예제 #1
0
파일: SDMError.cpp 프로젝트: NKSG/vn-sdm
long SDMError::Unmarshal(const char* buf)
{
	int cur;
	cur = UnmarshalHeader(buf);
	if(cur==SDM_INVALID_MESSAGE)
	{
		return SDM_INVALID_MESSAGE;
	}
	if(total_length>msg_length)
	{
		return SDM_INVALID_MESSAGE;
	}
	cur += source.Unmarshal(buf,cur);
	cur += msg_id.Unmarshal(buf, cur);
	error = GET_UCHAR (&buf[cur]);
	cur += sizeof(error);
	
	unsigned int uiMsgLength = (unsigned int)strlen(buf + cur);
	strncpy(error_msg, buf + cur, sizeof(error_msg));
	if (uiMsgLength > sizeof(error_msg) - 1)
		error_msg[sizeof(error_msg) - 1] = '\0';
	
#ifdef BUILD_WITH_MESSAGE_LOGGING
	Logger.MessageReceived(*this);
#endif
	return HEADER_SIZE+msg_length;
}
예제 #2
0
/*---------------------------------------------------*/
Int32 BZ2_decompress ( DState* s )
{
   UChar      uc;
   Int32      retVal;
   Int32      minLen, maxLen;
   bz_stream* strm = s->strm;

   /* stuff that needs to be saved/restored */
   Int32  i;
   Int32  j;
   Int32  t;
   Int32  alphaSize;
   Int32  nGroups;
   Int32  nSelectors;
   Int32  EOB;
   Int32  groupNo;
   Int32  groupPos;
   Int32  nextSym;
   Int32  nblockMAX;
   Int32  nblock;
   Int32  es;
   Int32  N;
   Int32  curr;
   Int32  zt;
   Int32  zn;
   Int32  zvec;
   Int32  zj;
   Int32  gSel;
   Int32  gMinlen;
   Int32* gLimit;
   Int32* gBase;
   Int32* gPerm;

   if (s->state == BZ_X_MAGIC_1) {
      /*initialise the save area*/
      s->save_i           = 0;
      s->save_j           = 0;
      s->save_t           = 0;
      s->save_alphaSize   = 0;
      s->save_nGroups     = 0;
      s->save_nSelectors  = 0;
      s->save_EOB         = 0;
      s->save_groupNo     = 0;
      s->save_groupPos    = 0;
      s->save_nextSym     = 0;
      s->save_nblockMAX   = 0;
      s->save_nblock      = 0;
      s->save_es          = 0;
      s->save_N           = 0;
      s->save_curr        = 0;
      s->save_zt          = 0;
      s->save_zn          = 0;
      s->save_zvec        = 0;
      s->save_zj          = 0;
      s->save_gSel        = 0;
      s->save_gMinlen     = 0;
      s->save_gLimit      = NULL;
      s->save_gBase       = NULL;
      s->save_gPerm       = NULL;
   }

   /*restore from the save area*/
   i           = s->save_i;
   j           = s->save_j;
   t           = s->save_t;
   alphaSize   = s->save_alphaSize;
   nGroups     = s->save_nGroups;
   nSelectors  = s->save_nSelectors;
   EOB         = s->save_EOB;
   groupNo     = s->save_groupNo;
   groupPos    = s->save_groupPos;
   nextSym     = s->save_nextSym;
   nblockMAX   = s->save_nblockMAX;
   nblock      = s->save_nblock;
   es          = s->save_es;
   N           = s->save_N;
   curr        = s->save_curr;
   zt          = s->save_zt;
   zn          = s->save_zn;
   zvec        = s->save_zvec;
   zj          = s->save_zj;
   gSel        = s->save_gSel;
   gMinlen     = s->save_gMinlen;
   gLimit      = s->save_gLimit;
   gBase       = s->save_gBase;
   gPerm       = s->save_gPerm;

   retVal = BZ_OK;

   switch (s->state) {

      GET_UCHAR(BZ_X_MAGIC_1, uc);
      if (uc != BZ_HDR_B) RETURN(BZ_DATA_ERROR_MAGIC);

      GET_UCHAR(BZ_X_MAGIC_2, uc);
      if (uc != BZ_HDR_Z) RETURN(BZ_DATA_ERROR_MAGIC);

      GET_UCHAR(BZ_X_MAGIC_3, uc)
      if (uc != BZ_HDR_h) RETURN(BZ_DATA_ERROR_MAGIC);

      GET_BITS(BZ_X_MAGIC_4, s->blockSize100k, 8)
      if (s->blockSize100k < (BZ_HDR_0 + 1) ||
          s->blockSize100k > (BZ_HDR_0 + 9)) RETURN(BZ_DATA_ERROR_MAGIC);
      s->blockSize100k -= BZ_HDR_0;

      if (s->smallDecompress) {
         s->ll16 = BZALLOC( s->blockSize100k * 100000 * sizeof(UInt16) );
         s->ll4  = BZALLOC(
                      ((1 + s->blockSize100k * 100000) >> 1) * sizeof(UChar)
                   );
         if (s->ll16 == NULL || s->ll4 == NULL) RETURN(BZ_MEM_ERROR);
      } else {