Render::Render(int screenWidth, int screenHeight, bool fullscreen, wchar_t* windowTitle) { dimension2d<u32> screenRes; screenRes = GetDesktopRes(); screenRes.Width = 800; screenRes.Height = 600; this->screenWidth = screenRes.Width; this->screenHeight = screenRes.Height; //this->screenWidth = screenWidth; //this->screenHeight = screenHeight; //screenRes = dimension2d<u32>(screenWidth, screenHeight); device = createDevice(video::EDT_DIRECT3D9, screenRes, 32, false, false, false, NULL); device->setResizable(true); if (!device) return; device->setWindowCaption(windowTitle); driver = device->getVideoDriver(); smgr = device->getSceneManager(); animationEndCallBack = new CAnimationEndCallBack(); instance = this; }
void Init() { CIniReader iniReader(""); int ResX = iniReader.ReadInteger("MAIN", "ResX", 0); int ResY = iniReader.ReadInteger("MAIN", "ResY", 0); if (!ResX || !ResY) std::tie(ResX, ResY) = GetDesktopRes(); injector::WriteMemory(0x403DA2, ResX, true); injector::WriteMemory(0x403DAC, ResY, true); injector::WriteMemory(0x40949A, ResX, true); injector::WriteMemory(0x409495, ResY, true); injector::WriteMemory(0x432B8C, ResX, true); injector::WriteMemory(0x432B91, ResY, true); injector::WriteMemory(0x4553FC, ResX, true); injector::WriteMemory(0x455406, ResY, true); injector::WriteMemory(0x90B9DC, ResX, true); injector::WriteMemory(0x90B9E0, ResY, true); injector::WriteMemory(0xA0A930, ResX, true); injector::WriteMemory(0xA0A934, ResY, true); injector::WriteMemory<float>(0x552487 + 0x1, (float)ResX / (float)ResY, true); injector::WriteMemory<float>(0x55248E + 0x1, (float)ResX / (float)ResY, true); }
void Init() { CIniReader iniReader(""); Screen.Width = iniReader.ReadInteger("MAIN", "ResX", 0); Screen.Height = iniReader.ReadInteger("MAIN", "ResY", 0); if (!Screen.Width || !Screen.Height) std::tie(Screen.Width, Screen.Height) = GetDesktopRes(); Screen.fWidth = static_cast<float>(Screen.Width); Screen.fHeight = static_cast<float>(Screen.Height); Screen.fAspectRatio = (Screen.fWidth / Screen.fHeight); auto pattern = hook::pattern("68 58 02 00 00 68 20 03 00 00"); injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(1), Screen.Width, true); injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(6), Screen.Height, true); pattern = hook::pattern("BE 20 03 00 00"); for (size_t i = 0; i < pattern.size(); ++i) { injector::WriteMemory(pattern.get(i).get<uint32_t>(1), Screen.Width, true); } pattern = hook::pattern("BF 58 02 00 00"); for (size_t i = 0; i < pattern.size(); ++i) { injector::WriteMemory(pattern.get(i).get<uint32_t>(1), Screen.Height, true); } pattern = hook::pattern("74 22 48 75 25 68"); injector::WriteMemory<uint8_t>(pattern.count(1).get(0).get<uint32_t>(0), 0xEB, true); pattern = hook::pattern("83 7D F0 02 75 ? 8B 45 08"); injector::WriteMemory<uint8_t>(pattern.count(1).get(0).get<uint32_t>(4), 0xEB, true); pattern = hook::pattern("C7 45 D0 20 03 00 00"); for (size_t i = 0; i < pattern.size(); ++i) { injector::WriteMemory(pattern.get(i).get<uint32_t>(3), Screen.Width, true); } pattern = hook::pattern("C7 45 D4 58 02 00 00"); for (size_t i = 0; i < pattern.size(); ++i) { injector::WriteMemory(pattern.get(i).get<uint32_t>(3), Screen.Height, true); } pattern = hook::pattern("C7 85 5C FF FF FF 20 03 00 00"); injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(6), Screen.Width, true); pattern = hook::pattern("C7 85 60 FF FF FF 58 02 00 00"); injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(6), Screen.Height, true); Screen.fAspectRatio = (Screen.fHeight / Screen.fWidth); pattern = hook::pattern("D9 05 ? ? ? ? 83 EC 10 D9 5C 24 0C"); injector::WriteMemory<float>(*pattern.count(1).get(0).get<uint32_t*>(2), Screen.fAspectRatio, true); }
void Init() { CIniReader iniReader(""); int ResX = iniReader.ReadInteger("MAIN", "ResX", 0); int ResY = iniReader.ReadInteger("MAIN", "ResY", 0); bool FixHud = iniReader.ReadInteger("MAIN", "FixHud", 1) != 0; if (!ResX || !ResY) std::tie(ResX, ResY) = GetDesktopRes(); //game injector::WriteMemory(0x4028DE + 0x2, ResX, true); injector::WriteMemory(0x4028E4 + 0x2, ResY, true); injector::WriteMemory<uint8_t>(0x4028C2, 0xEB, true); injector::WriteMemory(0x40A7E2 + 0x6, ResX, true); injector::WriteMemory(0x40A7EC + 0x6, ResY, true); injector::WriteMemory(0x781394, ResX, true); injector::WriteMemory(0x781398, ResY, true); struct Hook1 { void operator()(injector::reg_pack& regs) { regs.eax = *(DWORD*)0x0252CAC8; *(float*)(regs.edi + 0x60) = fWidthScale; } }; injector::MakeInline<Hook1>(0x6CDB8E); injector::WriteMemory<uint8_t>(0x6CDBB9, 0x70, true); fAspectRatio = (float)ResX / (float)ResY; fWidthScale = ((1.0f / fAspectRatio) * (4.0f / 3.0f)); fHUDScaleX = ((1.0f / (480.0f * (fAspectRatio))) * 10.0f) / 8.0f; fTextScaleX = ((1.0f / (480.0f * (fAspectRatio))) * 10.0f) / 4.0f; fComboScale = 64.0f / ((fAspectRatio) / (4.0f / 3.0f)); //HUD if (FixHud) { injector::WriteMemory<float>(0x7491DC, fHUDScaleX, true); injector::WriteMemory(0x406E40 - 0x6B + 0x2, &fTextScaleX, true); injector::WriteMemory(0x406E40 - 0x45 + 0x2, &fTextScaleX, true); injector::WriteMemory(0x65374C + 0x1, static_cast<int>(320.0f + (200.0f / (0.001953125 / fHUDScaleX))), true); injector::WriteMemory(0x6536F7 + 0x2, &fComboScale, true); } }
void Init() { CIniReader iniReader(""); Screen.fCustomFieldOfView = iniReader.ReadFloat("MAIN", "FOVFactor", 1.0f); static float fDrawDistanceFactor = iniReader.ReadFloat("MAIN", "DrawDistanceFactor", 1.0f); int32_t nMinResX = iniReader.ReadInteger("MAIN", "MinResX", 0); int32_t nMinResY = iniReader.ReadInteger("MAIN", "MinResY", 0); std::tie(Screen.DesktopResW, Screen.DesktopResH) = GetDesktopRes(); //uncapping resolutions auto pattern = hook::pattern("68 ? ? ? ? 68 ? ? ? ? 68 ? ? ? ? 68 ? ? ? ? 57 8B DE E8 ? ? ? ? 85 C0"); //54A5A0 injector::WriteMemory(pattern.get_first<int32_t*>(1 + 0), INT_MAX, true); injector::WriteMemory(pattern.get_first<int32_t*>(1 + 5), INT_MAX, true); injector::WriteMemory(pattern.get_first<int32_t*>(1 + 10), nMinResY, true); injector::WriteMemory(pattern.get_first<int32_t*>(1 + 15), nMinResX, true); pattern = hook::pattern("68 ? ? ? ? 68 ? ? ? ? 68 ? ? ? ? 68 ? ? ? ? 50 E8 ? ? ? ? 85"); //57F665 injector::WriteMemory(pattern.get_first<int32_t*>(1 + 0), INT_MAX, true); injector::WriteMemory(pattern.get_first<int32_t*>(1 + 5), INT_MAX, true); injector::WriteMemory(pattern.get_first<int32_t*>(1 + 10), nMinResY, true); injector::WriteMemory(pattern.get_first<int32_t*>(1 + 15), nMinResX, true); pattern = hook::pattern("68 ? ? ? ? 