//------------------------------------------------------------------------------
void SBlueprintLibraryPalette::GenerateContextMenuEntries(FMenuBuilder& MenuBuilder) const
{
	if (!bUseLegacyLayout)
	{
		FBlueprintLibraryPaletteCommands const& PaletteCommands = FBlueprintLibraryPaletteCommands::Get();

		MenuBuilder.BeginSection("Favorites");
		{
			TSharedPtr<FEdGraphSchemaAction> SelectedAction = GetSelectedAction();
			// if we have a specific action selected
			if (SelectedAction.IsValid())
			{
				MenuBuilder.AddMenuEntry(PaletteCommands.AddSingleFavorite);
				MenuBuilder.AddMenuEntry(PaletteCommands.RemoveSingleFavorite);
			}
			// if we have a category selected 
			{
				FString CategoryName = GraphActionMenu->GetSelectedCategoryName();
				// make sure it is an actual category and isn't the root (assume there's only one category with that name)
				if (!CategoryName.IsEmpty() && (CategoryName != SBlueprintLibraryPaletteUtils::LibraryCategoryName))
				{
					MenuBuilder.AddMenuEntry(PaletteCommands.AddSubFavorites);
					MenuBuilder.AddMenuEntry(PaletteCommands.RemoveSubFavorites);
				}
			}
		}
		MenuBuilder.EndSection();

		MenuBuilder.BeginSection("ListActions");
		SBlueprintSubPalette::GenerateContextMenuEntries(MenuBuilder);
		MenuBuilder.EndSection();
	}
}
예제 #2
0
	void ExecuteCommandDialog::handleCurrentChanged (int id)
	{
		if (!dynamic_cast<WaitPage*> (currentPage ()))
			return;

		const auto& ids = pageIds ();

		const int pos = ids.indexOf (id);
		if (pos <= 0)
			return;

		const auto prevPage = page (ids.at (pos - 1));
		if (dynamic_cast<CommandsListPage*> (prevPage))
		{
			const AdHocCommand& cmd = dynamic_cast<CommandsListPage*> (prevPage)->GetSelectedCommand ();
			if (cmd.GetName ().isEmpty ())
				deleteLater ();
			else
				ExecuteCommand (cmd);
		}
		else if (dynamic_cast<CommandResultPage*> (prevPage))
		{
			const auto crp = dynamic_cast<CommandResultPage*> (prevPage);
			const auto& action = crp->GetSelectedAction ();
			if (action.isEmpty ())
				return;

			auto result = crp->GetResult ();
			result.SetDataForm (crp->GetForm ());
			ProceedExecuting (result, action);
		}
	}
예제 #3
0
파일: GotoFileDlg.cpp 프로젝트: BBkBlade/e
void GotoFileList::UpdateList(const bool reloadAll) {
	const FileEntry* selEntry = GetSelectedAction();
	const int topLine = GetFirstVisibleLine();
	int selection = -1;
	const unsigned int startItem = reloadAll ? 0 : m_items.size();

	// Insert new items
	if (m_searchText.empty()) {
		// Copy all actions to items
		m_items.resize(m_actions.size());
		for (unsigned int i = startItem; i < m_actions.size(); ++i) {
			m_items[i].file_entry = m_actions[i];
			m_items[i].hlChars.clear();
		}
	}
	else {
		// Copy matching actions to items
		for (unsigned int i = m_actionCount; i < m_actions.size(); ++i) {
			if (m_tempEntry->path.empty() || m_actions[i]->path != m_tempEntry->path)
				AddFileIfMatching(m_searchText, m_actions[i]);
		}
	}

	// Sort the items
	if (startItem) {
		sort(m_items.begin() + startItem, m_items.end());
		inplace_merge(m_items.begin(), m_items.begin() + startItem, m_items.end());
	}
	else sort(m_items.begin(), m_items.end());

	// Keep same selection
	if (selEntry) {
		for (unsigned int i = 0; i < m_items.size(); ++i) {
			if (m_items[i].file_entry == selEntry) {
				selection = i;
				break;
			}
		}
	}

	// Refresh and redraw listCtrl
	Freeze();
	SetItemCount(m_items.size());
	SetSelection(selection);

	if (selection == -1)
		ScrollToLine(topLine);
	else if (!IsVisible(selection))
		ScrollToLine(selection);

	RefreshAll();
	Thaw();

	m_actionCount = m_actions.size();
}
//------------------------------------------------------------------------------
void SBlueprintFavoritesPalette::GenerateContextMenuEntries(FMenuBuilder& MenuBuilder) const
{
	FBlueprintFavoritesPaletteCommands const& PaletteCommands = FBlueprintFavoritesPaletteCommands::Get();

