void PhysicsObject::SetLocalX(float aX, double aDuration, EasingFunction aEasingFunction, bool aReverse, int aRepeatCount) { if(aDuration == 0.0) { //Set the x position m_Position.x = aX; //Set the transform bit in the update flags m_UpdateFlags |= PhysicsUpdateTransform; } else { if(GetLocalX() != aX) { m_TweenLocalX.Set(GetLocalX(), aX, aDuration, aEasingFunction, aReverse, aRepeatCount); } } }
vec2 Tile::GetCenter(bool aWorldPosition) { if(aWorldPosition == true) { return vec2(GetWorldX() + (GetSize() / 2), GetWorldY() + (GetSize() / 2)); } return vec2(GetLocalX() + (GetSize() / 2), GetLocalY() + (GetSize() / 2)); }
INLINE void Button::UpdateLabel() { if (bLabelAutoUpdate) { cLabel.SetRotation(GetRotation()); cLabel.SetScaleX(GetScaleX()); cLabel.SetScaleY(GetScaleY()); cLabel.SetLocalX(GetLocalX()); cLabel.SetLocalY(GetLocalY()); } cLabel.SetY(0.0f); switch (eLabelVAlignment) { case VerticalAlignTop: { } break; case VerticalAlignCenter: { cLabel.SetY((this->GetHeight() - cLabel.GetHeight()) / 2.0f); } break; case VerticalAlignBottom: { cLabel.SetY(this->GetHeight() - cLabel.GetHeight()); } break; default: cLabel.SetY(fLabelOffsetY); break; } cLabel.SetX(0.0f); switch (eLabelHAlignment) { case HorizontalAlignLeft: { } break; case HorizontalAlignCenter: { cLabel.SetX((this->GetWidth() - cLabel.GetWidth()) / 2.0f); } break; case HorizontalAlignRight: { cLabel.SetX(this->GetWidth() - cLabel.GetWidth()); } break; default: cLabel.SetX(fLabelOffsetX); break; } }