예제 #1
0
파일: CChat.cpp 프로젝트: bucketyied/Source
bool CChat::CreateChannel(LPCTSTR pszName, LPCTSTR pszPassword, CChatMember *pMember)
{
	ADDTOCALLSTACK("CChat::CreateChannel");
	if ( pMember )
	{
		CClient *pClient = pMember->GetClient();
		if ( pClient && !pClient->IsPriv(PRIV_GM) && !(g_Cfg.m_iChatFlags & CHATF_CHANNELCREATION) )
		{
			CGString sName;
			FormatName(sName, NULL, true);
			pMember->SendChatMsg(CHATMSG_PlayerMessage, sName, " Channel creation is disabled.");
			return false;
		}
	}
	if ( !IsValidName(pszName, false) )
	{
		if ( pMember )
			pMember->SendChatMsg(CHATMSG_InvalidConferenceName);
		return false;
	}
	else if ( FindChannel(pszName) )
	{
		if ( pMember )
			pMember->SendChatMsg(CHATMSG_DuplicatedConferenceName);
		return false;
	}

	CChatChannel *pChannel = new CChatChannel(pszName, pszPassword, !pMember);
	m_Channels.InsertTail(pChannel);
	BroadcastAddChannel(pChannel);
	if ( pMember && (g_Cfg.m_iChatFlags & CHATF_CHANNELMODERATION) )
		pChannel->SetModerator(pMember->GetChatName());
	return true;
}
예제 #2
0
size_t CPlotData::GetBaselinePointCount(unsigned int nChannel)
{
  CPlotChannel *pChannel = FindChannel(nChannel);
  size_t nRtn =
    (pChannel == NULL)
    ? 0
    : pChannel->GetBaselinePointCount();
  return nRtn;
}
예제 #3
0
double *CPlotData::GetBaselineTimePoints(unsigned int nChannel)
{
  CPlotChannel *pChannel = FindChannel(nChannel);
  double *pdRtn =
    (pChannel == NULL)
    ? NULL
    : pChannel->GetBaselineX();
  return pdRtn;
}
예제 #4
0
unsigned int CPlotData::GetBaselineStart(unsigned int nChannel)
{
  CPlotChannel *pChannel = FindChannel(nChannel);
  unsigned int nRtn =
    (pChannel == NULL)
    ? 0
    : pChannel->GetBaselineStart();
  return nRtn;
}
예제 #5
0
파일: m_mode.c 프로젝트: NX-Andro/nefarious
int
ms_mode(struct Client *cptr, struct Client *sptr, int parc, char *parv[])
{
  struct Channel *chptr = 0;
  struct ModeBuf mbuf;
  struct Membership *member = 0;

  if (parc < 3)
    return need_more_params(sptr, "MODE");

  if (IsLocalChannel(parv[1]))
    return 0;

  if (!(chptr = FindChannel(parv[1])))
    return set_user_mode(cptr, sptr, parc, parv);

  ClrFlag(sptr, FLAG_TS8);

  if (IsServer(sptr)) {
    if (cli_uworld(sptr))
      modebuf_init(&mbuf, sptr, cptr, chptr,
		   (MODEBUF_DEST_CHANNEL | /* Send mode to clients */
		    MODEBUF_DEST_SERVER  | /* Send mode to servers */
		    MODEBUF_DEST_HACK4));  /* Send a HACK(4) message */
    else
      modebuf_init(&mbuf, sptr, cptr, chptr,
		   (MODEBUF_DEST_CHANNEL | /* Send mode to clients */
		    MODEBUF_DEST_SERVER  | /* Send mode to servers */
		    MODEBUF_DEST_HACK3));  /* Send a HACK(3) message */