68 ? ? ? ? 68 ? ? ? ? 68 ? ? ? ? 50 33 DB E8"); //5C9288 injector::WriteMemory(pattern.get_first<int32_t*>(1 + 0), INT_MAX, true); injector::WriteMemory(pattern.get_first<int32_t*>(1 + 5), INT_MAX, true); injector::WriteMemory(pattern.get_first<int32_t*>(1 + 10), nMinResY, true); injector::WriteMemory(pattern.get_first<int32_t*>(1 + 15), nMinResX, true); //default to desktop res pattern = hook::pattern("EB ? C7 04 24 ? ? ? ? C7 44 24 04"); //54A7C7 injector::MakeNOP(pattern.get_first(0), 2, true); injector::WriteMemory(pattern.get_first<int32_t*>(5 + 0), Screen.DesktopResW, true); injector::WriteMemory(pattern.get_first<int32_t*>(5 + 8), Screen.DesktopResH, true); pattern = hook::pattern("56 57 56 56 68 ? ? ? ? 68 ? ? ? ? 56 56"); //576C6B injector::WriteMemory(pattern.get_first<int32_t*>(5), Screen.DesktopResH, true); injector::WriteMemory(pattern.get_first<int32_t*>(10), Screen.DesktopResW, true); //1024x768 black screen fix pattern = hook::pattern("C7 44 24 28 ? ? ? ? C7 44 24 2C ? ? ? ? C7 44 24 30 ? ? ? ? C7 44 24 34 ? ? ? ? 89 16 E8"); //0x57F6DF injector::WriteMemory(pattern.get_first<int32_t*>(4 + 0), Screen.DesktopResW, true); injector::WriteMemory(pattern.get_first<int32_t*>(4 + 8), Screen.DesktopResH, true); static auto pGameHwnd = *hook::get_pattern<HWND*>("A1 ? ? ? ? 85 C0 55 8B E9", 1); //0x7EC218 static auto pAspectRatio = *hook::get_pattern<float*>("D9 05 ? ? ? ? EB ? D9 05 ? ? ? ? 8B 75 0C", 2); //78EA70 static auto pFOV = *hook::get_pattern<float*>("D9 05 ? ? ? ? EB 06 D9 05 ? ? ? ? 33 C0", 2); //78EA78 static auto dword_8D7DF0 = *hook::get_pattern<uintptr_t*>("8B 0D ? ? ? ? 8B 44 24 14 8D 54 24 2C", 2); static auto pGameResWidth = dword_8D7DF0 + 2; static auto pGameResHeight = dword_8D7DF0 + 3; //Screen.FMVStatus = *hook::get_pattern<int32_t*>("BE ? ? ? ? 33 C0 B9 20 01 00 00 8B FE F3 AB", 1) + 0x1D; // 0x70C8B8? static auto GetRes = []() { Screen.Width = *pGameResWidth; Screen.Height = *pGameResHeight; Screen.fWidth = static_cast<float>(Screen.Width); Screen.fHeight = static_cast<float>(Screen.Height); Screen.fAspectRatio = (Screen.fWidth / Screen.fHeight); Screen.Width43 = static_cast<uint32_t>(Screen.fHeight * (4.0f / 3.0f)); Screen.fWidth43 = static_cast<float>(Screen.Width43); Screen.fCenterPos = ((480.0f * Screen.fAspectRatio) / 2.0f); Screen.fHudOffset = ((480.0f * Screen.fAspectRatio) - 640.0f) / 2.0f; Screen.fHudOffsetReal = (Screen.fWidth - Screen.fHeight * (4.0f / 3.0f)) / 2.0f; Screen.fCutOffArea = 1.0f; //? injector::WriteMemory<float>(pAspectRatio, Screen.fAspectRatio, true); //*pAspectRatio = Screen.fAspectRatio; injector::WriteMemory<float>(pFOV, AdjustFOV(1.04f, Screen.fAspectRatio) * (Screen.fCustomFieldOfView ? Screen.fCustomFieldOfView : 1.0f), true); Screen.fGameAspectRatio = (4.0f / 3.0f); static tagRECT REKT; REKT.left = (LONG)(((float)Screen.DesktopResW / 2.0f) - (Screen.fWidth / 2.0f)); REKT.top = (LONG)(((float)Screen.DesktopResH / 2.0f) - (Screen.fHeight / 2.0f)); REKT.right = (LONG)Screen.Width; REKT.bottom = (LONG)Screen.Height; SetWindowPos(*pGameHwnd, NULL, REKT.left, REKT.top, REKT.right, REKT.bottom, SWP_NOACTIVATE | SWP_NOZORDER); }; pattern = hook::pattern("89 8B 80 01 00 00"); //0x5E4C73 struct GetResHook2 { void operator()(injector::reg_pack& regs) { *(uint32_t*)(regs.ebx + 0x180) = regs.ecx; if (Screen.Width && Screen.Height) { Screen.Width = *(uint32_t*)(regs.ebx + 0x160); Screen.Height = *(uint32_t*)(regs.ebx + 0x164); } GetRes(); } }; injector::MakeInline<GetResHook2>(pattern.count(2).get(0).get<void*>(0), pattern.count(2).get(0).get<void*>(6)); injector::MakeInline<GetResHook2>(pattern.count(2).get(1).get<void*>(0), pattern.count(2).get(1).get<void*>(6)); pattern = hook::pattern("8B 44 24 04 89 41 ? B0 01 C2 04 00"); //0x580C00 struct MenuAspectRatioSwitchHook { void operator()(injector::reg_pack& regs) { *(uint32_t*)(regs.ecx + 0x14) = WIDE16BY9; //*(uint32_t*)(regs.esp + 0x04); } }; injector::MakeInline<MenuAspectRatioSwitchHook>(pattern.get_first(0), pattern.get_first(7)); //2D pattern = hook::pattern("89 56 DC 83 C0 01 D9 5E D4 89 44 24 10"); //0x57E5BD static auto dword_53F06F = (uint32_t)hook::get_pattern("80 BE 40 02 00 00 00", 0); static auto dword_53F08A = (uint32_t)hook::get_pattern("8D 46 3C 53 E8 ? ? ? ? 5F", 9); static auto dword_540F2E = (uint32_t)hook::get_pattern("8D 86 9C 01 00 00 51 E8 ? ? ? ? C2", 12); struct HudHook { void operator()(injector::reg_pack& regs) { auto retAddr = *(uint32_t*)(regs.esp + 0x4C); *(uint32_t*)(regs.esi - 0x24) = regs.edx; regs.eax += 1; float temp = 0.0f; _asm {fstp dword ptr[temp]} *(float*)(regs.esi - 0x2C) = temp; auto x1 = *(float*)(*(DWORD*)(regs.edi + 8) + (regs.ebp - 0x30) + 0x10); auto x2 = *(float*)(*(DWORD *)(regs.edi + 8) + (regs.ebp - 0x30) + 24) + *(float *)((regs.ebp - 0x30) + *(DWORD *)(regs.edi + 8) + 16); auto x3 = *(float *)((regs.esi - 0x90) + 0x4C) + *(float *)((regs.esi - 0x90) + 0x4C); if (retAddr == dword_53F06F || retAddr == dword_53F08A) //radar border and overlay { //*(float*)((regs.esi - 0x90) - 0x14) /= (Screen.fAspectRatio / Screen.fGameAspectRatio) / 1.33333f; //*(float*)((regs.esi - 0x90) + 0x04) /= (Screen.fAspectRatio / Screen.fGameAspectRatio) / 1.33333f; //*(float*)((regs.esi - 0x90) + 0x1C) /= (Screen.fAspectRatio / Screen.fGameAspectRatio) / 1.33333f; //*(float*)((regs.esi - 0x90) + 0x34) /= (Screen.fAspectRatio / Screen.fGameAspectRatio) / 1.33333f; //*(float*)((regs.esi - 0x44) + 0x00) /= (Screen.fAspectRatio / Screen.fGameAspectRatio) / 1.33333f; //*(float*)((regs.esi - 0x2C) + 0x00) /= (Screen.fAspectRatio / Screen.fGameAspectRatio) / 1.33333f; } else { if (x1 == 0.0f && x2 == 1.0f && retAddr == dword_540F2E) //fading { // } else { *(float*)((regs.esi - 0x90) - 0x14) /= (Screen.fAspectRatio / Screen.fGameAspectRatio); *(float*)((regs.esi - 0x90) + 0x04) /= (Screen.fAspectRatio / Screen.fGameAspectRatio); *(float*)((regs.esi - 0x90) + 0x1C) /= (Screen.fAspectRatio / Screen.fGameAspectRatio); *(float*)((regs.esi - 0x90) + 0x34) /= (Screen.fAspectRatio / Screen.fGameAspectRatio); *(float*)((regs.esi - 0x44) + 0x00) /= (Screen.fAspectRatio / Screen.fGameAspectRatio); *(float*)((regs.esi - 0x2C) + 0x00) /= (Screen.fAspectRatio / Screen.fGameAspectRatio); } } } }; injector::MakeInline<HudHook>(pattern.get_first(0), pattern.get_first(9)); //Radar pattern = hook::pattern("89 