - 20, y, volumeMenu, VOLUME_COUNT, index);
	
	x += MenuWidth(volumeMenu, VOLUME_COUNT);
	x += 10;	

	sprintf(s, "%d", FXVolume() / 8);
	TextStringAt(x, y, s);
	sprintf(s, "%d", MusicVolume() / 8);
	TextStringAt(x, y + TextHeight(), s);
	sprintf(s, "%d", FXChannels());
	TextStringAt(x, y + 2 * TextHeight(), s);
	TextStringAt(x, y + 3 * TextHeight(), "No");

	return MODE_VOLUME;
}