// creates a new texture that is the input texture scaled up. If optionalKey is valid it will be // set on the new texture. stretch controls whether the scaling is done using nearest or bilerp // filtering and the size to stretch the texture to. GrTexture* stretch_texture(GrTexture* inputTexture, const SkGrStretch& stretch, SkPixelRef* pixelRef, const GrUniqueKey& optionalKey) { SkASSERT(SkGrStretch::kNone_Type != stretch.fType); GrContext* context = inputTexture->getContext(); SkASSERT(context); const GrCaps* caps = context->caps(); // Either it's a cache miss or the original wasn't cached to begin with. GrSurfaceDesc rtDesc = inputTexture->desc(); rtDesc.fFlags = rtDesc.fFlags | kRenderTarget_GrSurfaceFlag; rtDesc.fWidth = stretch.fWidth; rtDesc.fHeight = stretch.fHeight; rtDesc.fConfig = GrMakePixelConfigUncompressed(rtDesc.fConfig); // If the config isn't renderable try converting to either A8 or an 32 bit config. Otherwise, // fail. if (!caps->isConfigRenderable(rtDesc.fConfig, false)) { if (GrPixelConfigIsAlphaOnly(rtDesc.fConfig)) { if (caps->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { rtDesc.fConfig = kAlpha_8_GrPixelConfig; } else if (caps->isConfigRenderable(kSkia8888_GrPixelConfig, false)) { rtDesc.fConfig = kSkia8888_GrPixelConfig; } else { return nullptr; } } else if (kRGB_GrColorComponentFlags == (kRGB_GrColorComponentFlags & GrPixelConfigComponentMask(rtDesc.fConfig))) { if (caps->isConfigRenderable(kSkia8888_GrPixelConfig, false)) { rtDesc.fConfig = kSkia8888_GrPixelConfig; } else { return nullptr; } } else { return nullptr; } } SkAutoTUnref<GrTexture> stretched(GrCreateTextureForPixels(context, optionalKey, rtDesc, pixelRef, nullptr,0)); if (!stretched) { return nullptr; } GrPaint paint; // If filtering is not desired then we want to ensure all texels in the resampled image are // copies of texels from the original. GrTextureParams params(SkShader::kClamp_TileMode, SkGrStretch::kBilerp_Type == stretch.fType ? GrTextureParams::kBilerp_FilterMode : GrTextureParams::kNone_FilterMode); paint.addColorTextureProcessor(inputTexture, SkMatrix::I(), params); SkRect rect = SkRect::MakeWH(SkIntToScalar(rtDesc.fWidth), SkIntToScalar(rtDesc.fHeight)); SkRect localRect = SkRect::MakeWH(1.f, 1.f); SkAutoTUnref<GrDrawContext> drawContext(context->drawContext()); if (!drawContext) { return nullptr; } drawContext->drawNonAARectToRect(stretched->asRenderTarget(), GrClip::WideOpen(), paint, SkMatrix::I(), rect, localRect); return stretched.detach(); }
static GrTexture* copy_on_gpu(GrTexture* inputTexture, const SkIRect* subset, const CopyParams& copyParams) { SkASSERT(!subset || !subset->isEmpty()); GrContext* context = inputTexture->getContext(); SkASSERT(context); const GrCaps* caps = context->caps(); // Either it's a cache miss or the original wasn't cached to begin with. GrSurfaceDesc rtDesc = inputTexture->desc(); rtDesc.fFlags = rtDesc.fFlags | kRenderTarget_GrSurfaceFlag; rtDesc.fWidth = copyParams.fWidth; rtDesc.fHeight = copyParams.fHeight; rtDesc.fConfig = GrMakePixelConfigUncompressed(rtDesc.fConfig); // If the config isn't renderable try converting to either A8 or an 32 bit config. Otherwise, // fail. if (!caps->isConfigRenderable(rtDesc.fConfig, false)) { if (GrPixelConfigIsAlphaOnly(rtDesc.fConfig)) { if (caps->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { rtDesc.fConfig = kAlpha_8_GrPixelConfig; } else if (caps->isConfigRenderable(kSkia8888_GrPixelConfig, false)) { rtDesc.fConfig = kSkia8888_GrPixelConfig; } else { return nullptr; } } else if (kRGB_GrColorComponentFlags == (kRGB_GrColorComponentFlags & GrPixelConfigComponentMask(rtDesc.fConfig))) { if (caps->isConfigRenderable(kSkia8888_GrPixelConfig, false)) { rtDesc.fConfig = kSkia8888_GrPixelConfig; } else { return nullptr; } } else { return