예제 #1
0
/**
 * Remove a lock.
 * @param tile Central tile of the lock.
 * @param flags Operation to perform.
 * @return The cost in case of success, or an error code if it failed.
 */
static CommandCost RemoveLock(TileIndex tile, DoCommandFlag flags)
{
	if (GetTileOwner(tile) != OWNER_NONE) {
		CommandCost ret = CheckTileOwnership(tile);
		if (ret.Failed()) return ret;
	}

	TileIndexDiff delta = TileOffsByDiagDir(GetLockDirection(tile));

	/* make sure no vehicle is on the tile. */
	CommandCost ret = EnsureNoVehicleOnGround(tile);
	if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile + delta);
	if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile - delta);
	if (ret.Failed()) return ret;

	if (flags & DC_EXEC) {
		/* Remove middle part from company infrastructure count. */
		Company *c = Company::GetIfValid(GetTileOwner(tile));
		if (c != NULL) {
			c->infrastructure.water -= 3 * LOCK_DEPOT_TILE_FACTOR; // three parts of the lock.
			DirtyCompanyInfrastructureWindows(c->index);
		}

		if (GetWaterClass(tile) == WATER_CLASS_RIVER) {
			MakeRiver(tile, Random());
		} else {
			DoClearSquare(tile);
		}
		MakeWaterKeepingClass(tile + delta, GetTileOwner(tile + delta));
		MakeWaterKeepingClass(tile - delta, GetTileOwner(tile - delta));
		MarkCanalsAndRiversAroundDirty(tile);
		MarkCanalsAndRiversAroundDirty(tile - delta);
		MarkCanalsAndRiversAroundDirty(tile + delta);
	}

	return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_LOCK]);
}
예제 #2
0
/**
 * Builds a lock.
 * @param tile Central tile of the lock.
 * @param dir Uphill direction.
 * @param flags Operation to perform.
 * @return The cost in case of success, or an error code if it failed.
 */
static CommandCost DoBuildLock(TileIndex tile, DiagDirection dir, DoCommandFlag flags)
{
	CommandCost cost(EXPENSES_CONSTRUCTION);

	int delta = TileOffsByDiagDir(dir);
	CommandCost ret = EnsureNoVehicleOnGround(tile);
	if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile + delta);
	if (ret.Succeeded()) ret = EnsureNoVehicleOnGround(tile - delta);
	if (ret.Failed()) return ret;

	/* middle tile */
	WaterClass wc_middle = IsWaterTile(tile) ? GetWaterClass(tile) : WATER_CLASS_CANAL;
	ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
	if (ret.Failed()) return ret;
	cost.AddCost(ret);

	/* lower tile */
	if (!IsWaterTile(tile - delta)) {
		ret = DoCommand(tile - delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
		if (ret.Failed()) return ret;
		cost.AddCost(ret);
		cost.AddCost(_price[PR_BUILD_CANAL]);
	}
	if (!IsTileFlat(tile - delta)) {
		return_cmd_error(STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION);
	}
	WaterClass wc_lower = IsWaterTile(tile - delta) ? GetWaterClass(tile - delta) : WATER_CLASS_CANAL;

	/* upper tile */
	if (!IsWaterTile(tile + delta)) {
		ret = DoCommand(tile + delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
		if (ret.Failed()) return ret;
		cost.AddCost(ret);
		cost.AddCost(_price[PR_BUILD_CANAL]);
	}
	if (!IsTileFlat(tile + delta)) {
		return_cmd_error(STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION);
	}
	WaterClass wc_upper = IsWaterTile(tile + delta) ? GetWaterClass(tile + delta) : WATER_CLASS_CANAL;

	if (IsBridgeAbove(tile) || IsBridgeAbove(tile - delta) || IsBridgeAbove(tile + delta)) {
		return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
	}

	if (flags & DC_EXEC) {
		/* Update company infrastructure counts. */
		Company *c = Company::GetIfValid(_current_company);
		if (c != NULL) {
			/* Counts for the water. */
			if (!IsWaterTile(tile - delta)) c->infrastructure.water++;
			if (!IsWaterTile(tile + delta)) c->infrastructure.water++;
			/* Count for the lock itself. */
			c->infrastructure.water += 3 * LOCK_DEPOT_TILE_FACTOR; // Lock is three tiles.
			DirtyCompanyInfrastructureWindows(_current_company);
		}

