CCompression::ELevel CCompression::GetLevel(void) const { if ( m_Level == eLevel_Default) { return GetDefaultLevel(); } return m_Level; }
PRInt32 nsAccUtils::GetARIAOrDefaultLevel(nsAccessible *aAccessible) { PRInt32 level = 0; nsCoreUtils::GetUIntAttr(aAccessible->GetContent(), nsAccessibilityAtoms::aria_level, &level); if (level != 0) return level; return GetDefaultLevel(aAccessible); }
//等级描述 LPCTSTR __cdecl CGameRankManager::GetLevelDescribe(LONGLONG lScore) { //状态效验 //ASSERT(m_LevelDescribeActive.GetCount()>0L); if (m_LevelDescribeActive.GetCount()==0) return GetDefaultLevel(lScore); //变量定义 WORD wItemCount=(WORD)m_LevelDescribeActive.GetCount(); //等级搜索 for (INT i=wItemCount-1;i>=0;i--) { tagLevelDescribe * pLevelDescribe=m_LevelDescribeActive[i]; if ((lScore>=pLevelDescribe->lLevelScore)||(i==0)) return pLevelDescribe->szLevelName; } return NULL; }
PRInt32 nsAccUtils::GetARIAOrDefaultLevel(nsIAccessible *aAcc) { nsRefPtr<nsAccessible> acc = nsAccUtils::QueryObject<nsAccessible>(aAcc); NS_ENSURE_TRUE(acc, 0); nsCOMPtr<nsIDOMNode> node; acc->GetDOMNode(getter_AddRefs(node)); nsCOMPtr<nsIContent> content(do_QueryInterface(node)); NS_ENSURE_TRUE(content, 0); PRInt32 level = 0; nsCoreUtils::GetUIntAttr(content, nsAccessibilityAtoms::aria_level, &level); if (level != 0) return level; return GetDefaultLevel(acc); }
void mitk::LevelWindow::ResetDefaultLevelWindow() { SetLevelWindow(GetDefaultLevel(), GetDefaultWindow()); }