예제 #1
0
void MakeAbsolute(std::string &dir)
{
    std::string current = GetCWD();
    
    if (dir[0] != '/')
        dir = current + "/" + dir;
    
    // HACK: 'Normalize' path (eg. no dots)
    CHDir(dir);
    dir = GetCWD();
    CHDir(current);
}
예제 #2
0
std::string FileList::GetPath( std::string pattern )
{
	int i;
	int lastPos;
	std::string tmp;

	lastPos = 0;

	for( i = 0; i < pattern.length(); i++ )
	{
		if( pattern[i] == '\\' )
		{
			lastPos = i;
		}
	}

	tmp = pattern.substr( 0, lastPos );

	if( pattern.substr( 0, lastPos ).length() == 0 )
	{
		GetCWD( tmp );
		return( tmp );
	}
	else
	{
		return( pattern.substr( 0, lastPos ) );
	}
}
예제 #3
0
파일: main.cpp 프로젝트: nh2/obse
static void OnAttach(void)
{
	gLog.SetPrintLevel(IDebugLog::kLevel_Error);
	gLog.SetLogLevel(IDebugLog::kLevel_DebugMessage);

	std::string	dllSuffix;
	bool		steamVersion;

	// paranoia check
	if(!TestChecksum("oblivion.exe", &dllSuffix, &steamVersion))
	{
		_ERROR("checksum not found");
		return;
	}

	// /extreme/ paranoia check
	if(!steamVersion)
	{
		_ERROR("not a steam version!?");
		return;
	}

	// build full path to our dll
	std::string	dllPath;

	dllPath = GetCWD() + "\\obse_" + dllSuffix + ".dll";

	_MESSAGE("dll = %s", dllPath.c_str());

	// load it
	if(!LoadLibrary(dllPath.c_str()))
	{
		_ERROR("couldn't load dll");
	}
}
예제 #4
0
void VisionConductor::Load(string pathfile)
{
  // $IT_DATA environmet variable, NULL if not set
  const char *it_data = getenv("IT_DATA");
  string std_it_data;
  if (it_data!=NULL) {
    std_it_data = ConvertPathToStandard(it_data);
  } else {
    std_it_data = "";
  }

  // substitute $IT_DATA environment variable, if requested
  string::size_type pos = pathfile.find("$IT_DATA");
  if (pos!=string::npos) {
    if (it_data==NULL) {
      throw HVEFile(pathfile, "The filename requests the environment variable "
        "$IT_DATA to be set.");
    }
    // substitute "$IT_DATA" for the value of that environment variable
    ReplaceAll(pathfile, "$IT_DATA", std_it_data);
  }

  // all paths in the VisionConductor file "filename" are relative
  // to the path of "filename".  so, let's cd to that directory, load
  // all cascades etc., and in the end restore the previous cwd.
  string old_cwd = GetCWD();
  string vc_path, fname;
  SplitPathFile(pathfile, vc_path, fname);
  VERBOSE1(5, "HandVu: loading supplemental conductor files from path %s",
    vc_path.c_str());
  if (old_cwd!=vc_path) {
    SetCWD(vc_path);
  }

  m_masks.clear();
  m_orig_areas.clear();

  try {
    // the actual parsing function
    ParseFromFile(fname);
  } catch (HVException& hve) {
    if (old_cwd!=vc_path) {
      SetCWD(old_cwd);
    }
    throw HVException(hve.GetMessage() + "\n" +
      "note: paths in VisionConductor files are relative;\n"
      "in this case to " + vc_path);
  }

  if (old_cwd!=vc_path) {
    SetCWD(old_cwd);
  }

  SanityCheckMasks();

  m_is_loaded = true;
}
예제 #5
0
/**
 * Check if a directory exists.
 *
 * @param directory the path to the directory
 * @return true if the directory exists, false otherwise
 */
bool Directory::Exists(std::string directory) {
    std::string back = GetCWD();
    if (chdir(directory.c_str()) != 0) {
        return false; 
    }else {
        chdir(back.c_str());
        return  true;
    }
}
예제 #6
0
void CleanTemp(void)
{
    OSErr   err = noErr;
    short   vRefNum;
    long    dirID;
    FSSpec  viewerFSp;
    XPISpec *xpiList, *currXPI = 0, *nextXPI = 0;
#ifdef MIW_DEBUG
    Boolean isDir = false;
#endif
    