    mode_parse(&mbuf, cptr, sptr, chptr, parc - 2, parv + 2,
	       (MODE_PARSE_SET    | /* Set the mode */
		MODE_PARSE_STRICT | /* Interpret it strictly */
		MODE_PARSE_FORCE), NULL); /* And force it to be accepted */
  } else {
    if (!IsChannelService(sptr) && (!(member = find_member_link(chptr, sptr)) || (!IsChanOp(member) && !IsHalfOp(member)))) {
      modebuf_init(&mbuf, sptr, cptr, chptr,
		   (MODEBUF_DEST_SERVER |  /* Send mode to server */
		    MODEBUF_DEST_HACK2  |  /* Send a HACK(2) message */
		    MODEBUF_DEST_DEOP   |  /* Deop the source */
		    MODEBUF_DEST_BOUNCE)); /* And bounce the MODE */
      mode_parse(&mbuf, cptr, sptr, chptr, parc - 2, parv + 2,
		 (MODE_PARSE_STRICT |  /* Interpret it strictly */
		  MODE_PARSE_BOUNCE), member); /* And bounce the MODE */
    } else {
      modebuf_init(&mbuf, sptr, cptr, chptr,
		   (MODEBUF_DEST_CHANNEL | /* Send mode to clients */
		    MODEBUF_DEST_SERVER)); /* Send mode to servers */
      mode_parse(&mbuf, cptr, sptr, chptr, parc - 2, parv + 2,
		 (MODE_PARSE_SET    | /* Set the mode */
		  MODE_PARSE_STRICT | /* Interpret it strictly */
		  MODE_PARSE_FORCE), member); /* And force it to be accepted */
    }
  }

  return modebuf_flush(&mbuf);
}
예제 #6
0
파일: wsocket.cpp 프로젝트: paud/d2x-xl
short SetCurrentChannel (SOCKET hChannel)
{
    short	i = FindChannel (hChannel);

    if (i < 0)
        return -1;
    ssd.iChannel = i;
    return 0;
}
예제 #7
0
CCircuitry* CNeighbour::SetChannel(CCircuitry* pChannel)
{
	LPCTSTR xUserId = pChannel->m_xUserId;
	
	CCircuitry* pChannel2 = FindChannel( xUserId );
	if ( pChannel2 ) pChannel2->Release();
	
	m_pList.SetAt( xUserId, pChannel ); 
	
	return pChannel;
}
예제 #8
0
CChannel* CNetwork::SetChannel(CChannel* pChannel)
{
	LPCTSTR xJobId = pChannel->m_xJobId;
	
	CChannel* pChannel2 = FindChannel( xJobId );
	if ( pChannel2 ) pChannel2->Release();
	
	m_pList.SetAt( xJobId, pChannel ); 
	
	return pChannel;
}
예제 #9
0
void ChannelHandler::RemoveNick(string Nick, string Channel)
{
	if(Channel.length())
	{
		FindChannel(Channel)->RemoveNameIfExists(Nick);
	}else{
			for (std::list<MessageBoxCF *>::iterator tempIter = ChannelList->begin(); tempIter != ChannelList->end(); tempIter++)
			{
				(*tempIter)->RemoveNameIfExists(Nick);
			}
	}
}
예제 #10
0
파일: m_topic.c 프로젝트: mojadita/ircd
/** Handle a local user's attempt to get or set a channel topic.
 *
 * \a parv has the following elements:
 * \li \a parv[1] is the channel name
 * \li \a parv[\a parc - 1] is the topic (if \a parc > 2)
 *
 * See @ref m_functions for discussion of the arguments.
 * @param[in] cptr Client that sent us the message.
 * @param[in] sptr Original source of message.
 * @param[in] parc Number of arguments.
 * @param[in] parv Argument vector.
 */
int m_topic(struct Client* cptr, struct Client* sptr, int parc, char* parv[])
{
  struct Channel *chptr;
  char *topic = 0, *name, *p = 0;

  if (parc < 2)
    return need_more_params(sptr, "TOPIC");

  if (parc > 2)
    topic = parv[parc - 1];

  for (; (name = ircd_strtok(&p, parv[1], ",")); parv[1] = 0)
  {
    chptr = 0;
    /* Does the channel exist */
    if (!IsChannelName(name) || !(chptr = FindChannel(name)))
    {
    	send_reply(sptr,ERR_NOSUCHCHANNEL,name);
    	continue;
    }
    /* Trying to check a topic outside a secret channel */
    if ((topic || SecretChannel(chptr)) && !find_channel_member(sptr, chptr))
    {
      send_reply(sptr, ERR_NOTONCHANNEL, chptr->chname);
      continue;
    }