9E EC 01 00 00 89 9E F0 01 00 00"); //0x53DE73 struct RadarHook { void operator()(injector::reg_pack& regs) { *(uint32_t*)(regs.esi + 0x1EC) = regs.ebx; *(uint32_t*)(regs.esi + 0x1F0) = regs.ebx; auto t = Screen.fWidth - (128.0f * (Screen.fWidth / 640.0f)); //1596.0f;//Screen.fWidth * (1920.0 - ); //1596 auto t2 = Screen.fWidth - t; //1920-1569=351 auto t3 = t2 / (Screen.fAspectRatio / Screen.fGameAspectRatio); //131.625 auto t4 = Screen.fWidth - 24.0f - 24.0f - t3; auto t5 = 1.0f / (Screen.fWidth / (24.0f + t3)); auto t6 = 1.0f / (Screen.fWidth / t4); if (*(float*)(regs.esi + 0x0C) == 0.0f && *(float*)(regs.esi + 0x14) == 1.0f) { *(float*)(regs.esi + 0x0C) += 1.0f / (Screen.fWidth / Screen.fHudOffsetReal); *(float*)(regs.esi + 0x14) -= 1.0f / (Screen.fWidth / Screen.fHudOffsetReal); *(float*)(regs.esi + 0x14) -= 1.0f / (Screen.fWidth / Screen.fHudOffsetReal); } else { *(float*)(regs.esi + 0x0C) = t6; *(float*)(regs.esi + 0x14) = t5; } } }; injector::MakeInline<RadarHook>(pattern.get_first(0), pattern.get_first(12)); //Object disappearance sorta fix pattern = hook::pattern("D9 83 80 01 00 00 ? ? ? 01 00 00"); injector::WriteMemory<uint8_t>(pattern.count(2).get(0).get<void*>(2), 0x84i8, true); //0x57D4C2 injector::WriteMemory<uint8_t>(pattern.count(2).get(1).get<void*>(2), 0x84i8, true); //0x57D505 //Draw distance adjuster if (fDrawDistanceFactor) { pattern = hook::pattern("89 46 7C 89 4E 08 C3"); //0x4DDD68 struct DrawDistHook { void operator()(injector::reg_pack& regs) { *(uint32_t*)(regs.esi + 0x7C) = regs.eax; *(uint32_t*)(regs.esi + 0x08) = regs.ecx; //*(float*)(regs.esi + 0x88) *= fDrawDistanceFactor; //*(float*)(regs.esi + 0x84) *= fDrawDistanceFactor; //*(float*)(regs.esi + 0x90) *= fDrawDistanceFactor; //*(float*)(regs.esi + 0x94) *= fDrawDistanceFactor; //*(float*)(regs.esi + 0xA0) *= fDrawDistanceFactor; //*(float*)(regs.esi + 0x9C) *= fDrawDistanceFactor; //*(float*)(regs.esi + 0xA8) *= fDrawDistanceFactor; //*(float*)(regs.esi + 0xAC) *= fDrawDistanceFactor; //*(float*)(regs.esi + 0xB4) *= fDrawDistanceFactor; //*(float*)(regs.esi + 0xB8) *= fDrawDistanceFactor; //*(float*)(regs.esi + 0xC0) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x44) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x48) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x4C) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x40) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x50) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x54) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x58) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x5C) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x60) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x64) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x68) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x6C) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x70) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x74) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x78) *= fDrawDistanceFactor; *(float*)(regs.esi + 0x7C) *= fDrawDistanceFactor; } }; injector::MakeInline<DrawDistHook>(pattern.count(3).get(0).get<void*>(0), pattern.count(3).get(0).get<void*>(6)); injector::MakeInline<DrawDistHook>(pattern.count(3).get(1).get<void*>(0), pattern.count(3).get(1).get<void*>(6)); injector::MakeInline<DrawDistHook>(pattern.count(3).get(2).get<void*>(0), pattern.count(3).get(2).get<void*>(6)); } //Sane default controls pattern = hook::pattern("89 0D ? ? ? ? 5B 83 C4 50 C3"); //0x6DEB7A static auto dword_7A4E5C = *hook::pattern("BE 00 40 00 00 A3").count(2).get(1).get<uint8_t*>(6); struct DefControlsHook { void operator()(injector::reg_pack& regs) { copyControlsData(dword_7A4E5C); } }; injector::MakeInline<DefControlsHook>(pattern.count(2).get(1).get<void*>(0), pattern.count(2).get(1).get<void*>(6)); }
void Init() { CIniReader iniReader(""); Screen.Width = iniReader.ReadInteger("MAIN", "ResX", 0); Screen.Height = iniReader.ReadInteger("MAIN", "ResY", 0); bool bFixHUD = iniReader.ReadInteger("MAIN", "FixHUD", 1) != 0; bool bFixFOV = iniReader.ReadInteger("MAIN", "FixFOV", 1) != 0; uint32_t nGameSpeed = iniReader.ReadInteger("MISC", "GameSpeed", 30); if (!Screen.Width || !Screen.Height) std::tie(Screen.Width, Screen.Height) = GetDesktopRes(); Screen.fWidth = static_cast<float>(Screen.Width); Screen.fHeight = static_cast<float>(Screen.Height); Screen.fAspectRatio = (Screen.fWidth / Screen.fHeight); Screen.fHudOffset = (0.5f / ((4.0f / 3.0f) / (Screen.fAspectRatio))); Screen.Width43 = static_cast<uint32_t>(Screen.fHeight * (4.0f / 3.0f)); auto pattern = hook::pattern("A3 ? ? ? ? E8 ? ? ? ? 84 C0 74 38 8B 0D"); static auto dword_6B75A0_Y = *pattern.count(1).get(0).get<uint32_t*>(1); static auto dword_6B759C_X = dword_6B75A0_Y - 1; struct ResHook1 { void operator()(injector::reg_pack& regs) { *dword_6B759C_X = Screen.Width; *dword_6B75A0_Y = Screen.Height; } }; injector::MakeInline<ResHook1>(pattern.get_first()); pattern = hook::pattern("A3 ? ? ? ? E8 ? ? ? ? 6A 00 68 ? ? ? ? 8D 4C 24 14"); struct ResHook2 { void operator()(injector::reg_pack& regs) { *dword_6B759C_X = Screen.Width; *dword_6B75A0_Y = Screen.Height; } }; injector::MakeInline<ResHook2>(pattern.get_first()); auto pSetAR = injector::GetBranchDestination(hook::pattern("E8 ? ? ? ? D8 1D ? ? ? ? D9 44 24").count(1).get(0).get<uintptr_t>(0), true).as_int(); //0x4BA680 Screen.DefaultAR = *(float**)(pSetAR + 2); injector::MakeJMP(pSetAR, SetAspect, true); if (bFixHUD) { Screen.fHudScaleX = 1.0f / Screen.fWidth * (Screen.fHeight / 480.0f); Screen.fHudOffset = (Screen.fWidth - Screen.fHeight * (4.0f / 3.0f)) / 2.0f; pattern = hook::pattern("D8 0D ? ? ? ? 8B 35 ? ? ? ? 