bool wxCheckBox::MSWOnDraw(WXDRAWITEMSTRUCT *item) { DRAWITEMSTRUCT *dis = (DRAWITEMSTRUCT *)item; if ( !IsOwnerDrawn() || dis->CtlType != ODT_BUTTON ) return wxCheckBoxBase::MSWOnDraw(item); // calculate the rectangles for the check mark itself and the label HDC hdc = dis->hDC; RECT& rect = dis->rcItem; RECT rectCheck, rectLabel; rectCheck.top = rectLabel.top = rect.top; rectCheck.bottom = rectLabel.bottom = rect.bottom; const int checkSize = GetBestSize().y; const int MARGIN = 3; const bool isRightAligned = HasFlag(wxALIGN_RIGHT); if ( isRightAligned ) { rectCheck.right = rect.right; rectCheck.left = rectCheck.right - checkSize; rectLabel.right = rectCheck.left - MARGIN; rectLabel.left = rect.left; } else // normal, left-aligned checkbox { rectCheck.left = rect.left; rectCheck.right = rectCheck.left + checkSize; rectLabel.left = rectCheck.right + MARGIN; rectLabel.right = rect.right; } // show we draw a focus rect? const bool isFocused = m_isPressed || FindFocus() == this; // draw the checkbox itself: note that this should really, really be in // wxRendererNative but unfortunately we can't add a new virtual function // to it without breaking backwards compatibility // classic Win32 version -- this can be useful when we move this into // wxRendererNative #if defined(__WXWINCE__) || !wxUSE_UXTHEME UINT state = DFCS_BUTTONCHECK; if ( !IsEnabled() ) state |= DFCS_INACTIVE; switch ( Get3StateValue() ) { case wxCHK_CHECKED: state |= DFCS_CHECKED; break; case wxCHK_UNDETERMINED: state |= DFCS_PUSHED; break; default: wxFAIL_MSG( _T("unexpected Get3StateValue() return value") ); // fall through case wxCHK_UNCHECKED: // no extra styles needed break; } if ( wxFindWindowAtPoint(wxGetMousePosition()) == this ) state |= DFCS_HOT; if ( !::DrawFrameControl(hdc, &rectCheck, DFC_BUTTON, state) ) { wxLogLastError(_T("DrawFrameControl(DFC_BUTTON)")); } #else // XP version wxUxThemeEngine *themeEngine = wxUxThemeEngine::GetIfActive(); if ( !themeEngine ) return false; wxUxThemeHandle theme(this, L"BUTTON"); if ( !theme ) return false; int state; switch ( Get3StateValue() ) { case wxCHK_CHECKED: state = CBS_CHECKEDNORMAL; break; case wxCHK_UNDETERMINED: state = CBS_MIXEDNORMAL; break; default: wxFAIL_MSG( _T("unexpected Get3StateValue() return value") ); // fall through case wxCHK_UNCHECKED: state = CBS_UNCHECKEDNORMAL; break; } if ( !IsEnabled() ) state += CBS_DISABLED_OFFSET; else if ( m_isPressed ) state += CBS_PRESSED_OFFSET; else if ( m_isHot ) state += CBS_HOT_OFFSET; HRESULT hr = themeEngine->DrawThemeBackground ( theme, hdc, BP_CHECKBOX, state, &rectCheck, NULL ); if ( FAILED(hr) ) { wxLogApiError(_T("DrawThemeBackground(BP_CHECKBOX)"), hr); } #endif // 0/1 // draw the text const wxString& label = GetLabel(); // first we need to measure it UINT fmt = DT_NOCLIP; // drawing underlying doesn't look well with focus rect (and the native // control doesn't do it) if ( isFocused ) fmt |= DT_HIDEPREFIX; if ( isRightAligned ) fmt |= DT_RIGHT; // TODO: also use DT_HIDEPREFIX if the system is configured so // we need to get the label real size first if we have to draw a focus rect // around it if ( isFocused ) { if ( !::DrawText(hdc, label, label.length(), &rectLabel, fmt | DT_CALCRECT) ) { wxLogLastError(_T("DrawText(DT_CALCRECT)")); } } if ( !IsEnabled() ) { ::SetTextColor(hdc, ::GetSysColor(COLOR_GRAYTEXT)); } if ( !::DrawText(hdc, label, label.length(), &rectLabel, fmt) ) { wxLogLastError(_T("DrawText()")); } // finally draw the focus if ( isFocused ) { rectLabel.left--; rectLabel.right++; if ( !::DrawFocusRect(hdc, &rectLabel) ) { wxLogLastError(_T("DrawFocusRect()")); } } return true; }
bool wxCheckBox::MSWOnDraw(WXDRAWITEMSTRUCT *item) { DRAWITEMSTRUCT *dis = (DRAWITEMSTRUCT *)item; if ( !IsOwnerDrawn() || dis->CtlType != ODT_BUTTON ) return wxCheckBoxBase::MSWOnDraw(item); // calculate the rectangles for the check mark itself and the label HDC hdc = dis->hDC; RECT& rect = dis->rcItem; RECT rectCheck, rectLabel; rectCheck.top = rectLabel.top = rect.top; rectCheck.bottom = rectLabel.bottom = rect.bottom; const int checkSize = GetBestSize().y; const int MARGIN = 3; const bool isRightAligned = HasFlag(wxALIGN_RIGHT); if ( isRightAligned ) { rectCheck.right = rect.right; rectCheck.left = rectCheck.right - checkSize; rectLabel.right = rectCheck.left - MARGIN; rectLabel.left = rect.left; } else // normal, left-aligned checkbox { rectCheck.left = rect.left; rectCheck.right = rectCheck.left + checkSize; rectLabel.left = rectCheck.right + MARGIN; rectLabel.right = rect.right; } // show we draw a focus rect? const bool isFocused = m_isPressed || FindFocus() == this; // draw the checkbox itself wxDCTemp dc(hdc); int flags = 0; if ( !IsEnabled() ) flags |= wxCONTROL_DISABLED; switch ( Get3StateValue() ) { case wxCHK_CHECKED: flags |= wxCONTROL_CHECKED; break; case wxCHK_UNDETERMINED: flags |= wxCONTROL_PRESSED; break; default: wxFAIL_MSG( wxT("unexpected Get3StateValue() return value") ); // fall through case wxCHK_UNCHECKED: // no extra styles needed break; } if ( wxFindWindowAtPoint(wxGetMousePosition()) == this ) flags |= wxCONTROL_CURRENT; wxRendererNative::Get(). DrawCheckBox(this, dc, wxRectFromRECT(rectCheck), flags); // draw the text const wxString& label = GetLabel(); // first we need to measure it UINT fmt = DT_NOCLIP; // drawing underlying doesn't look well with focus rect (and the native // control doesn't do it) if ( isFocused ) fmt |= DT_HIDEPREFIX; if ( isRightAligned ) fmt |= DT_RIGHT; // TODO: also use DT_HIDEPREFIX if the system is configured so // we need to get the label real size first if we have to draw a focus rect // around it if ( isFocused ) { if ( !::DrawText(hdc, label.wx_str(), label.length(), &rectLabel, fmt | DT_CALCRECT) ) { wxLogLastError(wxT("DrawText(DT_CALCRECT)")); } } if ( !IsEnabled() ) { ::SetTextColor(hdc, ::GetSysColor(COLOR_GRAYTEXT)); } if ( !::DrawText(hdc, label.wx_str(), label.length(), &rectLabel, fmt) ) { wxLogLastError(wxT("DrawText()")); } // finally draw the focus if ( isFocused ) { rectLabel.left--; rectLabel.right++; if ( !::DrawFocusRect(hdc, &rectLabel) ) { wxLogLastError(wxT("DrawFocusRect()")); } } return true; }
bool wxCheckBox::GetValue() const { return Get3StateValue() != wxCHK_UNCHECKED; }
bool wxCheckBox::GetValue() const { return (Get3StateValue() != 0); }