	MenuBuilder.BeginSection("FavoritedItem");
	{
		TSharedPtr<FEdGraphSchemaAction> SelectedAction = GetSelectedAction();
		// if we have a specific action selected
		if (SelectedAction.IsValid())
		{
			MenuBuilder.AddMenuEntry(PaletteCommands.RemoveSingleFavorite);
		}
		// if we have a category selected 
		{
			FString CategoryName = GraphActionMenu->GetSelectedCategoryName();
			// make sure it is an actual category and isn't the root (assume there's only one category with that name)
			if (!CategoryName.IsEmpty() && (CategoryName != SBlueprintFavoritesPaletteUtils::FavoritesCategoryName))
			{
				MenuBuilder.AddMenuEntry(PaletteCommands.RemoveSubFavorites);
			}
		}
	}
	MenuBuilder.EndSection();
	MenuBuilder.BeginSection("FavoritesList");
	{
		SBlueprintSubPalette::GenerateContextMenuEntries(MenuBuilder);

		MenuBuilder.AddSubMenu(	
			LOCTEXT("LoadProfile", "Load Profile"), 
			LOCTEXT("LoadProfileTooltip", "Replace your current favorites with ones from a pre-defined profile."),
			FNewMenuDelegate::CreateStatic(&SBlueprintFavoritesPaletteUtils::BuildProfilesSubMenu)
		);

		MenuBuilder.AddMenuEntry(PaletteCommands.ClearFavorites);
	}
	MenuBuilder.EndSection();
}
예제 #5
0
void EditCoursesMenu::OnRowValueChanged( Row row )
{
	LOG->Trace( "EditCoursesMenu::OnRowValueChanged(%i)", row );

	const bool bCanGoLeft = CanGoLeft(), bCanGoRight = CanGoRight();
	m_sprArrows[0].SetDiffuse( bCanGoLeft?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
	m_sprArrows[1].SetDiffuse( bCanGoRight?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
	m_sprArrows[0].EnableAnimation( bCanGoLeft );
	m_sprArrows[1].EnableAnimation( bCanGoRight );

	Course* pCourse = GetSelectedCourse();
	CourseEntry* pEntry = GetSelectedEntry();

	switch( row )
	{
	case ROW_COURSE:
		CHECKPOINT;
		m_textValue[ROW_COURSE].SetText( pCourse->GetFullDisplayTitle() );
		m_CourseBanner.LoadFromCourse( pCourse );
		m_CourseBanner.ScaleToClipped( COURSE_BANNER_WIDTH, COURSE_BANNER_HEIGHT );
		m_iSelection[ROW_ENTRY] = 0;
		pEntry = GetSelectedEntry();
		if( pEntry == NULL )
		{
			CourseEntry ce;
			const vector<Song*> &apSongs = SONGMAN->GetAllSongs();
			ASSERT( !apSongs.empty() );
			ce.pSong = apSongs[0];
			pCourse->m_entries.push_back( ce );
			pEntry = GetSelectedEntry();
		}
		// fall through
	case ROW_COURSE_OPTIONS:
		CHECKPOINT;
		m_textValue[ROW_COURSE_OPTIONS].SetText( 
			ssprintf(
				"(START)  %s, %s, ",
				pCourse->m_bRepeat ? "repeat" : "no repeat",
				pCourse->m_bRandomize ? "randomize" : "no randomize" ) + 
			ssprintf(
				(pCourse->m_iLives==-1) ? "use bar life" : "%d lives",
				pCourse->m_iLives ) );
		// fall through
	case ROW_ACTION:
		CHECKPOINT;
		m_textValue[ROW_ACTION].SetText( "(START) " + ActionToString(GetSelectedAction()) );
		// fall through
	case ROW_ENTRY:
		CHECKPOINT;
		m_textValue[ROW_ENTRY].SetText( ssprintf("%d of %d",m_iSelection[ROW_ENTRY]+1, (int)GetSelectedCourse()->m_entries.size()) );
		m_iSelection[ROW_ENTRY_TYPE] = pEntry->type;
		// fall through
	case ROW_ENTRY_TYPE:
		CHECKPOINT;
		m_textValue[ROW_ENTRY_TYPE].SetText( pEntry ? CourseEntryTypeToString(pEntry->type) : CString("(none)") );
		// fall through
	case ROW_ENTRY_OPTIONS:
		CHECKPOINT;
		{
			CStringArray as;
			const bool *bShow = g_bRowEnabledForType[GetSelectedEntry()->type];

