/* * Pad pixmap to FB_UNIT bits wide */ void fbPadPixmap (PixmapPtr pPixmap) { int width; FbBits *bits; FbBits b; FbBits mask; int height; int w; int stride; int bpp; int xOff, yOff; fbGetDrawable (&pPixmap->drawable, bits, stride, bpp, xOff, yOff); width = pPixmap->drawable.width * pPixmap->drawable.bitsPerPixel; height = pPixmap->drawable.height; mask = FbBitsMask (0, width); while (height--) { b = *bits & mask; w = width; while (w < FB_UNIT) { b = b | FbScrRight(b, w); w <<= 1; } *bits = b; bits += stride; } }
/* * Pad pixmap to FB_UNIT bits wide */ void fbPadPixmap(PixmapPtr pPixmap) { int width; FbBits *bits; FbBits b; FbBits mask; int height; int w; int stride; int bpp; _X_UNUSED int xOff, yOff; fbGetDrawable(&pPixmap->drawable, bits, stride, bpp, xOff, yOff); width = pPixmap->drawable.width * pPixmap->drawable.bitsPerPixel; height = pPixmap->drawable.height; mask = FbBitsMask(0, width); while (height--) { b = READ(bits) & mask; w = width; while (w < FB_UNIT) { b = b | FbScrRight(b, w); w <<= 1; } WRITE(bits, b); bits += stride; } fbFinishAccess(&pPixmap->drawable); }
/* * Pad pixmap to FB_UNIT bits wide */ void fbPadPixmap (PixmapPtr pPixmap) { int width; FbBits *bits; FbBits b; FbBits mask; int height; int w; width = pPixmap->drawable.width * pPixmap->drawable.bitsPerPixel; bits = pPixmap->devPrivate.ptr; height = pPixmap->drawable.height; mask = FbBitsMask (0, width); while (height--) { b = *bits & mask; w = width; while (w < FB_UNIT) { b = b | FbScrRight(b, w); w <<= 1; } *bits++ = b; } }