    /* only asking for topic */
    if (!topic)
    {
      if (chptr->topic[0] == '\0')
	send_reply(sptr, RPL_NOTOPIC, chptr->chname);
      else
      {
	send_reply(sptr, RPL_TOPIC, chptr->chname, chptr->topic);
	send_reply(sptr, RPL_TOPICWHOTIME, chptr->chname, chptr->topic_nick,
		   chptr->topic_time);
      }
    }
#if defined(DDB) || defined(SERVICES)
    else if ((chptr->mode.mode & MODE_TOPICLIMIT) &&
             !(is_chan_owner(sptr, chptr) || is_chan_op(sptr, chptr)))
#else
    else if ((chptr->mode.mode & MODE_TOPICLIMIT) && !is_chan_op(sptr, chptr))
#endif
      send_reply(sptr, ERR_CHANOPRIVSNEEDED, chptr->chname);
    else if (!client_can_send_to_channel(sptr, chptr, 1))
      send_reply(sptr, ERR_CANNOTSENDTOCHAN, chptr->chname);
    else
      do_settopic(sptr,cptr,chptr,topic,0);
  }
  return 0;
}
bool CslIrcSession::ConvertToChannelEncoding(const wxString& name,const wxString& text,
        wxCharBuffer& buffer)
{
    CslIrcChannel *channel;

    if ((channel=FindChannel(name)))
    {
        buffer=channel->Encoding.ToServer(text);
        return true;
    }

    return false;
}
예제 #12
0
파일: wsocket.cpp 프로젝트: paud/d2x-xl
short UnregisterChannel (SOCKET hChannel)
{
    short	i = FindChannel (hChannel);

    if (i < 0)
        return -1;
    if (i < --(ssd.nChannels))
        ssd.channels [i] = ssd.channels [ssd.nChannels];
    ssd.channels [ssd.nChannels] = INVALID_SOCKET;
    if (ssd.iChannel >= ssd.nChannels)
        ssd.iChannel = 0;
    return 0;
}
예제 #13
0
bool OSOutput::SetPrintLevel(std::string name, ENUM_OUTPUT_LEVEL* level, int dim)
{
    int k = FindChannel(name);
    if (k < 0)
        throw ErrorClass("Device was not defined before");
    for (int i=1; i<dim; i++)
    {
        if (level[i] < 0)
            throw ErrorClass("printLevel must be nonnegative");
        else if (level[i] >= ENUM_OUTPUT_LEVEL_NUMBER_OF_LEVELS)
            throw ErrorClass("illegal printLevel specified");
    }
    return (outputChannel[k]->setAllPrintLevels(level, dim));
}
예제 #14
0
파일: bot.c 프로젝트: Beirdo/beirdobot
void ProcOnTopic(BN_PInfo I, const char Chan[], const char Who[],
                 const char Msg[])
{
    char           *string;
    IRCChannel_t   *channel;

    string = (char *)malloc(MAX_STRING_LENGTH);
    sprintf(string, "%s changes topic to %s\n", Who, Msg);

    channel = FindChannel((IRCServer_t *)I->User, Chan);
    db_add_logentry( channel, (char *)Who, TYPE_TOPIC, string, true );
    db_update_nick( channel, (char *)Who, true, true );
    free( string );
}
예제 #15
0
파일: bot.c 프로젝트: Beirdo/beirdobot
void ProcOnMode(BN_PInfo I, const char Channel[], const char Who[],
                const char Msg[])
{
    char           *string;
    IRCChannel_t   *channel;

    string = (char *)malloc(MAX_STRING_LENGTH);
    sprintf(string, "Mode for %s by %s : %s\n", Channel, Who, Msg);

    channel = FindChannel((IRCServer_t *)I->User, Channel);
    db_add_logentry( channel, (char *)Who, TYPE_MODE, string, true );
    db_update_nick( channel, (char *)Who, true, true );
    free( string );
}
예제 #16
0
파일: CChat.cpp 프로젝트: bucketyied/Source
void CChat::JoinChannel(LPCTSTR pszName, LPCTSTR pszPassword, CChatMember *pMember)
{
	ADDTOCALLSTACK("CChat::JoinChannel");
	ASSERT(pMember);
	CClient *pMemberClient = pMember->GetClient();
	ASSERT(pMemberClient);