#ifndef MIW_DEBUG
    /* get "viewer" in "Temporary Items" folder */
    ERR_CHECK(FindFolder(kOnSystemDisk, kTemporaryFolderType, kCreateFolder, &vRefNum, &dirID));
    err = FSMakeFSSpec(vRefNum, dirID, kViewerFolder, &viewerFSp);
#else
    /* for DEBUG builds temp is "<currProcessVolume>:Temp NSInstall:" */
    ERR_CHECK(GetCWD(&dirID, &vRefNum));
 	err = FSMakeFSSpec(vRefNum, 0, kTempFolder, &viewerFSp);
	if (err == fnfErr)
	    return; /* no debug temp exists */
	err = FSpGetDirectoryID(&viewerFSp, &dirID, &isDir);
	if (err != noErr || !isDir)
	    return;
    err = FSMakeFSSpec(vRefNum, dirID, kViewerFolder, &viewerFSp);
#endif
    
    /* whack the viewer folder if it exists */
    if (err == noErr)
    {
        ERR_CHECK(DeleteDirectory(viewerFSp.vRefNum, viewerFSp.parID, viewerFSp.name));
    }
    
    /* clean out the zippies (.xpi's) */
    xpiList = (XPISpec *) NewPtrClear(sizeof(XPISpec));
    if (!xpiList)
        return;
    IterateDirectory(vRefNum, dirID, "\p", 1, CheckIfXPI, (void*)&xpiList);
    
    if (xpiList)
    {
        currXPI = xpiList;
        while(currXPI)
        {
            nextXPI = currXPI->next; /* save nextXPI before we blow away currXPI */
            if (currXPI->FSp)
            {
                FSpDelete(currXPI->FSp);
                DisposePtr((Ptr)currXPI->FSp);
            }
            DisposePtr((Ptr)currXPI);
            currXPI = nextXPI;
        }
    }
}
void CFileDialog::OpenDir(const std::string &newdir)
{
    std::string curdir = GetCWD();
    
    try
    {
        CHDir(newdir);
        m_Directory = GetCWD();
        
        CDirIter dir(m_Directory);
    
        m_pFileMenu->ClearEntries();
        
        while (dir)
        {
            // Valid directory?
            if (ValidDir(dir))
                m_pFileMenu->AddEntry(dir->d_name);
            
            dir++;
        }
        
        m_pInputField->SetText(m_Directory);
    }
    catch(Exceptions::CExReadDir &e)
    {
        // Couldn't open directory(probably no read access)
        WarningBox(e.what());
        
        // If no directory is open yet, just open /
        if (m_pFileMenu->Empty())
        {
            if (newdir == "/")
                throw; // Seems we can't even open / ...
            
            OpenDir("/");
        }
    }
    
    CHDir(curdir);
}
예제 #8
0
/*
todo: 
- destination coding 
	if blank then it should use the extension of the source file
	if *.* then it should use the extension from the source file
	if *.png then it should store it as a png file
	if *.jpg then it should store it as a jpg file
	etc..
*/
FileList::FileList(std::string src, std::string dest, std::string append)
{
	FileInfo* info;
	std::string newName;
	std::string srcExt;
	std::string destExt;
	FileType destType;

	std::string tmpBase;

	std::cout << "FileList::FileList(src) == " << src << "\n";

	tmpBase = GetBasePath( src );

	
	if( tmpBase == src )
	{
		GetCWD(tmpBase);
		// no wildcard or filename information was provided
		//return;
	}

	std::cout << "FileList::FileList.tmpBase == " << tmpBase << "\n";
	
	// open the basepath dir
	DIR * dir;
	
	dir = opendir(tmpBase.c_str());
	
	//TODO : need to see if the open dir fails!!
	
	dirent* de;
	
	std::string tmpName;
	tmpName = GetFilename(src);

	
	while((de = readdir(dir)) != NULL)
	{
		if( de->d_type == DT_REG)
		{
			// we need to see if it matches the filename/wildcard stuff?
			if( IsMatch( tmpName, de->d_name ) == true )
			{
				std::cout << "file match found\n";
				info = GetInfo(de, src, dest, append);

				mFiles.push_back( info );
			}

		}
	}
}
예제 #9
0
// Incase dir does not exist, it will search for the first valid top directory
std::string GetFirstValidDir(const std::string &dir)
{
    if ((dir[0] == '/') && (dir.length() == 1))
        return dir; // Root dir given

    std::string subdir = dir;
    
    if (dir[0] != '/') // No absolute path given
    {
        std::string curdir = GetCWD();
        subdir.insert(0, curdir + std::string("/"));
    }
    
    if (ReadAccess(subdir))
        return subdir;
    