85 F6 D9 1D"); injector::WriteMemory<float>(*pattern.count(1).get(0).get<float*>(2), Screen.fHudScaleX, true); //0x6814CC struct TextHudHook { void operator()(injector::reg_pack& regs) { float fCurOffset = 0.0f; _asm { fadd st, st(1) fstp dword ptr[fCurOffset] } *(float*)(regs.esp + 0x28) = fCurOffset + Screen.fHudOffset; } }; pattern = hook::pattern("D8 C1 D9 5C 24 28 DB 05 ? ? ? ? D9 47 2C"); //0x4DC226 injector::MakeInline<TextHudHook>(pattern.count(1).get(0).get<uint32_t>(0), pattern.get(0).get<uint32_t>(6)); pattern = hook::pattern("D8 C1 D9 5C 24 28 D9 05 ? ? ? ? D8"); //0x4F12DB injector::MakeInline<TextHudHook>(pattern.count(1).get(0).get<uint32_t>(0), pattern.get(0).get<uint32_t>(6)); pattern = hook::pattern("D8 C1 D9 5C 24 18 DD D8 DD D8 DD D8"); //0x4F12E9 struct HudHook2 { void operator()(injector::reg_pack& regs) { float fCurOffset = 0.0f; _asm { fadd st, st(1) fstp dword ptr[fCurOffset] } *(float*)(regs.esp + 0x18) = fCurOffset + Screen.fHudOffset; } }; injector::MakeInline<HudHook2>(pattern.count(1).get(0).get<uint32_t>(0), pattern.count(1).get(0).get<uint32_t>(6)); pattern = hook::pattern("D8 44 24 20 D9 5C 24 60 0F 84 7A 03 00 00"); //0x4F1BD7 struct HudHook3 { void operator()(injector::reg_pack& regs) { float temp1 = *(float*)(regs.esp + 0x20); float temp2 = 0.0f; _asm { fadd dword ptr[temp1] fstp dword ptr[temp2] } *(float*)(regs.esp + 0x60) = temp2; *(float*)(regs.esp + 0x5C) += Screen.fHudOffset; *(float*)(regs.esp + 0x6C) += Screen.fHudOffset; *(float*)(regs.esp + 0x7C) += Screen.fHudOffset; *(float*)(regs.esp + 0x8C) += Screen.fHudOffset; } }; injector::MakeInline<HudHook3>(pattern.count(1).get(0).get<uint32_t>(0), pattern.count(1).get(0).get<uint32_t>(8)); injector::WriteMemory<uint16_t>(pattern.count(1).get(0).get<uint32_t>(6), 0xC084, true); //test al, al pattern = hook::pattern("D8 C1 D9 5C 24 14 DD D8"); //0x4F0D06 struct HudHook4 { void operator()(injector::reg_pack& regs) { float temp1 = 0.0f; _asm { fadd st, st(1) fstp dword ptr[temp1] } *(float*)(regs.esp + 0x14) = temp1 + Screen.fHudOffset; *(float*)(regs.esp + 0x18) += Screen.fHudOffset; } }; injector::MakeInline<HudHook4>(pattern.count(2).get(1).get<uint32_t>(0), pattern.count(2).get(1).get<uint32_t>(6)); pattern = hook::pattern("D8 C2 8B F0 D8 05 ? ? ? ? D8 0D ? ? ? ? D8"); //main menu cursor fix injector::WriteMemory<uint8_t>(pattern.count(1).get(0).get<uintptr_t>(2), 0xC0, true); //0x4FC837 injector::WriteMemory<uint8_t>(pattern.count(1).get(0).get<uintptr_t>(17), 0xC0, true); //0x4FC847 } if (bFixFOV) { pattern = hook::pattern("D9 9E C4 00 00 00 E8 ? ? ? ? D9 86 C4 00 00 00 5E 59 C3"); //0x498BA9 struct FovHook { void operator()(injector::reg_pack& regs) { float fov = 0.0f; _asm {fstp dword ptr[fov]} *(float*)(regs.esi + 0xC4) = AdjustFOV(fov, Screen.fAspectRatio); } }; injector::MakeInline<FovHook>(pattern.get_first(), pattern.get_first(6)); } if (nGameSpeed) { pattern = hook::pattern("C7 05 ? ? ? ? 1E 00 00 00"); //0x52E7CA injector::WriteMemory(pattern.count(1).get(0).get<uintptr_t>(6), nGameSpeed, true); } //43F8B8 - fps }
void Init() { CIniReader iniReader(""); Screen.Width = iniReader.ReadInteger("MAIN", "ResX", 0); Screen.Height = iniReader.ReadInteger("MAIN", "ResY", 0); bool bFixHUD = iniReader.ReadInteger("MAIN", "FixHUD", 1) != 0; bool bFixFOV = iniReader.ReadInteger("MAIN", "FixFOV", 1) != 0; bool bRandomSongOrderFix = iniReader.ReadInteger("MAIN", "RandomSongOrderFix", 1) != 0; if (!Screen.Width || !Screen.Height) std::tie(Screen.Width, Screen.Height) = GetDesktopRes(); Screen.fWidth = static_cast<float>(Screen.Width); Screen.fHeight = static_cast<float>(Screen.Height); Screen.Width43 = static_cast<int32_t>(Screen.fHeight * (4.0f / 3.0f)); Screen.fAspectRatio = (Screen.fWidth / Screen.fHeight); Screen.fAspectRatioDiff = 1.0f / (Screen.fAspectRatio / (4.0f / 3.0f)); Screen.fHUDScaleX = 1.0f / Screen.fWidth * (Screen.fHeight / 480.0f); Screen.fHudOffset = ((480.0f * Screen.fAspectRatio) - 640.0f) / 2.0f; Screen.fHudOffsetReal = (Screen.fWidth - Screen.fHeight * (4.0f / 3.0f)) / 2.0f; //Resolution auto pattern = hook::pattern("89 0D ? ? ? ? 89 15 ? ? ? ? 89 0D ? ? ? ? 89 15 ? ? ? ? 74"); static int32_t* dword_67FBCC = *pattern.get_first<int32_t*>(2); static int32_t* dword_67FBD0 = *pattern.get_first<int32_t*>(8); static int32_t* dword_787A7C = *pattern.get_first<int32_t*>(12 + 2); static int32_t* dword_787A80 = *pattern.get_first<int32_t*>(12 + 8); struct SetResHook { void operator()(injector::reg_pack& regs) { *dword_67FBCC = Screen.Width; *dword_67FBD0 = Screen.Height; *dword_787A7C = Screen.Width; *dword_787A80 = Screen.Height; } }; pattern = hook::pattern(pattern_str(0x89, '?', to_bytes(dword_67FBCC))); injector::MakeInline<SetResHook>(pattern.get_first(0), pattern.get_first(6)); pattern = hook::pattern(pattern_str(0xA3, to_bytes(dword_67FBCC))); injector::MakeInline<SetResHook>(pattern.get_first(0)); pattern = hook::pattern(pattern_str(0x89, '?', to_bytes(dword_67FBD0))); injector::MakeInline<SetResHook>(pattern.count(2).get(0).get<void*>(0), pattern.count(2).get(0).get<void*>(6)); injector::MakeInline<SetResHook>(pattern.count(2).get(1).get<void*>(0), pattern.count(2).get(1).get<void*>(6)); pattern = hook::pattern(pattern_str(0x89, '?', to_bytes(dword_787A7C))); injector::MakeNOP(pattern.count(2).get(0).get<void*>(0), 6, true); //injector::MakeInline<SetResHook>(pattern.count(2).get(0).get<void*>(0), pattern.count(2).get(0).get<void*>(6)); injector::MakeNOP(pattern.count(2).get(1).get<void*>(0), 6, true); //injector::MakeInline<SetResHook>(pattern.count(2).get(1).get<void*>(0), pattern.count(2).get(1).get<void*>(6)); pattern = hook::pattern(pattern_str(0x89, '?', to_bytes(dword_787A80))); injector::MakeNOP(pattern.count(2).get(0).get<void*>(0), 6, true); //injector::MakeInline<SetResHook>(pattern.count(2).get(0).get<void*>(0), pattern.count(2).get(0).get<void*>(6)); injector::MakeNOP(pattern.count(2).get(1).get<void*>(0), 6, true); //injector::MakeInline<SetResHook>(pattern.count(2).get(1).get<void*>(0), pattern.count(2).get(1).get<void*>(6)); //Aspect Ratio pattern = hook::pattern("68 ? ? ? ? E8 ? ? ? ? 6A 00 68 ? ? ? ? E8 ? ? ? ? D9"); injector::WriteMemory<float>(pattern.get_first(1), Screen.fAspectRatio, true); pattern = hook::pattern("E8 ? ? ? ? D9 04 24 D8 74 24 04 DE C9"); injector::WriteMemory(injector::GetBranchDestination(pattern.get_first()).as_int() + 2, &Screen.fAspectRatio, true); //FOV if (bFixFOV) { pattern = hook::pattern("D9 96 B0 00 00 00 D8 0D ? ? ? ? D9 F2 DD D8"); //0x485B57 struct FovHook { void operator()(injector::reg_pack& regs) { float fov = 0.0f; _asm {fst dword ptr[fov]} *(float*)(regs.esi + 0xB0) = AdjustFOV(fov, Screen.fAspectRatio); } }; injector::MakeInline<FovHook>(pattern.get_first(), pattern.get_first(6)); } //HUD if (bFixHUD) { static int32_t nHudOffset = static_cast<int32_t>(Screen.fHudOffsetReal); static int32_t* dword_787D88; struct SetOffsetHook { void operator()(injector::reg_pack& regs) { *dword_787D88 = nHudOffset; } }; pattern = hook::pattern("D8 0D ? ? ? ? 89 0D ? ? ? ? 89 15 ? ? ? ? 0F B6 C8"); injector::WriteMemory<float>(*pattern.get_first<float*>(2), Screen.fHUDScaleX, true); dword_787D88 = *hook::get_pattern<int32_t*>("DB 05 ? ? ? ? 