예제 #1
0
void wxMenu::RemoveAccel(wxMenuItem *item)
{
    // recurse upwards: we should only modify m_accels of the top level
    // menus, not of the submenus as wxMenuBar doesn't look at them
    // (alternative and arguable cleaner solution would be to recurse
    // downwards in GetAccelCount() and CopyAccels())
    if ( GetParent() )
    {
        GetParent()->RemoveAccel(item);
        return;
    }

    // remove the corresponding accel from the accel table
    int n = FindAccel(item->GetId());
    if ( n != wxNOT_FOUND )
    {
        delete m_accels[n];

        m_accels.RemoveAt(n);

#if wxUSE_OWNER_DRAWN
        ResetMaxAccelWidth();
#endif
    }
    //else: this item doesn't have an accel, nothing to do
}
예제 #2
0
파일: menu.cpp 프로젝트: beanhome/dev
void wxMenu::UpdateAccel(wxMenuItem *item)
{
    if ( item->IsSubMenu() )
    {
        wxMenu *submenu = item->GetSubMenu();
        wxMenuItemList::compatibility_iterator node = submenu->GetMenuItems().GetFirst();
        while ( node )
        {
            UpdateAccel(node->GetData());

            node = node->GetNext();
        }
    }
    else if ( !item->IsSeparator() )
    {
        // recurse upwards: we should only modify m_accels of the top level
        // menus, not of the submenus as wxMenuBar doesn't look at them
        // (alternative and arguable cleaner solution would be to recurse
        // downwards in GetAccelCount() and CopyAccels())
        if ( GetParent() )
        {
            GetParent()->UpdateAccel(item);
            return;
        }

        // find the (new) accel for this item
        wxAcceleratorEntry *accel = wxAcceleratorEntry::Create(item->GetItemLabel());
        if ( accel )
            accel->m_command = item->GetId();

        // find the old one
        int n = FindAccel(item->GetId());
        if ( n == wxNOT_FOUND )
        {
            // no old, add new if any
            if ( accel )
                m_accels.Add(accel);
            else
                return;     // skipping RebuildAccelTable() below
        }
        else
        {
            // replace old with new or just remove the old one if no new
            delete m_accels[n];
            if ( accel )
                m_accels[n] = accel;
            else
                m_accels.RemoveAt(n);
        }

        if ( IsAttached() )
        {
            GetMenuBar()->RebuildAccelTable();
        }

        ResetMaxAccelWidth();
    }
    //else: it is a separator, they can't have accels, nothing to do
}
예제 #3
0
wxMenuItem* wxMenu::DoRemove(
  wxMenuItem*                       pItem
)
{
    //
    // We need to find the items position in the child list
    //
    size_t                          nPos;
    wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst();

    for (nPos = 0; node; nPos++)
    {
        if (node->GetData() == pItem)
            break;
        node = node->GetNext();
    }

    //
    // DoRemove() (unlike Remove) can only be called for existing item!
    //
    wxCHECK_MSG(node, NULL, wxT("bug in wxMenu::Remove logic"));

#if wxUSE_ACCEL
    //
    // Remove the corresponding accel from the accel table
    //
    int                             n = FindAccel(pItem->GetId());

    if (n != wxNOT_FOUND)
    {
        delete m_vAccels[n];
        m_vAccels.RemoveAt(n);
    }

#endif // wxUSE_ACCEL
    //
    // Remove the item from the menu
    //
    ::WinSendMsg( GetHmenu()
                 ,MM_REMOVEITEM
                 ,MPFROM2SHORT(pItem->GetId(), TRUE)
                 ,(MPARAM)0
                );
    if (IsAttached() && GetMenuBar()->IsAttached())
    {
        //
        // Otherwise, the chane won't be visible
        //
        GetMenuBar()->Refresh();
    }

    //
    // And from internal data structures
    //
    return wxMenuBase::DoRemove(pItem);
} // end of wxMenu::DoRemove
void AccelTableDlg::DoItemActivated()
{
    wxDataViewItem sel = m_dvListCtrl->GetSelection();
    CHECK_ITEM_RET(sel);

    AccelItemData* itemData = DoGetItemData(sel);
    if(!itemData) return;