    // Remove trailing /
    if (subdir[subdir.length()-1] == '/')
        subdir.erase(subdir.length()-1, 1);
    
    TSTLStrSize pos;
    do
    {
        pos = subdir.rfind('/');
        assert(pos != std::string::npos);
        
        if (pos == std::string::npos)
        {
            // Shouldn't happen
            return subdir;
        }
        else if (pos == 0) // Reached the root dir('/')
            return "/";
        
        subdir.erase(pos);
    }
    while (!ReadAccess(subdir));
    
    return subdir;
}
예제 #10
0
int main(int argc, char ** argv)
{
	gLog.SetPrintLevel(IDebugLog::kLevel_Error);
	gLog.SetLogLevel(IDebugLog::kLevel_DebugMessage);

	if(!g_options.Read(argc, argv))
	{
		PrintError("Couldn't read arguments.");
		g_options.PrintUsage();

		return -1;
	}

	if(g_options.m_optionsOnly)
	{
		g_options.PrintUsage();
		return 0;
	}

	if(g_options.m_launchCS)
		_MESSAGE("launching editor");

	if(g_options.m_loadOldblivion)
		_MESSAGE("loading oldblivion");

	// create the process
	STARTUPINFO			startupInfo = { 0 };
	PROCESS_INFORMATION	procInfo = { 0 };
	bool				dllHasFullPath = false;

	startupInfo.cb = sizeof(startupInfo);

	const char	* procName = g_options.m_launchCS ? "TESConstructionSet.exe" : "Oblivion.exe";
	const char	* baseDllName = g_options.m_launchCS ? "obse_editor" : "obse";

	if(g_options.m_altEXE.size())
	{
		procName = g_options.m_altEXE.c_str();
		_MESSAGE("launching alternate exe (%s)", procName);
	}

	if(g_options.m_altDLL.size())
	{
		baseDllName = g_options.m_altDLL.c_str();
		_MESSAGE("launching alternate dll (%s)", baseDllName);

		dllHasFullPath = true;
	}

	std::string		dllSuffix;
	ProcHookInfo	procHookInfo;

	if(!TestChecksum(procName, &dllSuffix, &procHookInfo))
	{
		_ERROR("checksum not found");
		return -1;
	}

	if(procHookInfo.steamVersion)
	{
		// ### maybe check for the loader DLL and just CreateProcess("oblivion.exe") if we can?
		PrintError("You are trying to use a Steam version of Oblivion. Steam users should launch the game through Steam, not by running obse_loader.exe. If OBSE fails to load, go to Steam > Settings > In Game and check the box marked \"Enable Steam community in game\". Please see the instructions in obse_readme.txt for more information.");
		return 0;
	}

	if(g_options.m_crcOnly)
		return 0;

	// build dll path
	std::string	dllPath;
	if(dllHasFullPath)
	{
		dllPath = baseDllName;
	}
	else
	{
		dllPath = GetCWD() + "\\" + baseDllName + "_" + dllSuffix + ".dll";
	}

	_MESSAGE("dll = %s", dllPath.c_str());

	// check to make sure the dll exists
	{
		IFileStream	tempFile;

		if(!tempFile.Open(dllPath.c_str()))
		{
			PrintError("Couldn't find OBSE DLL (%s). Please make sure you have installed OBSE correctly and are running it from your Oblivion folder.", dllPath.c_str());
			return -1;
		}
	}

	bool result = CreateProcess(
		procName,
		NULL,	// no args
		NULL,	// default process security
		NULL,	// default thread security
		TRUE,	// don't inherit handles
		CREATE_SUSPENDED,
		NULL,	// no new environment
		NULL,	// no new cwd
		&startupInfo, &procInfo) != 0;

	// check for Vista failing to create the process due to elevation requirements
	if(!result && (GetLastError() == ERROR_ELEVATION_REQUIRED))
	{
		// in theory we could figure out how to UAC-prompt for this process and then run CreateProcess again, but I have no way to test code for that
		PrintError("Vista has decided that launching Oblivion requires UAC privilege elevation. There is no good reason for this to happen, but to fix it, right-click on obse_loader.exe, go to Properties, pick the Compatibility tab, then turn on \"Run this program as an administrator\".");
		return -1;
	}
	