57 D9 05 ? ? ? ? 8B F9", 2); pattern = hook::pattern(pattern_str(0x89, '?', to_bytes(dword_787D88))); for (size_t i = 0; i < pattern.size(); ++i) injector::MakeInline<SetOffsetHook>(pattern.get(i).get<uint32_t>(0), pattern.get(i).get<uint32_t>(6)); } if (bRandomSongOrderFix) { pattern = hook::pattern("83 C4 08 ? D0 07 00 00"); auto rpattern = hook::range_pattern((uintptr_t)pattern.get_first(3), (uintptr_t)pattern.get_first(110), "75 ? A1"); static auto dword_69B718 = *rpattern.get_first<int32_t*>(3); static auto dword_681D14 = *hook::range_pattern((uintptr_t)pattern.get_first(3), (uintptr_t)pattern.get_first(60), "A1 ? ? ? ?").get_first<int32_t*>(1); struct RandomHook { void operator()(injector::reg_pack& regs) { auto num_songs = *dword_681D14; int32_t* sp_xbox_randomized_songs = dword_69B718; std::vector<int32_t> songs; songs.assign(std::addressof(sp_xbox_randomized_songs[0]), std::addressof(sp_xbox_randomized_songs[num_songs])); std::mt19937 r{ std::random_device{}() }; std::shuffle(std::begin(songs), std::end(songs), r); std::copy(songs.begin(), songs.end(), sp_xbox_randomized_songs); } }; injector::MakeInline<RandomHook>(pattern.get_first(3), rpattern.get_first(2)); } }
void Init() { CIniReader iniReader(""); Screen.Width = iniReader.ReadInteger("MAIN", "ResX", 0); Screen.Height = iniReader.ReadInteger("MAIN", "ResY", 0); bool bFixHUD = iniReader.ReadInteger("MAIN", "FixHUD", 1) != 0; if (!Screen.Width || !Screen.Height) std::tie(Screen.Width, Screen.Height) = GetDesktopRes(); Screen.fWidth = static_cast<float>(Screen.Width); Screen.fHeight = static_cast<float>(Screen.Height); Screen.Width43 = static_cast<int32_t>(Screen.fHeight * (4.0f / 3.0f)); Screen.fAspectRatio = (Screen.fWidth / Screen.fHeight); Screen.fHudOffset = ((480.0f * Screen.fAspectRatio) - 640.0f) / 2.0f; Screen.fHudOffsetReal = (Screen.fWidth - Screen.fHeight * (4.0f / 3.0f)) / 2.0f; auto pattern = hook::pattern("A3 ? ? ? ? E8 ? ? ? ? 8B 15 ? ? ? ? A1 ? ? ? ? 6A 10"); //4F3FEE static int32_t* dword_29D6FE8 = *pattern.get_first<int32_t*>(1); static int32_t* dword_29D6FE4 = *pattern.get_first<int32_t*>(17); struct SetResHook1 { void operator()(injector::reg_pack& regs) { *dword_29D6FE4 = Screen.Width; *dword_29D6FE8 = Screen.Height; } }; injector::MakeInline<SetResHook1>(pattern.get_first(0)); pattern = hook::pattern("A3 ? ? ? ? 8B 0D ? ? ? ? 6A 10 51 50"); //4F54A4 struct SetResHook2 { void operator()(injector::reg_pack& regs) { *dword_29D6FE4 = Screen.Width; *dword_29D6FE8 = Screen.Height; } }; injector::MakeInline<SetResHook2>(pattern.get_first(0)); pattern = hook::pattern("89 0D ? ? ? ? 8D 34 49"); //46463F static int32_t* dword_55ED00 = *pattern.get_first<int32_t*>(2); pattern = hook::pattern("A3 ? ? ? ? ? ? 8D 04 49 33 D2"); static int32_t* dword_55ED18 = *pattern.get_first<int32_t*>(1); pattern = hook::pattern("C7 05 ? ? ? ? 00 10 00 00 5E A3"); static int32_t* dword_5606CC = *pattern.get_first<int32_t*>(2); static int32_t* dword_5606D0 = *pattern.get_first<int32_t*>(12); struct AspectRatioHook { void operator()(injector::reg_pack& regs) { *dword_55ED00 = Screen.Width; *dword_55ED18 = Screen.Height; *dword_5606D0 = 4096; *dword_5606CC = 4096; } }; pattern = hook::pattern("E8 ? ? ? ? 83 C4 08 E8 ? ? ? ? 5E 5B 83 C4 08 C3"); //0x430466 injector::MakeInline<AspectRatioHook>(pattern.get_first(0)); pattern = hook::pattern("E8 ? ? ? ? 83 C4 08 53 56"); //0x4645B8 injector::MakeInline<AspectRatioHook>(pattern.get_first(0)); //FOV Screen.FOV = static_cast<int32_t>(4096.0f / (Screen.fAspectRatio / (4.0f / 3.0f))); pattern = hook::pattern("F7 3D ? ? ? ? 33 C9 66 8B 4E"); //45E9E9 injector::WriteMemory(pattern.get_first(2), &Screen.FOV, true); //Main menu wheel fix auto sub_4F0A70 = [](int16_t a1) -> int32_t { return (int32_t)(cos((float)(a1 & 0xFFF) * 0.00024414062f * 6.2831855f) * (4096.0f / (Screen.fHeight / 480.0f))); }; pattern = hook::pattern("E8 ? ? ? ? 53 89 44 24 1C 89"); injector::MakeCALL(pattern.get_first(0), static_cast<int32_t(*)(int16_t)>(sub_4F0A70), true); //0x457939 pattern = hook::pattern("E8 ? ? ? ? 0F AF 44 24 20 C1"); injector::MakeCALL(pattern.get_first(0), static_cast<int32_t(*)(int16_t)>(sub_4F0A70), true); //0x457992 auto sub_4F0AA0 = [](int16_t a1) -> int32_t { return (int32_t)(sin((float)(a1 & 0xFFF) * 0.00024414062f * 6.2831855f) * (4096.0f / (Screen.fHeight / 480.0f))); }; pattern = hook::pattern("E8 ? ? ? ? 8B F0 53 0F AF"); injector::MakeCALL(pattern.get_first(0), static_cast<int32_t(*)(int16_t)>(sub_4F0AA0), true); //0x457947 pattern = hook::pattern("E8 ? ? ? ? 8B 5D 0C 89 44"); injector::MakeCALL(pattern.get_first(0), static_cast<int32_t(*)(int16_t)>(sub_4F0AA0), true); //0x45795D if (bFixHUD) { //menu backgrounds pattern = hook::pattern("A1 ? ? ? ? 81 EC 98"); //4D4BA0 auto sub_4D4BA0 = pattern.get_first(0); static auto dword_29D6FF0 = *pattern.get_first<uint32_t*>(1); struct MenuHook1 { void operator()(injector::reg_pack& regs) { regs.eax = *dword_29D6FF0; *(float*)(regs.esp + 0x8) += Screen.fHudOffset; } }; injector::MakeInline<MenuHook1>(sub_4D4BA0); auto rpattern = hook::range_pattern((uintptr_t)sub_4D4BA0, (uintptr_t)sub_4D4BA0 + 0x414, pattern_str(0xA1, to_bytes(dword_29D6FE4))); //mov eax, dword_29D6FE4 for (size_t i = 0; i < rpattern.size(); ++i) { //0x4D4CEF, 0x4D4D51, 0x4D4D8A, 0x4D4DBD, 0x4D4E4F, 0x4D4E82, 0x4D4EBB injector::WriteMemory(rpattern.get(i).get<uint32_t>(1), &Screen.Width43, true); } //some menu things pattern = hook::pattern("C7 41 28 00 00 80 BF"); //457C0E struct MenuHook2 { void operator()(injector::reg_pack& regs) { *(int16_t*)(regs.ecx + 0x08) += (int16_t)Screen.fHudOffsetReal; *(int16_t*)(regs.ecx + 0x10) += (int16_t)Screen.fHudOffsetReal; *(int16_t*)(regs.ecx + 0x18) += (int16_t)Screen.fHudOffsetReal; *(int16_t*)(regs.ecx + 0x20) += (int16_t)Screen.fHudOffsetReal; *(float*)(regs.ecx + 0x28) = -1.0f; } }; for (size_t i = 0; i < pattern.size(); ++i) { injector::MakeInline<MenuHook2>(pattern.get(i).get<uint32_t>(0), pattern.get(i).get<uint32_t>(7)); rpattern = hook::range_pattern((uintptr_t)pattern.get(i).get<uint32_t>(-0x170), (uintptr_t)pattern.get(i).get<uint32_t>(0), pattern_str(0x0F, 0xAF, '?', to_bytes(dword_29D6FE4))); //imul e?x, dword_29D6FE4 for (size_t i = 0; i < rpattern.size(); ++i) { injector::WriteMemory(rpattern.get(i).get<uint32_t>(3), &Screen.Width43, true); } } } }