	CChatChannel *pNewChannel = FindChannel(pszName);
	if ( !pNewChannel )
	{
		pMemberClient->addChatSystemMessage(CHATMSG_NoConference, pszName);
		return;
	}
	pszName = pNewChannel->m_sName;	// fix case-sensitive mismatch

	CChatChannel *pCurrentChannel = pMember->GetChannel();
	if ( pCurrentChannel && (pCurrentChannel == pNewChannel) )
	{
		pMember->SendChatMsg(CHATMSG_AlreadyInConference, pszName);
		return;
	}
	else if ( !pNewChannel->m_sPassword.IsEmpty() && (!pszPassword || (strcmp(static_cast<LPCTSTR>(pNewChannel->m_sPassword), pszPassword) != 0)) )
	{
		if ( pMemberClient->m_UseNewChatSystem )
		{
			CGString sName;
			FormatName(sName, NULL, true);
			pMember->SendChatMsg(CHATMSG_PlayerMessage, sName, " Your client version can't join channels with password.");
		}
		else
			pMemberClient->addChatSystemMessage(CHATMSG_IncorrectPassword);
		return;
	}
	/*else if ( pNewChannel->m_Members.GetCount() >= UCHAR_MAX )
	{
		pMemberClient->addChatSystemMessage(CHATMSG_ConferenceIsFull, pszName);
		return;
	}*/

	// Leave current channel
	if ( pCurrentChannel )
		pCurrentChannel->RemoveMember(pMember);

	// Join the new channel
	pNewChannel->AddMember(pMember);
	pNewChannel->SendMember(pMember);		// send this member to all others clients
	pMemberClient->addChatSystemMessage(CHATCMD_JoinedChannel, pszName);
	if ( !pMemberClient->m_UseNewChatSystem )
		pNewChannel->FillMembersList(pMember);	// fill the members list on this client
}
예제 #17
0
파일: m_opmode.c 프로젝트: mojadita/ircd
/** Handle an OPMODE message from an operator.
 *
 * \a parv has the same elements as for m_mode().
 *
 * See @ref m_functions for discussion of the arguments.
 * @param[in] cptr Client that sent us the message.
 * @param[in] sptr Original source of message.
 * @param[in] parc Number of arguments.
 * @param[in] parv Argument vector.
 */
int mo_opmode(struct Client* cptr, struct Client* sptr, int parc, char* parv[])
{
  struct Channel *chptr = 0;
  struct ModeBuf mbuf;
  char *chname;
  const char *qreason;
  int force = 0;

  if (!feature_bool(FEAT_CONFIG_OPERCMDS))
    return send_reply(sptr, ERR_DISABLED, "OPMODE");

  if (parc < 3)
    return need_more_params(sptr, "OPMODE");

  chname = parv[1];
  if (*chname == '!')
  {
    chname++;
    if (!HasPriv(sptr, IsLocalChannel(chname) ? PRIV_FORCE_LOCAL_OPMODE
                                              : PRIV_FORCE_OPMODE))
      return send_reply(sptr, ERR_NOPRIVILEGES);
    force = 1;
  }

  if (!HasPriv(sptr,
	       IsLocalChannel(chname) ? PRIV_LOCAL_OPMODE : PRIV_OPMODE))
    return send_reply(sptr, ERR_NOPRIVILEGES);

  if (!IsChannelName(chname) || !(chptr = FindChannel(chname)))
    return send_reply(sptr, ERR_NOSUCHCHANNEL, chname);

  if (!force && (qreason = find_quarantine(chptr->chname)))
    return send_reply(sptr, ERR_QUARANTINED, chptr->chname, qreason);

  modebuf_init(&mbuf, sptr, cptr, chptr,
	       (MODEBUF_DEST_CHANNEL | /* Send MODE to channel */
		MODEBUF_DEST_SERVER  | /* And to server */
		MODEBUF_DEST_OPMODE  | /* Use OPMODE */
		MODEBUF_DEST_HACK4   | /* Generate a HACK(4) notice */
		MODEBUF_DEST_LOG));    /* Log the mode changes to OPATH */

