nsEventStatus GestureEventListener::HandleInputTouchMove() { nsEventStatus rv = nsEventStatus_eIgnore; switch (mState) { case GESTURE_NONE: // Ignore this input signal as the corresponding events get handled by APZC break; case GESTURE_LONG_TOUCH_DOWN: if (MoveDistanceIsLarge()) { // So that we don't fire a long-tap-up if the user moves around after a // long-tap SetState(GESTURE_NONE); } break; case GESTURE_FIRST_SINGLE_TOUCH_DOWN: case GESTURE_FIRST_SINGLE_TOUCH_MAX_TAP_DOWN: case GESTURE_SECOND_SINGLE_TOUCH_DOWN: { // If we move too much, bail out of the tap. if (MoveDistanceIsLarge()) { CancelLongTapTimeoutTask(); CancelMaxTapTimeoutTask(); SetState(GESTURE_NONE); } break; } case GESTURE_MULTI_TOUCH_DOWN: { if (mLastTouchInput.mTouches.Length() < 2) { NS_WARNING("Wrong input: less than 2 moving points in GESTURE_MULTI_TOUCH_DOWN state"); break; } float currentSpan = GetCurrentSpan(mLastTouchInput); mSpanChange += fabsf(currentSpan - mPreviousSpan); if (mSpanChange > PINCH_START_THRESHOLD) { SetState(GESTURE_PINCH); PinchGestureInput pinchEvent(PinchGestureInput::PINCHGESTURE_START, mLastTouchInput.mTime, mLastTouchInput.mTimeStamp, GetCurrentFocus(mLastTouchInput), currentSpan, currentSpan, mLastTouchInput.modifiers); rv = mAsyncPanZoomController->HandleGestureEvent(pinchEvent); } else { // Prevent APZC::OnTouchMove from processing a move event when two // touches are active rv = nsEventStatus_eConsumeNoDefault; } mPreviousSpan = currentSpan; break; } case GESTURE_PINCH: { if (mLastTouchInput.mTouches.Length() < 2) { NS_WARNING("Wrong input: less than 2 moving points in GESTURE_PINCH state"); // Prevent APZC::OnTouchMove() from handling this wrong input rv = nsEventStatus_eConsumeNoDefault; break; } float currentSpan = GetCurrentSpan(mLastTouchInput); PinchGestureInput pinchEvent(PinchGestureInput::PINCHGESTURE_SCALE, mLastTouchInput.mTime, mLastTouchInput.mTimeStamp, GetCurrentFocus(mLastTouchInput), currentSpan, mPreviousSpan, mLastTouchInput.modifiers); rv = mAsyncPanZoomController->HandleGestureEvent(pinchEvent); mPreviousSpan = currentSpan; break; } default: NS_WARNING("Unhandled state upon touch move"); SetState(GESTURE_NONE); break; } return rv; }
nsEventStatus GestureEventListener::HandleInputTouchMove() { nsEventStatus rv = nsEventStatus_eIgnore; switch (mState) { case GESTURE_NONE: case GESTURE_LONG_TOUCH_DOWN: // Ignore this input signal as the corresponding events get handled by APZC break; case GESTURE_FIRST_SINGLE_TOUCH_DOWN: case GESTURE_FIRST_SINGLE_TOUCH_MAX_TAP_DOWN: case GESTURE_SECOND_SINGLE_TOUCH_DOWN: { // If we move too much, bail out of the tap. ScreenIntPoint delta = mLastTouchInput.mTouches[0].mScreenPoint - mTouchStartPosition; if (NS_hypot(delta.x, delta.y) > AsyncPanZoomController::GetTouchStartTolerance()) { CancelLongTapTimeoutTask(); CancelMaxTapTimeoutTask(); SetState(GESTURE_NONE); } break; } case GESTURE_MULTI_TOUCH_DOWN: { if (mLastTouchInput.mTouches.Length() < 2) { NS_WARNING("Wrong input: less than 2 moving points in GESTURE_MULTI_TOUCH_DOWN state"); break; } float currentSpan = GetCurrentSpan(mLastTouchInput); mSpanChange += fabsf(currentSpan - mPreviousSpan); if (mSpanChange > PINCH_START_THRESHOLD) { SetState(GESTURE_PINCH); PinchGestureInput pinchEvent(PinchGestureInput::PINCHGESTURE_START, mLastTouchInput.mTime, GetCurrentFocus(mLastTouchInput), currentSpan, currentSpan, mLastTouchInput.modifiers); mAsyncPanZoomController->HandleGestureEvent(pinchEvent); } rv = nsEventStatus_eConsumeNoDefault; mPreviousSpan = currentSpan; break; } case GESTURE_PINCH: { if (mLastTouchInput.mTouches.Length() < 2) { NS_WARNING("Wrong input: less than 2 moving points in GESTURE_PINCH state"); // Prevent APZC::OnTouchMove() from handling this wrong input rv = nsEventStatus_eConsumeNoDefault; break; } float currentSpan = GetCurrentSpan(mLastTouchInput); PinchGestureInput pinchEvent(PinchGestureInput::PINCHGESTURE_SCALE, mLastTouchInput.mTime, GetCurrentFocus(mLastTouchInput), currentSpan, mPreviousSpan, mLastTouchInput.modifiers); mAsyncPanZoomController->HandleGestureEvent(pinchEvent); rv = nsEventStatus_eConsumeNoDefault; mPreviousSpan = currentSpan; break; } default: NS_WARNING("Unhandled state upon touch move"); SetState(GESTURE_NONE); break; } return rv; }