void Init() { if (PatchRegistryFuncs()) return; CIniReader iniReader(""); Screen.Width = iniReader.ReadInteger("MAIN", "ResX", 0); Screen.Height = iniReader.ReadInteger("MAIN", "ResY", 0); static int32_t RenderResX = iniReader.ReadInteger("MAIN", "RenderResX", -1); static int32_t RenderResY = iniReader.ReadInteger("MAIN", "RenderResY", -1); bool bFixMenu = iniReader.ReadInteger("MAIN", "FixMenu", 1) != 0; bool bFixFMV = iniReader.ReadInteger("MAIN", "FixFMV", 1) != 0; static int32_t nFMVWidescreenMode = iniReader.ReadInteger("MISC", "FMVWidescreenMode", 1); bool bDisableCutsceneBorders = iniReader.ReadInteger("MISC", "DisableCutsceneBorders", 1) != 0; bool bDisableSafeMode = iniReader.ReadInteger("MISC", "DisableSafeMode", 1) != 0; bool bPixelationFix = iniReader.ReadInteger("MISC", "PixelationFix", 1) != 0; uint32_t nStatusScreenRes = iniReader.ReadInteger("MISC", "StatusScreenRes", 512); uint32_t nShadowsRes = iniReader.ReadInteger("MISC", "ShadowsRes", 1024); uint32_t nDOFRes = iniReader.ReadInteger("MISC", "DOFRes", 1024); bool bFrameRateFluctuationFix = iniReader.ReadInteger("MISC", "FrameRateFluctuationFix", 1) != 0; bool bSingleCoreAffinity = iniReader.ReadInteger("MISC", "SingleCoreAffinity", 0) != 0; static bool bReduceCutsceneFOV = iniReader.ReadInteger("MISC", "ReduceCutsceneFOV", 1) != 0; bool bSH2Reference = iniReader.ReadInteger("MISC", "SH2Reference", 1) != 0; static float fFogComplexity = static_cast<float>(iniReader.ReadInteger("MISC", "FogComplexity", 25)); if (!Screen.Width || !Screen.Height) std::tie(Screen.Width, Screen.Height) = GetDesktopRes(); Screen.fWidth = static_cast<float>(Screen.Width); Screen.fHeight = static_cast<float>(Screen.Height); Screen.fAspectRatio = (Screen.fWidth / Screen.fHeight); Screen.fHudScale = (4.0f / 3.0f) / (Screen.fAspectRatio); if (RenderResX >= 0 && RenderResY >= 0) { auto pattern = hook::pattern("51 A1 ? ? ? ? 53 8B 5C 24 0C"); //00402E00 injector::WriteMemory<uint8_t>(pattern.count(1).get(0).get<uint32_t>(0), 0xC3, true); pattern = hook::pattern("8B 44 24 04 8B 4C 24 08 A3 ? ? ? ? 89 0D ? ? ? ? 33 C0 C3"); //00402B60 injector::WriteMemory<uint8_t>(pattern.count(1).get(0).get<uint32_t>(0), 0xC3, true); pattern = hook::pattern("8B 07 83 EC 0C 53 33 DB 3B C3 56"); //005E26D0 injector::MakeRET(pattern.get_first(0)); if (RenderResX == 0 && RenderResY == 0) { RenderResX = Screen.Width; RenderResY = Screen.Height; } } //Resolution static int32_t* ResXAddr1; static int32_t* ResXAddr2; static int32_t* ResXAddr3; static int32_t* ResXAddr4; static int32_t* ResYAddr1; static int32_t* ResYAddr2; static int32_t* ResYAddr3; static int32_t* ResYAddr4; static float FMVOffset1; static float FMVOffset2; static float FMVOffset3; struct SetResHook { void operator()(injector::reg_pack&) { if (RenderResX > 0 && RenderResY > 0) { *ResXAddr1 = RenderResX; *ResYAddr1 = RenderResY; } *ResXAddr2 = Screen.Width; *ResYAddr2 = Screen.Height; *ResXAddr3 = Screen.Width; *ResYAddr3 = Screen.Height; *ResXAddr4 = Screen.Width; *ResYAddr4 = Screen.Height; if (!nFMVWidescreenMode) FMVOffset1 = (float)*ResXAddr1 / (Screen.fWidth / ((Screen.fWidth - Screen.fHeight * (4.0f / 3.0f)) / 2.0f)); else FMVOffset1 = (float)*ResXAddr1 / (Screen.fWidth / ((Screen.fWidth - Screen.fHeight * (nFMVWidescreenMode != 2 ? (964.0f / 622.0f) : (16.0f / 9.0f))) / 2.0f)); FMVOffset2 = *ResXAddr1 - FMVOffset1; FMVOffset3 = (float)*ResYAddr1; } }; ResXAddr1 = *hook::pattern("A1 ? ? ? ? 53 8B 5C 24 0C 3B C3 55 8B 6C 24 14").count(1).get(0).get<int32_t*>(1); //72BFD0 rendering res ResYAddr1 = ResXAddr1 + 1; //72BFD4 ResXAddr2 = *hook::pattern("BF ? ? ? ? F3 AB 52").count(1).get(0).get<int32_t*>(1); //0072C664 ResYAddr2 = ResXAddr2 + 1; //0072C668 ResXAddr3 = *hook::pattern("8B 0D ? ? ? ? 8B 44 24 04 3B C8 8B 4C 24 08 75 08 39 0D").count(1).get(0).get<int32_t*>(2); //0072C780 ResYAddr3 = ResXAddr3 + 1; //0072C784 ResXAddr4 = ResYAddr3 + 1; //0072C788 ResYAddr4 = ResXAddr4 + 1; //0072C78C //pattern = hook::pattern("A3 ? ? ? ? 89 0D ? ? ? ? 33 C0 C3"); //injector::MakeInline<SetResHook>(pattern.count(1).get(0).get<uint32_t>(0), pattern.count(1).get(0).get<uint32_t>(11)); //402B68 //pattern = hook::pattern("89 1D ? ? ? ? 89 2D ? ? ? ? E8 ? ? ? ? 8B"); //injector::MakeInline<SetResHook>(pattern.count(1).get(0).get<uint32_t>(0), pattern.count(1).get(0).get<uint32_t>(12)); //402E3A //pattern = hook::pattern("89 35 ? ? ? ? 89 3D ? ? ? ? E8 ? ? ? ? 8B"); //injector::MakeInline<SetResHook>(pattern.count(1).get(0).get<uint32_t>(0), pattern.count(1).get(0).get<uint32_t>(12)); //402E61 //pattern = hook::pattern("A3 ? ? ? ? A3 ? ? ? ? E8 ? ? ? ? 83 C4 04"); //injector::MakeInline<SetResHook>(pattern.count(1).get(0).get<uint32_t>(0), pattern.count(1).get(0).get<uint32_t>(10)); //402E93 auto pattern = hook::pattern("89 15 ? ? ? ? 8B 10 50 FF 52 3C 85 C0"); injector::MakeInline<SetResHook>(pattern.count(1).get(0).get<uint32_t>(0), pattern.count(1).get(0).get<uint32_t>(6)); //419622 pattern = hook::pattern("89 0D ? ? ? ? 89 15 ? ? ? ? E8"); injector::MakeInline<SetResHook>(pattern.count(1).get(0).get<uint32_t>(0), pattern.count(1).get(0).get<uint32_t>(12)); //4197DE pattern = hook::pattern("89 35 ? ? ? ? 5E 33 C0 5B 83 C4 10"); injector::MakeInline<SetResHook>(pattern.count(1).get(0).get<uint32_t>(0), pattern.count(1).get(0).get<uint32_t>(6)); //419804 pattern = hook::pattern("A3 ? ? ? ? 89 0D ? ? ? ? A3 ? ? ? ? 89 0D ? ? ? ? C6 05 ? ? ? ? 01"); injector::MakeInline<SetResHook>(pattern.count(1).get(0).get<uint32_t>(0), pattern.count(1).get(0).get<uint32_t>(22)); //416AFA pattern = hook::pattern("89 0D ? ? ? ? 89 0D ? ? ? ? C6 05 ? ? ? ? 01 33 C0 C3"); injector::MakeInline<SetResHook>(pattern.count(1).get(0).get<uint32_t>(0), pattern.count(1).get(0).get<uint32_t>(12)); //416B4D pattern = hook::pattern("A3 ? ? ? ? 89 0D ? ? ? ? A3 ? ? ? ? C7 05 ? ? ? ? 3C 00"); injector::MakeInline<SetResHook>(pattern.count(1).get(0).get<uint32_t>(0), pattern.count(1).get(0).get<uint32_t>(5 + 11)); //418C57 pattern = hook::pattern("A3 ? ? ? ? 89 0D ? ? ? ? 33 C0 C3"); injector::MakeInline<SetResHook>(pattern.count(2).get(1).get<uint32_t>(0), pattern.count(2).get(1).get<uint32_t>(11)); //416B78 //FOV Screen.fFieldOfView = (((4.0f / 3.0f) / (Screen.fAspectRatio))); static auto byte_81FAB5 = *hook::get_pattern<uint8_t*>("A2 ? ? ? ? A2 ? ? ? ? 74 4D 49", 1); pattern = hook::pattern("6A 02 E8 ? ? ? ? 83 C4 04 85 C0 ? ? D9 05 ? ? ? ? C3"); //43AB80 43ABC0 struct FOVHook1 { void operator()(injector::reg_pack& regs) { float hor = Screen.fFieldOfView * 0.88f; if (bReduceCutsceneFOV && *byte_81FAB5) hor /= Screen.fFieldOfView; _asm fld dword ptr[hor] }