	ASSERT_STR_CODE(result, "Launching Oblivion failed", GetLastError());

	if(g_options.m_setPriority)
	{
		if(!SetPriorityClass(procInfo.hProcess, g_options.m_priority))
			_WARNING("couldn't set process priority");
	}

	result = false;

	if(g_options.m_launchCS)
	{
		if(g_options.m_oldInject)
		{
			_MESSAGE("using old editor injection method");

			// start the process
			ResumeThread(procInfo.hThread);

			// CS needs to run its crt0 code before the DLL is attached, this delays until the message pump is running
			// note that this method makes it impossible to patch the startup code

			// this is better than Sleep(1000) but still ugly
			WaitForInputIdle(procInfo.hProcess, 1000 * 10);

			// too late if this fails
			result = InjectDLL(&procInfo, dllPath.c_str(), !g_options.m_noSync);
			if(!result)
				PrintError("Couldn't inject dll.");
		}
		else
		{
			_MESSAGE("using new editor injection method");

			result = DoInjectDLL_New(&procInfo, dllPath.c_str(), &procHookInfo);
			if(!result)
				PrintError("Couldn't inject dll.");

			// start the process either way
			ResumeThread(procInfo.hThread);
		}
	}
	else
	{
		result = InjectDLL(&procInfo, dllPath.c_str(), !g_options.m_noSync);
		if(result)
		{
			// try to load oldblivion if requested
			if(g_options.m_loadOldblivion)
			{
				result = LoadOldblivion(&procInfo);
				if(!result)
					PrintError("Couldn't load oldblivion.");
			}
		}
		else
			PrintError("Couldn't inject dll.");
		
		if(result)
		{
			_MESSAGE("launching oblivion");

			// start the process
			ResumeThread(procInfo.hThread);
		}
		else
		{
			_ERROR("terminating oblivion process");

			// kill the partially-created process
			TerminateProcess(procInfo.hProcess, 0);

			g_options.m_waitForClose = false;
		}
	}

	// wait for the process to close if requested
	if(g_options.m_waitForClose)
	{
		WaitForSingleObject(procInfo.hProcess, INFINITE);
	}

	// clean up
	CloseHandle(procInfo.hProcess);
	CloseHandle(procInfo.hThread);

	return 0;
}
예제 #11
0
void 
ShowTerminalWin(void)
{
	Str255		next, back;
	Handle		rectH;
	Rect		viewRect;
	short		reserr;
	MenuHandle 			popupMenu;
	PopupPrivateData ** pvtDataHdl;
	unsigned char *		currMenuItem;
	short 				i, vRefNum;
	long 				cwdDirID, dirID;
	Boolean				isDir = false;
	Str255				pModulesDir;
	OSErr 				err = noErr;
	GrafPtr		oldPort;
	GetPort(&oldPort);

	if (gWPtr != NULL)
	{
		SetPort(gWPtr);
	
		gCurrWin = kTerminalID; 
		/* gControls->tw = (TermWin*) NewPtrClear(sizeof(TermWin)); */
	
		GetResourcedString(next, rInstList, sInstallBtn);
		GetResourcedString(back, rInstList, sBackBtn);
	
		// malloc and get control
		rectH = Get1Resource('RECT', rStartMsgBox);
		reserr = ResError();
		if (reserr == noErr && rectH != NULL)
		{
			viewRect = (Rect) **((Rect **)rectH);
			ReleaseResource(rectH);
        }
		else
		{
			ErrorHandler(reserr, nil);
			return;
		}
		
		gControls->tw->siteSelector = NULL;
		gControls->tw->saveBitsCheckbox = NULL;
		
		gControls->tw->startMsgBox = viewRect;
	
		gControls->tw->startMsg = TENew(&viewRect, &viewRect);
        if (gControls->tw->startMsg == NULL)
        {
        	ErrorHandler(eMem, nil);
        	return;
        }
    