			if( bShow[song] )
				as.push_back( pEntry->pSong ? pEntry->pSong->GetFullTranslitTitle() : CString("(missing song)") );
			if( bShow[group] )
				as.push_back( pEntry->group_name.empty() ? CString("(no group)") : pEntry->group_name );
			if( bShow[difficulty] )
				if( pEntry->difficulty != DIFFICULTY_INVALID )
					as.push_back( DifficultyToString(pEntry->difficulty) );
			if( bShow[low_meter] )
				if( pEntry->low_meter > 0 )
					as.push_back( ssprintf("low meter %d", pEntry->low_meter) );
			if( bShow[high_meter] )
				if( pEntry->high_meter > 0 )
					as.push_back( ssprintf("high meter %d", pEntry->high_meter) );
			if( bShow[best_worst_value] )
				if( pEntry->players_index != -1 )
					as.push_back( ssprintf("rank %d", pEntry->players_index+1) );

			m_textValue[ROW_ENTRY_OPTIONS].SetText( "(START) " + join(", ",as) );
		}
		// fall through
	case ROW_ENTRY_PLAYER_OPTIONS:
		CHECKPOINT;
		{
			CString s = "(START) ";
		
			PlayerOptions po;
			po.FromString( pEntry->modifiers );
			if( po.GetString().empty() )
				s += "(none)";
			else
				s += po.GetString();
		
			m_textValue[ROW_ENTRY_PLAYER_OPTIONS].SetText( s );
		}
		// fall through
	case ROW_ENTRY_SONG_OPTIONS:
		CHECKPOINT;
		{
			CString s = "(START) ";

			SongOptions so;
			so.FromString( pEntry->modifiers );
			if( so.GetString().empty() )
				s += "(none)";
			else
				s += so.GetString();

			m_textValue[ROW_ENTRY_SONG_OPTIONS].SetText( s );
		}
		break;
	default:
		ASSERT(0);	// invalid row
	}
}
예제 #6
0
void EditCoursesMenu::Start()
{
	if( m_bInSongMenu )
	{
		m_SongMenu.SaveToCourseEntry( GetSelectedEntry() );
		m_bInSongMenu = false;
		OnRowValueChanged( ROW_ENTRY );
		return;
	}

	Course* pCourse = GetSelectedCourse();
	CourseEntry* pEntry = GetSelectedEntry();

	switch( m_SelectedRow )
	{
	case ROW_COURSE_OPTIONS:
		g_CourseOptionsMenu.rows[repeat].defaultChoice = pCourse->m_bRepeat ? 1 : 0;
		g_CourseOptionsMenu.rows[randomize].defaultChoice = pCourse->m_bRandomize ? 1 : 0;
		g_CourseOptionsMenu.rows[lives].defaultChoice = pCourse->m_iLives;
		if( g_CourseOptionsMenu.rows[lives].defaultChoice == -1 )
			g_CourseOptionsMenu.rows[lives].defaultChoice = 0;
		SCREENMAN->MiniMenu( &g_CourseOptionsMenu, SM_BackFromCourseOptionsMenu );
		break;
	case ROW_ACTION:
		switch( GetSelectedAction() )
		{
		case save:
			m_soundSave.Play();
			pCourse->Save();
			SCREENMAN->SystemMessage( "Course saved." );
			break;
		case add_entry:
			SCREENMAN->PlayStartSound();
			pCourse->m_entries.insert( pCourse->m_entries.begin()+m_iSelection[ROW_ENTRY], pCourse->m_entries[m_iSelection[ROW_ENTRY]] );
			OnRowValueChanged( ROW_ENTRY );
			break;
		case delete_selected_entry:
			if( pCourse->m_entries.size() == 1 )
			{
				SCREENMAN->PlayInvalidSound();
				SCREENMAN->SystemMessage( "Cannot delete the last entry from a course" );
				break;
			}

			SCREENMAN->PlayStartSound();
			pCourse->m_entries.erase( pCourse->m_entries.begin()+m_iSelection[ROW_ENTRY] );
			CLAMP( m_iSelection[ROW_ENTRY], 0, (int) pCourse->m_entries.size()-1 );
			OnRowValueChanged( ROW_ENTRY );
			break;
		default:
			ASSERT(0);
		}

		OnRowValueChanged( ROW_ENTRY );		
		break;
	case ROW_ENTRY_OPTIONS:	
		m_SongMenu.LoadFromCourseEntry( GetSelectedEntry() );
		m_bInSongMenu = true;
		break;
	case ROW_ENTRY_PLAYER_OPTIONS:
		SCREENMAN->PlayStartSound();
			