void Init() { CIniReader iniReader(""); Screen.Width = iniReader.ReadInteger("MAIN", "ResX", 0); Screen.Height = iniReader.ReadInteger("MAIN", "ResY", 0); bool bFix2D = iniReader.ReadInteger("MAIN", "Fix2D", 1) != 0; bool bFixFOV = iniReader.ReadInteger("MAIN", "FixFOV", 1) != 0; bool bDisableCutsceneBorders = iniReader.ReadInteger("MAIN", "DisableCutsceneBorders", 1) != 0; bool bIncreaseBackgroundRes = iniReader.ReadInteger("MAIN", "IncreaseBackgroundRes", 1) != 0; bool bCutsceneFrameRateFix = iniReader.ReadInteger("MAIN", "CutsceneFrameRateFix", 1) != 0; bool bDisableCheckSpec = iniReader.ReadInteger("MAIN", "DisableCheckSpec", 1) != 0; bool bDisableRegistryDependency = iniReader.ReadInteger("MISC", "DisableRegistryDependency", 1) != 0; bool bDisableSafeMode = iniReader.ReadInteger("MISC", "DisableSafeMode", 1) != 0; bool bSkipIntro = iniReader.ReadInteger("MISC", "SkipIntro", 1) != 0; bool bBrightnessFix = iniReader.ReadInteger("MISC", "BrightnessFix", 1) != 0; if (!Screen.Width || !Screen.Height) std::tie(Screen.Width, Screen.Height) = GetDesktopRes(); Screen.fWidth = static_cast<float>(Screen.Width); Screen.fHeight = static_cast<float>(Screen.Height); Screen.fAspectRatio = (Screen.fWidth / Screen.fHeight); Screen.fFieldOfView = ((1.0f / Screen.fAspectRatio) * (4.0f / 3.0f)); Screen.fHudScale = ((1.0f / Screen.fAspectRatio) * (4.0f / 3.0f)); Screen.fHudOffset = ((480.0f * Screen.fAspectRatio) - 640.0f) / 2.0f; Screen.fHudOffsetReal = (Screen.fWidth - Screen.fHeight * (4.0f / 3.0f)) / 2.0f; //Resolution static auto nWidthPtr = *hook::pattern("8B 0D ? ? ? ? 6A 00 50 51").count(1).get(0).get<uint32_t*>(2); auto pattern = hook::pattern(pattern_str(0xC7, 0x05, to_bytes(nWidthPtr))); //0x4141E3 for (size_t i = 0; i < pattern.size(); i++) { injector::WriteMemory(pattern.get(i).get<uint32_t>(6), Screen.Width, true); } static auto nHeightPtr = *hook::pattern("8B 0D ? ? ? ? 89 44 24 1C 39").count(1).get(0).get<uint32_t*>(2); pattern = hook::pattern(pattern_str(0xC7, 0x05, to_bytes(nHeightPtr))); //0x4141ED for (size_t i = 0; i < pattern.size(); i++) { injector::WriteMemory(pattern.get(i).get<uint32_t>(6), Screen.Height, true); } pattern = hook::pattern("89 35 ? ? ? ? 33 C0 5E C3"); //0x414A38 struct SetResHook { void operator()(injector::reg_pack&) { *nWidthPtr = Screen.Width; *nHeightPtr = Screen.Height; } }; injector::MakeInline<SetResHook>(pattern.count(1).get(0).get<uintptr_t>(0), pattern.count(1).get(0).get<uintptr_t>(6)); if (bFixFOV) { pattern = hook::pattern("83 C4 14 68 ? ? ? ? E8 ? ? ? ? 68"); //0x55BC74 injector::MakeNOP(pattern.count(1).get(0).get<uint32_t>(8), 5, true); injector::WriteMemory<float>(pattern.count(1).get(0).get<uint32_t>(14), Screen.fFieldOfView, true); pattern = hook::pattern("C7 46 48 ? ? ? ? C7 46 44"); //0x41D295 injector::WriteMemory<float>(pattern.count(1).get(0).get<uint32_t>(3), 0.78125f * Screen.fHudScale, true); } if (bFix2D) { //Menu scale and disabling of some overlays static float fMenuScale = 0.00390625f * Screen.fHudScale; pattern = hook::pattern("D8 0D ? ? ? ? 6A 01 8D 54 24 1C 52 D9 5C 24 10 6A 5E"); //0x404E4C + 2 injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(2), &fMenuScale, true); // Menu Width //in game overlay auto ret_512 = []() -> int32_t { return static_cast<int32_t>(512.0f * Screen.fHudScale); }; pattern = hook::pattern("E8 ? ? ? ? 8B 4C 24 1C 99 2B C2 8B 51 10 D1 F8"); //433C4D injector::MakeCALL(pattern.get_first(0), static_cast<int32_t(*)()>(ret_512), true); pattern = hook::pattern("E8 ? ? ? ? 8B 7C 24 50 99 2B C2 8B 57 10 D1 F8"); //433CCF injector::MakeCALL(pattern.get_first(0), static_cast<int32_t(*)()>(ret_512), true); pattern = hook::pattern("DB 44 24 20 D9 5C 24 20 E8 ? ? ? ? 8B 4C 24 1C 99 2B C2 8B 51 14 D1 F8"); //433C69 struct OverlayWidthHook1 { void operator()(injector::reg_pack& regs) { float f = 0.0f; int32_t n = *(int32_t*)(regs.esp + 0x20); _asm {fild dword ptr[n]} _asm {fdiv dword ptr[Screen.fHudScale]} _asm {fstp dword ptr[f]} *(float*)(regs.esp + 0x20) = f; } }; injector::MakeInline<OverlayWidthHook1>(pattern.get_first(0), pattern.get_first(8)); pattern = hook::pattern("DB 44 24 50 D9 5C 24 38 E8 ? ? ? ? 8B 4F 14 99 2B C2 D1 F8"); //433CEB struct OverlayWidthHook2 { void operator()(injector::reg_pack& regs) { float f = 0.0f; int32_t n = *(int32_t*)(regs.esp + 0x50); _asm {fild dword ptr[n]} _asm {fdiv dword ptr[Screen.fHudScale]} _asm {fstp dword ptr[f]} *(float*)(regs.esp + 0x38) = f; } }; injector::MakeInline<OverlayWidthHook2>(pattern.get_first(0), pattern.get_first(8)); pattern = hook::pattern("55 8B EC 83 E4 F0 83 EC 64 D9 45 18"); //0x42EAC0 injector::MakeRET(pattern.get_first()); pattern = hook::pattern("E8 ? ? ? ? 83 C4 5C C6 05 ? ? ? ? 00 B8"); //0x42E719 injector::MakeNOP(pattern.get_first(), 5, true); // Cutscene Wall Darkness Effect pattern = hook::pattern("E8 ? ? ? ? 83 C4 5C C6 05 ? ? ? ? 00 A1"); //0x45EBD2 injector::MakeNOP(pattern.get_first(), 5, true); //Cutscene Wall Grunge Effect // Text fix pattern = hook::pattern("C7 44 24 34 00 00 80 BF D9 5C"); //0x404EBB injector::WriteMemory<float>(pattern.count(1).get(0).get<uint32_t>(4), -1.0f * Screen.fHudScale, true); // Text X Pos pattern = hook::pattern("C7 44 24 24 CD CC 4C 3B D9 44 24 14"); //0x404E91 injector::WriteMemory<float>(pattern.count(1).get(0).get<uint32_t>(4), 0.003125f * Screen.fHudScale, true); // Text Width //FMV pattern = hook::pattern("E8 ? ? ? ? 