		// save bits after download and install
	
		/* get the "Installer Modules" relative subdir */
		ERR_CHECK(GetCWD(&cwdDirID, &vRefNum));
		GetIndString(pModulesDir, rStringList, sInstModules);
		GetDirectoryID(vRefNum, cwdDirID, pModulesDir, &dirID, &isDir);
		if (isDir)
		{
			if (!ExistArchives(vRefNum, dirID))  // going to download
			{			    
        		if (gControls->cfg->numSites > 0)
        		{
                    // download settings groupbox
                    Str255 dlSettingsGBTitle;
                    gControls->tw->dlSettingsGB = GetNewControl(rDLSettingsGB, gWPtr);
                    if (gControls->tw->dlSettingsGB)
                    {
                        GetResourcedString(dlSettingsGBTitle, rInstList, sDLSettings);
                        SetControlTitle(gControls->tw->dlSettingsGB, dlSettingsGBTitle);
                        ShowControl(gControls->tw->dlSettingsGB);
                    }
                    
                    // site selector label
                    Str255 siteSelMsgStr;
                    gControls->tw->siteSelMsg = GetNewControl(rSiteSelMsg, gWPtr);
                    if (gControls->tw->siteSelMsg)
                    {
                        GetResourcedString(siteSelMsgStr, rInstList, sSiteSelMsg);
                        SetControlData(gControls->tw->siteSelMsg, kControlNoPart, 
                            kControlStaticTextTextTag, siteSelMsgStr[0], (Ptr)&siteSelMsgStr[1]); 
                        ShowControl(gControls->tw->siteSelMsg);
                    }
                    
    		        // site selector
        			gControls->tw->siteSelector = GetNewControl( rSiteSelector, gWPtr );
        			if (!gControls->tw->siteSelector)
        			{
        				ErrorHandler(eMem, nil);
        				return;
        			}
        			
        			// populate popup button menus
        			HLock((Handle)gControls->tw->siteSelector);
        			pvtDataHdl = (PopupPrivateData **) (*(gControls->tw->siteSelector))->contrlData;
        			HLock((Handle)pvtDataHdl);
        			popupMenu = (MenuHandle) (**pvtDataHdl).mHandle;
        			for (i=0; i<gControls->cfg->numSites; i++)
        			{
        				HLock(gControls->cfg->site[i].desc);
        				currMenuItem = CToPascal(*gControls->cfg->site[i].desc);		
        				HUnlock(gControls->cfg->site[i].desc);
        				InsertMenuItem( popupMenu, currMenuItem, i );
        			}
        			HUnlock((Handle)pvtDataHdl);
        			HUnlock((Handle)gControls->tw->siteSelector);
        			SetControlMaximum(gControls->tw->siteSelector, gControls->cfg->numSites);
        			SetControlValue(gControls->tw->siteSelector, gControls->opt->siteChoice);
        			ShowControl(gControls->tw->siteSelector);
        		}
		
				// show check box and message
				gControls->tw->saveBitsCheckbox = GetNewControl( rSaveCheckbox, gWPtr );
				if (!gControls->tw->saveBitsCheckbox)
				{
					ErrorHandler(eMem, nil);
					return;
				}
				if (gControls->opt->saveBits)
				    SetControlValue(gControls->tw->saveBitsCheckbox, 1);
				ShowControl(gControls->tw->saveBitsCheckbox);
				
				// get rect for save bits message
				rectH = Get1Resource('RECT', rSaveBitsMsgBox);
				reserr = ResError();
				if (reserr == noErr && rectH != NULL)
				{
					 gControls->tw->saveBitsMsgBox  = (Rect) **((Rect **)rectH);
					 DisposeHandle(rectH);
			    }
				else
				{
					ErrorHandler(reserr, nil);
					return;
				}
				
				// get text edit record for save bits message
				gControls->tw->saveBitsMsg = TENew(&gControls->tw->saveBitsMsgBox,
												   &gControls->tw->saveBitsMsgBox );
			    if (gControls->tw->saveBitsMsg == NULL)
			    {
			    	ErrorHandler(eMem, nil);
			    	return;
			    }
			    HLock(gControls->cfg->saveBitsMsg);
				TESetText(*gControls->cfg->saveBitsMsg, strlen(*gControls->cfg->saveBitsMsg),
					gControls->tw->saveBitsMsg);
				HUnlock(gControls->cfg->saveBitsMsg);
				
				// show save bits msg
				TEUpdate(&gControls->tw->saveBitsMsgBox, gControls->tw->saveBitsMsg);
				