  mode_parse(&mbuf, cptr, sptr, chptr, parc - 2, parv + 2,
	     (MODE_PARSE_SET |    /* set the modes on the channel */
	      MODE_PARSE_FORCE),  /* And force them to be accepted */
	      NULL);

  modebuf_flush(&mbuf); /* flush the modes */

  return 0;
}
예제 #18
0
파일: bot.c 프로젝트: Beirdo/beirdobot
void ProcOnAction(BN_PInfo I, const char Chan[], const char Who[],
                  const char Msg[])
{
    IRCServer_t    *server;
    IRCChannel_t   *channel;
    char            nick[256];

    server  = (IRCServer_t *)I->User;
    channel = FindChannel(server, Chan);
    db_add_logentry( channel, (char *)Who, TYPE_ACTION, (char *)Msg, true );
    db_update_nick( channel, (char *)Who, true, true );

    BN_ExtractNick(Who, nick, 256);
    regexp_parse( server, channel, nick, (char *)Msg, TYPE_ACTION );
}
VTextureWeightmapChannel* VTextureWeightmapChannelCollection::CreateChannel(const VTerrainConfig &config, VTextureWeightmapChannelResource *pRes, int iResX, int iResY)
{
  if (!pRes)
    return NULL;
  VTextureWeightmapChannel* pFound = FindChannel(pRes);
  if (!pFound)
  {
    pFound = new VTextureWeightmapChannel(pRes,iResX,iResY);
    Add(pFound);
    if (config.m_bSortTextureChannels)
      SortByResourceSortingKey(false); // keep this list sorted
  }
   
  return pFound;
}
예제 #20
0
파일: server.cpp 프로젝트: wiekonek/IRC
void Server::Leave(Connection* connection, QString channel_name)
{
    Channel* channel = FindChannel(channel_name);
    if(channel != NULL)
    {
        channel->Remove(connection);
        SendConfirm(connection, LEAVE_ACC, 1, channel_name);
        SendList(channel->GetName());
    }
    else
    {
        qDebug("LEAVE::channel doesn't exist");
        SendConfirm(connection, LEAVE_ACC, 0, channel_name);
    }
}
예제 #21
0
파일: server.cpp 프로젝트: wiekonek/IRC
Channel* Server::Create(Connection* connection, QString channel_name)
{
    if(FindChannel(channel_name) == NULL && channel_name.size() > 0)
    {
        Channel* channel = new Channel(channel_name);
        addChannel(channel);
        SendConfirm(connection, CREATE_ACC, 1, channel_name);
        return channel;
    }
    else
    {
        SendConfirm(connection, CREATE_ACC, 0, channel_name);
        return NULL;
    }
}
예제 #22
0
파일: s_numeric.c 프로젝트: DamnIO/DamnIRCd
/** Forwards a numeric message from a remote server.
 * @param numeric Value of numeric message.
 * @param nnn If non-zero, treat parv[1] as a numnick; else as a client name.
 * @param cptr Client that originated the numeric.
 * @param sptr Peer that sent us the numeric.
 * @param parc Count of valid arguments in \a parv.
 * @param parv Argument list.
 * @return Zero (always).
 */
int do_numeric(int numeric, int nnn, struct Client *cptr, struct Client *sptr,
    int parc, char *parv[])
{
  struct Client *acptr = 0;
  struct Channel *achptr = 0;
  char num[4];

  /* Avoid trash, we need it to come from a server and have a target  */
  if ((parc < 2) || !IsServer(sptr))
    return 0;

  /* Who should receive this message ? Will we do something with it ?
     Note that we use findUser functions, so the target can't be neither
     a server, nor a channel (?) nor a list of targets (?) .. u2.10
     should never generate numeric replies to non-users anyway
     Ahem... it can be a channel actually, csc bots use it :\ --Nem */

  if (IsChannelName(parv[1]))
    achptr = FindChannel(parv[1]);
  else
    acptr = (nnn) ? (findNUser(parv[1])) : (FindUser(parv[1]));

  if (((!acptr) || (cli_from(acptr) == cptr)) && !achptr)
    return 0;