8B 14 B5 ? ? ? ? A1"); //0x412EAF hb_563BF0.fun = injector::MakeCALL(pattern.count(1).get(0).get<uint32_t>(0), FMVHook, true).get(); //Width //sub_563BF0 auto sub_563BF0 = (uint32_t)hook::pattern("8B 44 24 04 53 8B 5C 24 18 55 8B").count(1).get(0).get<uint32_t>(0); pattern = hook::pattern("E8 ? ? ? ?"); for (size_t i = 0, j = 1; i < pattern.size(); ++i) { auto addr = pattern.get(i).get<uint32_t>(0); auto dest = injector::GetBranchDestination(addr, true).as_int(); if (dest == sub_563BF0) { j++; if (j == 33 || j == 71 || j == 66 || j == 70) //menu and save menu backgrounds, 1 -> 0x4053C8... http://pastebin.com/Hv6TdTLh continue; if ( (j >= 44 && j <= 49) || //intro overlay (j >= 56 && j <= 65 && j != 64) //DOF/blur overlay ) { hb_563BF0.fun = injector::MakeCALL(pattern.get(i).get<uint32_t>(0), sub_563BF0_hook, true).get(); continue; } if (j >= 64) //blur { hb_563BF0.fun = injector::MakeCALL(pattern.get(i).get<uint32_t>(0), sub_563BF0_hook2, true).get(); continue; } hbOverlays.fun = injector::MakeCALL(pattern.get(i).get<uint32_t>(0), OverlaysHook, true).get(); } } //Cutscene Borders static float fBorderWidth = 4096.0f; pattern = hook::pattern("DB 05 ? ? ? ? D9 5C 24 08 DB 05 ? ? ? ? D9 5C 24 04 DB 05 ? ? ? ? D9 1C 24"); //0x4F4926 injector::WriteMemory(pattern.count(2).get(0).get<uint32_t>(2), &fBorderWidth, true); injector::WriteMemory(pattern.count(2).get(1).get<uint32_t>(2), &fBorderWidth, true); static float fBorderPosX = -2048.0f; injector::WriteMemory(pattern.count(2).get(0).get<uint32_t>(22), &fBorderPosX, true); injector::WriteMemory(pattern.count(2).get(1).get<uint32_t>(22), &fBorderPosX, true); //Map Zoom static float fMapZoom = (0.5f / ((4.0f / 3.0f) / (Screen.fAspectRatio))); pattern = hook::pattern("D8 0D ? ? ? ? 51 52 6A 00 D9 5C"); //0x0051D6DB injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(2), &fMapZoom, true); //Film Effect (loading animation & bathroom hole) static float fFilmEffectWidth = 0.1f * ((4.0f / 3.0f) / (Screen.fAspectRatio)); pattern = hook::pattern("D8 0D ? ? ? ? D8 44 24 14 D9 1C 24 E8 ? ? ? ? 89 44 24 30"); //0x0056807F injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(2), &fFilmEffectWidth, true); pattern = hook::pattern("D8 0D ? ? ? ? 8B 44 24 38 89 44 24 34 83 C4 28"); //0x005680F3 injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(2), &fFilmEffectWidth, true); pattern = hook::pattern("D8 0D ? ? ? ? D8 44 24 14 D9 1C 24 E8 ? ? ? ? 89 44 24 38"); //0x00568193 injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(2), &fFilmEffectWidth, true); pattern = hook::pattern("D8 0D ? ? ? ? 8B 4C 24 38 83 C4 28 89 4C 24 0C D8 44 24 04"); //0x00568207 injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(2), &fFilmEffectWidth, true); static float fFilmEffectPos = 0.0f - ((480.0f * Screen.fAspectRatio) - 640.0f) / 2.0f; pattern = hook::pattern("C7 44 24 0C 00 00 00 00 C7 44 24 04 00 00 00 00 DF E0"); //0x00567FF8 injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(4), &fFilmEffectPos, true); //injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(12), &fFilmEffectPos, true); //blood stains pattern = hook::pattern("50 51 52 C6 05 ? ? ? ? 01 E8"); //0x565AEC injector::MakeNOP(pattern.get_first(10), 5, true); //Blur Restoration static int32_t n640 = static_cast<int32_t>(round(((640.0f - (640.0f / Screen.fHudScale)) * 8.0f) + (640.0f / Screen.fHudScale))); pattern = hook::pattern("B8 80 02 00 00 DB 44 24 34 99 F7 FE"); //0x566A79 injector::WriteMemory(pattern.get_first(1), n640, true); } if (bDisableCutsceneBorders) { static uint32_t nOff = 0; pattern = hook::pattern("A1 ? ? ? ? 85 C0 74 ? 6A 02 68"); //0x4F4A0A injector::WriteMemory(pattern.count(2).get(0).get<uint32_t>(1), &nOff, true); injector::WriteMemory(pattern.count(2).get(1).get<uint32_t>(1), &nOff, true); //injector::WriteMemory(0x565053+1, 2048 - 48, true); //borders pos } if (bIncreaseBackgroundRes) { pattern = hook::pattern("B8 ? ? ? ? 89 4C 24 28 8B 0D ? ? ? ? 89 44 24 2C"); //0x403320 injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(1), Screen.Width, true); pattern = hook::pattern("68 ? ? ? ? 68 ? ? ? ? 51 E8 ? ? ? ? 8B 15 ? ? ? ? 83 C4 50"); //0x40362E injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(1), Screen.Width, true); injector::WriteMemory(pattern.count(1).get(0).get<uint32_t>(6), Screen.Width, true); pattern = hook::pattern("C7 05 ? ? ? ? ? ? ? ? C7 05 ? ? ? ? ? ? ? ? C7 05 ? ? ? ? ? ? ? ? C7 05 ? ? ? ? ? ? ? ? 89 35"); //0055A699 injector::WriteMemory<float>(pattern.count(6).get(3).get<uint32_t>(0x06), Screen.fWidth - 0.5f, true); injector::WriteMemory<float>(pattern.count(6).get(3).get<uint32_t>(0x52), Screen.fWidth - 0.5f, true); injector::WriteMemory<float>(pattern.count(6).get(3).get<uint32_t>(0x8A), Screen.fWidth - 0.5f, true); injector::WriteMemory<float>(pattern.count(6).get(3).get<uint32_t>(0x94), Screen.fWidth - 0.5f, true); } if (bCutsceneFrameRateFix) { pattern = hook::pattern("0F 94 C0 A3 ? ? ? ? EB ? C3"); //0x004EFA85 injector::WriteMemory<uint8_t>(pattern.count(1).get(0).get<uint32_t>(1), 0x95, true); } if (bDisableCheckSpec) { pattern = hook::pattern("8B 15 ? ? ? ? A1 ? ? ? ? 8B 0D ? ? ? ? 89 17 66"); //0x00414688 injector::MakeNOP(pattern.count(1).get(0).get<uint32_t>(0), 6, true); } if (bDisableRegistryDependency) { auto RegIATpat = hook::pattern("FF 15 ? ? ? ? 8B 44 24 00 50"); if (RegIATpat.size() > 0) { RegistryWrapper("KONAMI", ""); RegistryWrapper::AddPathWriter("Install Path", "Movie Install"); uintptr_t* RegIAT = *RegIATpat.count(1).get(0).get<uintptr_t*>(2); //0x413D67 injector::WriteMemory(&RegIAT[0], RegQueryValueExA, true); injector::WriteMemory(&RegIAT[1], RegOpenKeyA, true); injector::WriteMemory(&RegIAT[2], RegSetValueExA, true); injector::WriteMemory(&RegIAT[3], RegDeleteValueA, true); injector::WriteMemory(&RegIAT[4], RegCloseKey, true); } } if (bDisableSafeMode) { pattern = hook::pattern("83 C8 FF 83 C4 10 C3"); //00413E53 injector::MakeNOP(pattern.get_first(-2), 2, true); } if (bSkipIntro) { pattern = hook::pattern("A1 ? ? ? ? 3B C6 0F 84 ? ? ? ? 83 F8 01"); //415180 static auto dword_107BFE0 = *pattern.get_first<uint32_t*>(1); struct GameStateHook { void operator()(injector::reg_pack& regs) { static bool once = false; if (!once) *dword_107BFE0 = 3; regs.eax = *dword_107BFE0; once = true; } }; injector::MakeInline<GameStateHook>(pattern.get_first(0)); } if (bBrightnessFix) { static constexpr auto fContrastScale = 0.0075f; static constexpr auto fBrightnessScale = 0.003875f; static constexpr auto gamma = 0x000A0A0A; pattern = hook::pattern("D8 0D ? ? ? ? DB 05 ? ? ? ? D8 0D ? ? ? ? 74 10 DD D8 DD D8"); injector::WriteMemory(pattern.get_first(2), &fContrastScale, true); // 55A17E injector::WriteMemory(pattern.get_first(14), &fBrightnessScale, true); // 55A18A pattern = hook::pattern("68 ? ? ? ? C7 05 ? ? ? ? ? ? ? ? E8 ? ? ? ? 8B 44 24 1C"); injector::WriteMemory(pattern.get_first(1), gamma, true); // 5226A9 injector::WriteMemory(pattern.get_first(11), gamma, true); // 5226AE pattern = hook::pattern("BE ? ? ? ? 8D 7C 24 0C F3 A5"); injector::WriteMemory(*pattern.get_first<uint32_t>(1) + 0x1C, gamma, true); // 5C5B10 pattern = hook::pattern("83 FF 08 7D 2A 47 EB 1A"); injector::WriteMemory<uint8_t>(pattern.get_first<uint32_t>(2), 0x05, true); // 5222D2 } }