    // build the selected entry
    MenuItemData mid = itemData->m_menuItemData;
    if(clKeyboardManager::Get()->PopupNewKeyboardShortcutDlg(this, mid) == wxID_OK) {
        // search the list for similar accelerator
        MenuItemData who;
        if(HasAccelerator(mid.accel, who)) {
            if(who.action == mid.action) {
                return;
            }
            if(wxMessageBox(wxString::Format(_("'%s' is already assigned to: '%s'\nWould you like to replace it?"),
                                mid.accel, who.action),
                   _("CodeLite"), wxYES_NO | wxCENTER | wxICON_QUESTION, this) != wxYES) {
                return;
            }

            // Remove the old entry
            wxDataViewItem oldItem = FindAccel(mid);
            if(oldItem.IsOk()) {
                AccelItemData* cd = DoGetItemData(oldItem);
                if(cd) {
                    cd->m_menuItemData.accel.Clear();
                    int row = m_dvListCtrl->ItemToRow(oldItem);
                    m_dvListCtrl->SetValue(wxString(), row, 2);

                    MenuItemDataMap_t::iterator iter = m_accelMap.find(cd->m_menuItemData.resourceID);
                    if(iter != m_accelMap.end()) {
                        iter->second.accel.Clear(); // Clear the accelerator
                    }
                }
            }
        }

        // Update the client data
        itemData->m_menuItemData = mid;

        // Update the UI
        int row = m_dvListCtrl->ItemToRow(sel);
        if(row == wxNOT_FOUND) return;
        m_dvListCtrl->SetValue(mid.accel, row, 2);

        // and update the map
        MenuItemDataMap_t::iterator iter = m_accelMap.find(itemData->m_menuItemData.resourceID);
        if(iter != m_accelMap.end()) {
            iter->second.accel = itemData->m_menuItemData.accel;
        }
    }
}
예제 #5
0
파일: menu.cpp 프로젝트: xiyuera/wxWidgets
wxMenuItem *wxMenu::DoRemove(wxMenuItem *item)
{
    // we need to find the item's position in the child list
    size_t pos;
    wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst();
    for ( pos = 0; node; pos++ )
    {
        if ( node->GetData() == item )
            break;

        node = node->GetNext();
    }

#if wxUSE_ACCEL
    // remove the corresponding accel from the accel table
    int n = FindAccel(item->GetId());
    if ( n != wxNOT_FOUND )
    {
        delete m_accels[n];

        m_accels.RemoveAt(n);

#if wxUSE_OWNER_DRAWN
        ResetMaxAccelWidth();
#endif
    }
    //else: this item doesn't have an accel, nothing to do
#endif // wxUSE_ACCEL

    // Update indices of radio groups.
    if ( m_radioData )
    {
        bool inExistingGroup = m_radioData->UpdateOnRemoveItem(pos);

        wxASSERT_MSG( !inExistingGroup || item->GetKind() == wxITEM_RADIO,
                      wxT("Removing non radio button from radio group?") );
    }

    // remove the item from the menu
    if ( !::RemoveMenu(GetHmenu(), (UINT)pos, MF_BYPOSITION) )
    {
        wxLogLastError(wxT("RemoveMenu"));
    }

    if ( IsAttached() && GetMenuBar()->IsAttached() )
    {
        // otherwise, the change won't be visible
        GetMenuBar()->Refresh();
    }

    // and from internal data structures
    return wxMenuBase::DoRemove(item);
}
예제 #6
0
파일: menu.cpp 프로젝트: Zombiebest/Dolphin
wxMenuItem *wxMenu::DoRemove(wxMenuItem *item)
{
    // we need to find the item's position in the child list
    size_t pos;
    wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst();
    for ( pos = 0; node; pos++ )
    {
        if ( node->GetData() == item )
            break;

        node = node->GetNext();
    }

    // DoRemove() (unlike Remove) can only be called for an existing item!
    wxCHECK_MSG( node, NULL, wxT("bug in wxMenu::Remove logic") );

#if wxUSE_ACCEL
    // remove the corresponding accel from the accel table
    int n = FindAccel(item->GetId());
    if ( n != wxNOT_FOUND )
    {
        delete m_accels[n];

        m_accels.RemoveAt(n);