		GAMESTATE->m_PlayerOptions[PLAYER_1] = PlayerOptions();
		GAMESTATE->m_PlayerOptions[PLAYER_1].FromString( pEntry->modifiers );

		SCREENMAN->AddNewScreenToTop( "ScreenPlayerOptions", SM_BackFromPlayerOptions );
		break;
	case ROW_ENTRY_SONG_OPTIONS:	
		SCREENMAN->PlayStartSound();

		GAMESTATE->m_SongOptions = SongOptions();
		GAMESTATE->m_SongOptions.FromString( pEntry->modifiers );

		SCREENMAN->AddNewScreenToTop( "ScreenSongOptions", SM_BackFromSongOptions );
		break;
	default:
		SCREENMAN->PlayInvalidSound();
		return;
	}
}
예제 #7
0
void EditMenu::OnRowValueChanged( Row row )
{
	m_sprArrows[0].SetDiffuse( CanGoLeft()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
	m_sprArrows[1].SetDiffuse( CanGoRight()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
	m_sprArrows[0].EnableAnimation( CanGoLeft() );
	m_sprArrows[1].EnableAnimation( CanGoRight() );

	switch( row )
	{
	case ROW_GROUP:
		m_textValue[ROW_GROUP].SetText( SONGMAN->ShortenGroupName(GetSelectedGroup()) );
		m_GroupBanner.LoadFromGroup( GetSelectedGroup() );
		m_GroupBanner.ScaleToClipped( GROUP_BANNER_WIDTH, GROUP_BANNER_HEIGHT );
		m_pSongs.clear();
		SONGMAN->GetSongs( m_pSongs, GetSelectedGroup() );
		m_iSelection[ROW_SONG] = 0;
		// fall through
	case ROW_SONG:
		m_textValue[ROW_SONG].SetText( "" );
		m_SongBanner.LoadFromSong( GetSelectedSong() );
		m_SongBanner.ScaleToClipped( SONG_BANNER_WIDTH, SONG_BANNER_HEIGHT );
		m_SongTextBanner.LoadFromSong( GetSelectedSong() );
		// fall through
	case ROW_STEPS_TYPE:
		m_textValue[ROW_STEPS_TYPE].SetText( GAMEMAN->StepsTypeToString(GetSelectedStepsType()) );
		// fall through
	case ROW_DIFFICULTY:
		m_textValue[ROW_DIFFICULTY].SetText( DifficultyToString(GetSelectedDifficulty()) );
		m_Meter.SetFromSteps( GetSelectedNotes() );
		// fall through
	case ROW_SOURCE_STEPS_TYPE:
		m_textLabel[ROW_SOURCE_STEPS_TYPE].SetDiffuse( GetSelectedNotes()?RageColor(1,1,1,0):RageColor(1,1,1,1) );
		m_textValue[ROW_SOURCE_STEPS_TYPE].SetDiffuse( GetSelectedNotes()?RageColor(1,1,1,0):RageColor(1,1,1,1) );
		m_textValue[ROW_SOURCE_STEPS_TYPE].SetText( GAMEMAN->StepsTypeToString(GetSelectedSourceStepsType()) );
		// fall through
	case ROW_SOURCE_DIFFICULTY:
		m_textLabel[ROW_SOURCE_DIFFICULTY].SetDiffuse( GetSelectedNotes()?RageColor(1,1,1,0):RageColor(1,1,1,1) );
		m_textValue[ROW_SOURCE_DIFFICULTY].SetDiffuse( GetSelectedNotes()?RageColor(1,1,1,0):RageColor(1,1,1,1) );
		m_textValue[ROW_SOURCE_DIFFICULTY].SetText( DifficultyToString(GetSelectedSourceDifficulty()) );
		m_SourceMeter.SetFromSteps( GetSelectedSourceNotes() );
		m_SourceMeter.SetZoomY( GetSelectedNotes()?0.f:1.f );

		m_Actions.clear();
		if( GetSelectedNotes() )
		{
			m_Actions.push_back( ACTION_EDIT );
			m_Actions.push_back( ACTION_DELETE );
		}
		else if( GetSelectedSourceNotes() )
		{
			m_Actions.push_back( ACTION_COPY );
			m_Actions.push_back( ACTION_AUTOGEN );
			m_Actions.push_back( ACTION_BLANK );
		}
		else
		{
			m_Actions.push_back( ACTION_BLANK );
		}
		m_iSelection[ROW_ACTION] = 0;
		// fall through
	case ROW_ACTION:
		m_textValue[ROW_ACTION].SetText( ActionToString(GetSelectedAction()) );
		break;
	default:
		ASSERT(0);	// invalid row
	}
}