  /* Remap low number numerics, not that I understand WHY.. --Nemesi  */
  /* numerics below 100 talk about the current 'connection', you're not
   * connected to a remote server so it doesn't make sense to send them
   * remotely - but the information they contain may be useful, so we
   * remap them up.  Weird, but true.  -- Isomer */
  if (numeric < 100)
    numeric += 100;

  ircd_snprintf(0, num, sizeof(num), "%03d", numeric);

  /* Since 2.10.10.pl14 we rewrite numerics from remote servers to appear to
   * come from the local server
   */
  if (acptr)
    sendcmdto_one((feature_bool(FEAT_HIS_REWRITE) && !IsOper(acptr)) ?
                    &me : sptr,
                  num, num, acptr, "%C %s", acptr, parv[2]);
  else
    sendcmdto_channel_butone(feature_bool(FEAT_HIS_REWRITE) ? &me : sptr,
                             num, num, achptr, cptr, SKIP_DEAF | SKIP_BURST,
                             '\0', "%H %s", achptr, parv[2]);
  return 0;
}
예제 #23
0
파일: server.cpp 프로젝트: wiekonek/IRC
Channel* Server::Join(Connection* connection, QString channel_name)
{
    Channel* channel = FindChannel(channel_name);
    if(channel != NULL)
    {
        channel->Add(connection);
        SendConfirm(connection, JOIN_ACC, 1, channel_name);
        SendList(channel->GetName());
    }
    else
    {
        qDebug("JOIN::channel doesn't exist");
        SendConfirm(connection, JOIN_ACC, 0, channel_name);
    }
    return channel;
}
예제 #24
0
/** Handle a WALLVOICES message from a local client.
 *
 * \a parv has the following elements:
 * \li \a parv[1] is the name of the channel to which to send
 * \li \a parv[\a parc - 1] is the message to send
 *
 * See @ref m_functions for discussion of the arguments.
 * @param[in] cptr Client that sent us the message.
 * @param[in] sptr Original source of message.
 * @param[in] parc Number of arguments.
 * @param[in] parv Argument vector.
 */
int m_wallvoices(struct Client* cptr, struct Client* sptr, int parc, char* parv[])
{
  struct Channel *chptr;
  const char *ch;

  assert(0 != cptr);
  assert(cptr == sptr);

  if (parc < 2 || EmptyString(parv[1]))
    return send_reply(sptr, ERR_NORECIPIENT, "WALLVOICES");

  if (parc < 3 || EmptyString(parv[parc - 1]))
    return send_reply(sptr, ERR_NOTEXTTOSEND);

  if (IsChannelName(parv[1]) && (chptr = FindChannel(parv[1]))) {
    if (client_can_send_to_channel(sptr, chptr, 0) && !(chptr->mode.mode & MODE_NONOTICE)) {
      if ((chptr->mode.mode & MODE_NOPRIVMSGS) &&
          check_target_limit(sptr, chptr, chptr->chname, 0))
        return 0;

#if 0
      /* +cC checks */
      if (chptr->mode.mode & MODE_NOCOLOUR)
        for (ch=parv[parc - 1];*ch;ch++)
          if (*ch==2 || *ch==3 || *ch==22 || *ch==27 || *ch==31) {
            return 0;
          }

      if ((chptr->mode.mode & MODE_NOCTCP) && ircd_strncmp(parv[parc - 1],"\001ACTION ",8))
        for (ch=parv[parc - 1];*ch;)
          if (*ch++==1) {
            return 0;
          }
#endif
      RevealDelayedJoinIfNeeded(sptr, chptr);
      sendcmdto_channel(sptr, CMD_WALLVOICES, chptr, cptr,
                        SKIP_DEAF | SKIP_BURST | SKIP_NONVOICES,
                        "%H :+ %s", chptr, parv[parc - 1]);
    }
    else
      send_reply(sptr, ERR_CANNOTSENDTOCHAN, parv[1]);
  }
  else
    send_reply(sptr, ERR_NOSUCHCHANNEL, parv[1]);

  return 0;
}
예제 #25
0
파일: bot.c 프로젝트: Beirdo/beirdobot
void ProcOnPart(BN_PInfo I, const char Chan[], const char Who[], 
                const char Msg[])
{
    char           *string;
    IRCChannel_t   *channel;
    char            nick[256];

