static void GPU_nodes_free(ListBase *nodes) { GPUNode *node; while ((node = BLI_pophead(nodes))) { GPU_node_free(node); } }
static void GPU_nodes_free(ListBase *nodes) { GPUNode *node; while (nodes->first) { node = nodes->first; BLI_remlink(nodes, node); GPU_node_free(node); } }