#if wxUSE_OWNER_DRAWN
        ResetMaxAccelWidth();
#endif
    }
    //else: this item doesn't have an accel, nothing to do
#endif // wxUSE_ACCEL

    // remove the item from the menu
    if ( !::RemoveMenu(GetHmenu(), (UINT)pos, MF_BYPOSITION) )
    {
        wxLogLastError(wxT("RemoveMenu"));
    }

    if ( IsAttached() && GetMenuBar()->IsAttached() )
    {
        // otherwise, the change won't be visible
        GetMenuBar()->Refresh();
    }

    // and from internal data structures
    return wxMenuBase::DoRemove(item);
}
예제 #7
0
void wxMenu::UpdateAccel(wxMenuItem *item)
{
    if ( item->IsSubMenu() )
    {
        wxMenu *submenu = item->GetSubMenu();
        wxMenuItemList::compatibility_iterator node = submenu->GetMenuItems().GetFirst();
        while ( node )
        {
            UpdateAccel(node->GetData());

            node = node->GetNext();
        }
    }
    else if ( !item->IsSeparator() )
    {
        // find the (new) accel for this item
        wxAcceleratorEntry *accel = wxGetAccelFromString(item->GetText());
        if ( accel )
            accel->m_command = item->GetId();

        // find the old one
        int n = FindAccel(item->GetId());
        if ( n == wxNOT_FOUND )
        {
            // no old, add new if any
            if ( accel )
                m_accels.Add(accel);
            else
                return;     // skipping RebuildAccelTable() below
        }
        else
        {
            // replace old with new or just remove the old one if no new
            delete m_accels[n];
            if ( accel )
                m_accels[n] = accel;
            else
                m_accels.RemoveAt(n);
        }

        if ( IsAttached() )
        {
            GetMenuBar()->RebuildAccelTable();
        }
    }
    //else: it is a separator, they can't have accels, nothing to do
}
예제 #8
0
void wxMenu::UpdateAccel(
  wxMenuItem*                       pItem
)
{
    if (pItem->IsSubMenu())
    {
        wxMenu*                     pSubmenu = pItem->GetSubMenu();
        wxMenuItemList::compatibility_iterator node = pSubmenu->GetMenuItems().GetFirst();

#if defined(__INTEL_COMPILER) && 1 // VDM auto patch
#   pragma ivdep
#   pragma swp
#   pragma unroll
#endif
#if defined(__INTEL_COMPILER) && 1 /* VDM auto patch */
#   pragma ivdep
#   pragma swp
#   pragma unroll
#   pragma prefetch
#   if 0
#       pragma simd noassert
#   endif
#endif /* VDM auto patch */
        while (node)
        {
            UpdateAccel(node->GetData());
            node = node->GetNext();
        }
    }
    else if (!pItem->IsSeparator())
    {
        //
        // Recurse upwards: we should only modify m_accels of the top level
        // menus, not of the submenus as wxMenuBar doesn't look at them
        // (alternative and arguable cleaner solution would be to recurse
        // downwards in GetAccelCount() and CopyAccels())
        //
        if (GetParent())
        {
            GetParent()->UpdateAccel(pItem);
            return;
        }

        //
        // Find the (new) accel for this item
        //
        wxAcceleratorEntry*         pAccel = wxAcceleratorEntry::Create(pItem->GetItemLabel());

        if (pAccel)
            pAccel->m_command = pItem->GetId();

        //
        // Find the old one
        //
        size_t                      n = FindAccel(pItem->GetId());

        if (n == (size_t)wxNOT_FOUND)
        {
            //
            // No old, add new if any
            //
            if (pAccel)
                m_vAccels.Add(pAccel);
            else
                return;
        }
        else
        {
            //
            // Replace old with new or just remove the old one if no new
            //
            delete m_vAccels[n];
            if (pAccel)
                m_vAccels[n] = pAccel;
            else
                m_vAccels.RemoveAt(n);
        }

        if (IsAttached())
        {
            GetMenuBar()->RebuildAccelTable();
        }
    }
} // wxMenu::UpdateAccel