    string = (char *)malloc(MAX_STRING_LENGTH);
    BN_ExtractNick(Who, nick, 256);
    sprintf(string, "%s (%s) has left %s (%s)\n", nick, Who, Chan, Msg);

    channel = FindChannel((IRCServer_t *)I->User, Chan);
    db_add_logentry( channel, nick, TYPE_PART, string, false );
    db_update_nick( channel, nick, false, false );
    db_nick_history( channel, nick, HIST_LEAVE );
    free( string );
}
예제 #26
0
int OSOutput::AddChannel(std::string name)
{
    if (FindChannel(name) >= 0)
    {
        if (name == "stdout") 
            return 0;
        else
            return 1;
    }

    bool noMem = false;

    try
    {
        int ndev;
        int i;

        if (this->outputChannel == NULL)
            ndev = 0;
        else
            ndev = this->nOfOutputs;

        noMem = true;
        OSOutputChannel** temp = new OSOutputChannel*[ndev+1];  //Allocate the new pointers
        noMem = false;
        for (i = 0; i < ndev; i++)
            temp[i] = this->outputChannel[i];  //copy the pointers

        delete[] this->outputChannel; //delete old pointers

//	add in the new element
        noMem = true;
        temp[ndev] = new OSOutputChannel(name);
        noMem = false;

        this->outputChannel = temp;   //hook the new pointers into the data structure
        this->nOfOutputs = ++ndev;
        return 0;
    }
    catch(const ErrorClass& eclass)
    {
        if (noMem)
            return 2;
        return 3;
    }
}// AddChannel
bool CslIrcSession::JoinChannel(const wxString& name,const wxString& password)
{
    if (m_state!=STATE_CONNECTED)
        return false;

    CslIrcChannel *channel;

    if ((channel=FindChannel(name)))
    {
        if (channel->Connected)
            return false;
    }
    else
        m_channels.Add(new CslIrcChannel(name,password));

    return irc_cmd_join(m_context.Session,U2A(name),U2A(password))==0;
}
예제 #28
0
파일: ircd_relay.c 프로젝트: ryden/ircuRH
void server_relay_channel_notice(struct Client* sptr, const char* name, const char* text)
{
  struct Channel* chptr;
  assert(0 != sptr);
  assert(0 != name);
  assert(0 != text);

  if (0 == (chptr = FindChannel(name)))
    return;
  /*
   * This first: Almost never a server/service
   * Servers may have channel services, need to check for it here
   */
  if (client_can_send_to_channel(sptr, chptr) || IsChannelService(sptr)) {
    sendcmdto_channel_butone(sptr, CMD_NOTICE, chptr, cli_from(sptr),
			     SKIP_DEAF | SKIP_BURST, "%H :%s", chptr, text);
  }
}
예제 #29
0
void ChannelHandler::CloseChannel(string Name)
{

	MessageBoxCF *temp = FindChannel(Name);
	bool WasMainChannel = false;
	if(!SelectedChannel->GetName().compare(Name)){
		SelectChannel("unknownRecievedMsgs");
		if(!Name.compare( "unknownRecievedMsgs")) WasMainChannel = true;
	}
	ChannelList->remove(temp);
	delete(temp);
	if(WasMainChannel)
	{
		this->SelectedChannel = NULL;
		SelectChannel(Name);
	}
	SendMessage(g_pWindow,WM_PAINT,0,0);
}
예제 #30
0
/*
 * ms_wallvoices - server message handler
 */
int ms_wallvoices(struct Client* cptr, struct Client* sptr, int parc, char* parv[])
{
  struct Channel *chptr;
  assert(0 != cptr);
  assert(0 != sptr);

  if (parc < 3 || !IsUser(sptr))
    return 0;

  if (!IsLocalChannel(parv[1]) && (chptr = FindChannel(parv[1]))) {
    if (client_can_send_to_channel(sptr, chptr, 1)) {
      sendcmdto_channel_butone(sptr, CMD_WALLVOICES, chptr, cptr,
			       SKIP_DEAF | SKIP_BURST | SKIP_NONVOICES, 
			       "%H :%s", chptr, parv[parc - 1]);
    } else
      send_reply(sptr, ERR_CANNOTSENDTOCHAN, parv[1]);
  }
  return 0;
}