				// proxy settings button
				gControls->tw->proxySettingsBtn = GetNewControl(rProxySettgBtn, gWPtr);
				if (!gControls->tw->proxySettingsBtn)
				{
					ErrorHandler(eMem, nil);
					return;
				}
				Str255 proxySettingsTitle;
				GetResourcedString(proxySettingsTitle, rInstList, sProxySettings);
				SetControlTitle(gControls->tw->proxySettingsBtn, proxySettingsTitle);
				ShowControl(gControls->tw->proxySettingsBtn);
            }
		}
				
		// populate control
		HLock(gControls->cfg->startMsg);
		TESetText(*gControls->cfg->startMsg, strlen(*gControls->cfg->startMsg), 
					gControls->tw->startMsg);
		HUnlock(gControls->cfg->startMsg);
	
		// show controls
		TEUpdate(&viewRect, gControls->tw->startMsg);
		ShowNavButtons( back, next );
	}
	
	SetPort(oldPort);
}
예제 #12
0
void
InitLicTxt(void)
{
	Rect	destRect, viewRect;
	FSSpec	licFile;
	long 	dirID, dataSize;
	short 	vRefNum, dataRef, resRef;
	unsigned char* 	cLicFName;
	Str255			pLicFName;
	OSErr	err;
	Handle 	text, stylHdl;
	
	ERR_CHECK(GetCWD(&dirID, &vRefNum));
	
	/* open and read license file */
	HLock(gControls->cfg->licFileName);
	if(**gControls->cfg->licFileName != nil)
	{
		cLicFName = CToPascal(*gControls->cfg->licFileName);
		
		ERR_CHECK(FSMakeFSSpec(vRefNum, dirID, cLicFName, &licFile));
		if (cLicFName)
			DisposePtr((char*)cLicFName);
	}
	else /* assume default license filename from str rsrc */
	{	
		GetResourcedString(pLicFName, rInstList, sLicenseFName);
		ERR_CHECK(FSMakeFSSpec(vRefNum, dirID, pLicFName, &licFile));
	}
	HUnlock(gControls->cfg->licFileName);
	
	/* read license text */
	ERR_CHECK(FSpOpenDF( &licFile, fsRdPerm, &dataRef));
	ERR_CHECK(GetEOF(dataRef, &dataSize));

	if (dataSize > 0)
	{
		if (!(text = NewHandle(dataSize)))
		{
			ErrorHandler(eMem, nil);
			return;
		}
		ERR_CHECK(FSRead(dataRef, &dataSize, *text));
	}
	else
		text = nil;
	ERR_CHECK(FSClose(dataRef));

	/* get 'styl' if license is multistyled */
	resRef = FSpOpenResFile( &licFile, fsRdPerm);
	ERR_CHECK(ResError());

	UseResFile(resRef);
	stylHdl = RGetResource('styl', 128);
	ERR_CHECK(ResError());
	
	if(stylHdl)
		DetachResource(stylHdl);
	else
		stylHdl = nil;
	CloseResFile(resRef);
	
	/* TE specific init */
	HLock( (Handle) gControls->lw->licBox);
	SetRect(&viewRect, 	(*(gControls->lw->licBox))->contrlRect.left, 
						(*(gControls->lw->licBox))->contrlRect.top, 
						(*(gControls->lw->licBox))->contrlRect.right, 
						(*(gControls->lw->licBox))->contrlRect.bottom);
	HUnlock( (Handle) gControls->lw->licBox);

	destRect.left = viewRect.left;
		viewRect.right = (*(gControls->lw->scrollBar))->contrlRect.left; 
	destRect.right = viewRect.right;
	destRect.top = viewRect.top;
	destRect.bottom = viewRect.bottom * kNumLicScrns;
	
	// gControls->lw->licTxt = (TEHandle) NewPtrClear(sizeof(TEPtr));
	
	TextFont(applFont);
	TextFace(normal);
	TextSize(9);
	
	HLock(text);
	if (stylHdl)
	{
		gControls->lw->licTxt = TEStyleNew( &destRect, &viewRect );
		TEStyleInsert( *text, dataSize, (StScrpRec ** )stylHdl, 
						gControls->lw->licTxt);
	}
	else
	{
		gControls->lw->licTxt = TENew( &destRect, &viewRect);
		TEInsert( *text, dataSize, gControls->lw->licTxt);
	}
	HUnlock(text);
	
	TextFont(systemFont);
	TextSize(12);
	
	TESetAlignment(teFlushDefault, gControls->lw->licTxt);
}