nullptr; } } SkAutoTUnref<GrTexture> copy(context->textureProvider()->createTexture(rtDesc, SkBudgeted::kYes)); if (!copy) { return nullptr; } // TODO: If no scaling is being performed then use copySurface. GrPaint paint; paint.setGammaCorrect(true); // TODO: Initializing these values for no reason cause the compiler is complaining SkScalar sx = 0.f; SkScalar sy = 0.f; if (subset) { sx = 1.f / inputTexture->width(); sy = 1.f / inputTexture->height(); } if (copyParams.fFilter != GrTextureParams::kNone_FilterMode && subset && (subset->width() != copyParams.fWidth || subset->height() != copyParams.fHeight)) { SkRect domain; domain.fLeft = (subset->fLeft + 0.5f) * sx; domain.fTop = (subset->fTop + 0.5f)* sy; domain.fRight = (subset->fRight - 0.5f) * sx; domain.fBottom = (subset->fBottom - 0.5f) * sy; // This would cause us to read values from outside the subset. Surely, the caller knows // better! SkASSERT(copyParams.fFilter != GrTextureParams::kMipMap_FilterMode); paint.addColorFragmentProcessor( GrTextureDomainEffect::Make(inputTexture, SkMatrix::I(), domain, GrTextureDomain::kClamp_Mode, copyParams.fFilter)); } else { GrTextureParams params(SkShader::kClamp_TileMode, copyParams.fFilter); paint.addColorTextureProcessor(inputTexture, SkMatrix::I(), params); } paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); SkRect localRect; if (subset) { localRect = SkRect::Make(*subset); localRect.fLeft *= sx; localRect.fTop *= sy; localRect.fRight *= sx; localRect.fBottom *= sy; } else { localRect = SkRect::MakeWH(1.f, 1.f); } sk_sp<GrDrawContext> drawContext(context->drawContext(sk_ref_sp(copy->asRenderTarget()))); if (!drawContext) { return nullptr; } SkRect dstRect = SkRect::MakeWH(SkIntToScalar(rtDesc.fWidth), SkIntToScalar(rtDesc.fHeight)); drawContext->fillRectToRect(GrNoClip(), paint, SkMatrix::I(), dstRect, localRect); return copy.release(); }
static GrTexture* copy_on_gpu(GrTexture* inputTexture, const SkIRect* subset, const CopyParams& copyParams) { SkASSERT(!subset || !subset->isEmpty()); GrContext* context = inputTexture->getContext(); SkASSERT(context); GrPixelConfig config = GrMakePixelConfigUncompressed(inputTexture->config()); sk_sp<GrDrawContext> copyDC = context->makeDrawContextWithFallback(SkBackingFit::kExact, copyParams.fWidth, copyParams.fHeight, config, nullptr); if (!copyDC) { return nullptr; } GrPaint paint; paint.setGammaCorrect(true); SkScalar sx SK_INIT_TO_AVOID_WARNING; SkScalar sy SK_INIT_TO_AVOID_WARNING; if (subset) { sx = 1.f / inputTexture->width(); sy = 1.f / inputTexture->height(); } if (copyParams.fFilter != GrTextureParams::kNone_FilterMode && subset && (subset->width() != copyParams.fWidth || subset->height() != copyParams.fHeight)) { SkRect domain; domain.fLeft = (subset->fLeft + 0.5f) * sx; domain.fTop = (subset->fTop + 0.5f)* sy; domain.fRight = (subset->fRight - 0.5f) * sx; domain.fBottom = (subset->fBottom - 0.5f) * sy; // This would cause us to read values from outside the subset. Surely, the caller knows // better! SkASSERT(copyParams.fFilter != GrTextureParams::kMipMap_FilterMode); paint.addColorFragmentProcessor( GrTextureDomainEffect::Make(inputTexture, nullptr, SkMatrix::I(), domain, GrTextureDomain::kClamp_Mode, copyParams.fFilter)); } else { GrTextureParams params(SkShader::kClamp_TileMode, copyParams.fFilter); paint.addColorTextureProcessor(inputTexture, nullptr, SkMatrix::I(), params); } paint.setPorterDuffXPFactory(SkBlendMode::kSrc); SkRect localRect; if (subset) { localRect = SkRect::Make(*subset); localRect.fLeft *= sx; localRect.fTop *= sy; localRect.fRight *= sx; localRect.fBottom *= sy; } else { localRect = SkRect::MakeWH(1.f, 1.f); } SkRect dstRect = SkRect::MakeIWH(copyParams.fWidth, copyParams.fHeight); copyDC->fillRectToRect(GrNoClip(), paint, SkMatrix::I(), dstRect, localRect); return copyDC->asTexture().release(); }