		MakeLock(tile, _current_company, dir, wc_lower, wc_upper, wc_middle);
		MarkTileDirtyByTile(tile);
		MarkTileDirtyByTile(tile - delta);
		MarkTileDirtyByTile(tile + delta);
		MarkCanalsAndRiversAroundDirty(tile - delta);
		MarkCanalsAndRiversAroundDirty(tile + delta);
	}
	cost.AddCost(_price[PR_BUILD_LOCK]);

	return cost;
}
예제 #3
0
/**
 * Build a ship depot.
 * @param tile tile where ship depot is built
 * @param flags type of operation
 * @param p1 bit 0 depot orientation (Axis)
 * @param p2 unused
 * @param text unused
 * @return the cost of this operation or an error
 */
CommandCost CmdBuildShipDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
	Axis axis = Extract<Axis, 0, 1>(p1);

	TileIndex tile2 = tile + (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));

	WaterClass wc1, wc2;
	if ((flags & DC_PASTE) && !(flags & DC_EXEC)) {
		/* When pasting a ship depot, there may be no water yet (a canal will be placed when DC_EXE'ing).
		 * Ignore that there is no water so we can calculate the cost more precisely. */
		wc1 = wc2 = WATER_CLASS_INVALID;
	} else {
		if (!HasTileWaterGround(tile) || !HasTileWaterGround(tile2)) return_cmd_error(STR_ERROR_MUST_BE_BUILT_ON_WATER);
		wc1 = GetWaterClass(tile);
		wc2 = GetWaterClass(tile2);
	}

	if ((MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) ||
		(MayHaveBridgeAbove(tile2) && IsBridgeAbove(tile2))) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);

	if (GetTileSlope(tile) != SLOPE_FLAT || GetTileSlope(tile2) != SLOPE_FLAT) {
		/* Prevent depots on rapids */
		return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
	}

	if (!Depot::CanAllocateItem()) return CMD_ERROR;

	CommandCost cost = CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_DEPOT_SHIP]);

	bool add_cost = !IsWaterTile(tile);
	CommandCost ret = DoCommand(tile, 0, 0, flags | DC_AUTO, CMD_LANDSCAPE_CLEAR);
	if (ret.Failed()) return ret;
	if (add_cost) {
		cost.AddCost(ret);
	}
	add_cost = !IsWaterTile(tile2);
	ret = DoCommand(tile2, 0, 0, flags | DC_AUTO, CMD_LANDSCAPE_CLEAR);
	if (ret.Failed()) return ret;
	if (add_cost) {
		cost.AddCost(ret);
	}

	if (flags & DC_EXEC) {
		Depot *depot = new Depot(tile);
		depot->build_date = _date;

		if (wc1 == WATER_CLASS_CANAL || wc2 == WATER_CLASS_CANAL) {
			/* Update infrastructure counts after the unconditional clear earlier. */
			Company::Get(_current_company)->infrastructure.water += wc1 == WATER_CLASS_CANAL && wc2 == WATER_CLASS_CANAL ? 2 : 1;
		}
		Company::Get(_current_company)->infrastructure.water += 2 * LOCK_DEPOT_TILE_FACTOR;
		DirtyCompanyInfrastructureWindows(_current_company);

		assert(wc1 != WATER_CLASS_INVALID && wc2 != WATER_CLASS_INVALID);
		MakeShipDepot(tile,  _current_company, depot->index, DEPOT_PART_NORTH, axis, wc1);
		MakeShipDepot(tile2, _current_company, depot->index, DEPOT_PART_SOUTH, axis, wc2);
		MarkTileDirtyByTile(tile);
		MarkTileDirtyByTile(tile2);
		MakeDefaultName(depot);
	}

	return cost;
}