예제 #1
1
파일: dxva2.c 프로젝트: qq361168780/mpv
static void dxva2_destroy_decoder(struct lavc_ctx *s)
{
    DXVA2Context *ctx = s->hwdec_priv;
    int i;

    if (ctx->surfaces) {
        for (i = 0; i < ctx->num_surfaces; i++) {
            if (ctx->surfaces[i])
                IDirect3DSurface9_Release(ctx->surfaces[i]);
        }
    }
    av_freep(&ctx->surfaces);
    av_freep(&ctx->surface_infos);
    ctx->num_surfaces = 0;
    ctx->surface_age  = 0;

    if (ctx->decoder) {
        IDirectXVideoDecoder_Release(ctx->decoder);
        ctx->decoder = NULL;
    }
}
예제 #2
0
static void dxva2_frames_uninit(AVHWFramesContext *ctx)
{
    AVDXVA2DeviceContext *device_hwctx = ctx->device_ctx->hwctx;
    AVDXVA2FramesContext *frames_hwctx = ctx->hwctx;
    DXVA2FramesContext *s = ctx->internal->priv;
    int i;

    if (frames_hwctx->decoder_to_release)
        IDirectXVideoDecoder_Release(frames_hwctx->decoder_to_release);

    if (s->surfaces_internal) {
        for (i = 0; i < frames_hwctx->nb_surfaces; i++) {
            if (s->surfaces_internal[i])
                IDirect3DSurface9_Release(s->surfaces_internal[i]);
        }
    }
    av_freep(&s->surfaces_internal);

    if (s->service) {
        IDirectXVideoAccelerationService_Release(s->service);
        s->service = NULL;
    }

    if (s->device_handle != INVALID_HANDLE_VALUE) {
        IDirect3DDeviceManager9_CloseDeviceHandle(device_hwctx->devmgr, s->device_handle);
        s->device_handle = INVALID_HANDLE_VALUE;
    }
}
예제 #3
0
파일: dxva2.c 프로젝트: Octomilanar/mpv
void dxva2_img_ref_decoder(struct mp_image *mpi, IDirectXVideoDecoder *decoder)
{
    assert(mpi->imgfmt == IMGFMT_DXVA2);
    struct dxva2_surface *surface = (struct dxva2_surface *)mpi->planes[0];
    if (surface->decoder)
        IDirectXVideoDecoder_Release(surface->decoder);
    surface->decoder = decoder;
    IDirectXVideoDecoder_AddRef(surface->decoder);
}
예제 #4
0
static void DxDestroyVideoDecoder(vlc_va_dxva2_t *va)
{
    if (va->decoder)
        IDirectXVideoDecoder_Release(va->decoder);
    va->decoder = NULL;

    for (unsigned i = 0; i < va->surface_count; i++)
        IDirect3DSurface9_Release(va->surface[i].d3d);
    va->surface_count = 0;
}
예제 #5
0
파일: hw_dxva2.c 프로젝트: wang-bin/mpv
static void dxva2_release_img(void *arg)
{
    struct dxva2_surface *surface = arg;
    if (surface->surface)
        IDirect3DSurface9_Release(surface->surface);

    if (surface->decoder)
        IDirectXVideoDecoder_Release(surface->decoder);

    talloc_free(surface);
}
예제 #6
0
static void hb_dx_destroy_video_decoder( hb_va_dxva2_t *dxva2 )
{
    if( dxva2->decoder )
        IDirectXVideoDecoder_Release( dxva2->decoder );
    dxva2->decoder = NULL;

    unsigned i;
    for( i = 0; i<dxva2->surface_count; i++ )
        IDirect3DSurface9_Release( dxva2->surface[i].d3d );
    dxva2->surface_count = 0;
}
예제 #7
0
파일: dxva2.c 프로젝트: tguillem/vlc
static void DxDestroyVideoDecoder(vlc_va_t *va)
{
    directx_sys_t *dx_sys = &va->sys->dx_sys;
    if (dx_sys->decoder)
    {
        IDirectXVideoDecoder_Release(dx_sys->decoder);
        dx_sys->decoder = NULL;
        for (unsigned i = 0; i < dx_sys->va_pool.surface_count; i++)
            IDirect3DSurface9_Release(dx_sys->hw_surface[i]);
    }
}
예제 #8
0
파일: dxva2.c 프로젝트: qq361168780/mpv
static void dxva2_release_img(void *ptr)
{
    DXVA2SurfaceWrapper *w   = ptr;
    DXVA2Context        *ctx = w->ctx;
    int i;

    for (i = 0; i < ctx->num_surfaces; i++) {
        if (ctx->surfaces[i] == w->surface) {
            ctx->surface_infos[i].used = 0;
            break;
        }
    }
    IDirect3DSurface9_Release(w->surface);
    IDirectXVideoDecoder_Release(w->decoder);
    av_free(w);
}
예제 #9
0
static void dxva2_release_buffer(void *opaque, uint8_t *data)
{
    DXVA2SurfaceWrapper *w   = opaque;
    DXVA2Context        *ctx = w->ctx;
    int i;

    for (i = 0; i < ctx->num_surfaces; i++) {
        if (ctx->surfaces[i] == w->surface) {
            ctx->surface_infos[i].used = 0;
            break;
        }
    }
    av_log(NULL, AV_LOG_DEBUG, "dxva2_release_buffer:%d\n",i);
    IDirect3DSurface9_Release(w->surface);
    IDirectXVideoDecoder_Release(w->decoder);
    av_free(w);
}
예제 #10
0
static void dxva2_destroy_decoder(AVCodecContext *s)
{
    HwAccelContext  *hac = s->opaque;
    DXVA2Context *ctx = hac->hwaccel_ctx;
    int i;

    av_log(NULL, AV_LOG_DEBUG, "dxva2_destroy_decoder\n");
    if (ctx->surfaces) {
        for (i = 0; i < ctx->num_surfaces; i++) {
            if (ctx->surfaces[i])
                IDirect3DSurface9_Release(ctx->surfaces[i]);
        }
    }
    av_freep(&ctx->surfaces);
    av_freep(&ctx->surface_infos);
    ctx->num_surfaces = 0;
    ctx->surface_age  = 0;

    if (ctx->decoder) {
        IDirectXVideoDecoder_Release(ctx->decoder);
        ctx->decoder = NULL;
    }
}
예제 #11
0
static void dxva2_destroy_decoder(AVCodecContext *s)
{
    return ; //storm //will core
    InputStream  *ist = s->opaque;
    DXVA2Context *ctx = ist->hwaccel_ctx;
    int i;

    if (ctx->surfaces) {
        for (i = 0; i < ctx->num_surfaces; i++) {
            if (ctx->surfaces[i])
                IDirect3DSurface9_Release(ctx->surfaces[i]);
        }
    }
    av_freep(&ctx->surfaces);
    av_freep(&ctx->surface_infos);
    ctx->num_surfaces = 0;
    ctx->surface_age  = 0;

    if (ctx->decoder) {
        IDirectXVideoDecoder_Release(ctx->decoder);
        ctx->decoder = NULL;
    }
}
static void test_decoder_resolution(IDirectXVideoDecoderService *service, REFGUID const guid, D3DFORMAT format,
                                    UINT width, UINT height, UINT surface_count)
{
    HRESULT hr;
    DXVA2_VideoDesc desc;
    UINT count;
    DXVA2_ConfigPictureDecode *configs;
    DXVA2_ConfigPictureDecode config;
    IDirect3DSurface9 **surfaces;
    IDirectXVideoDecoder *decoder;
    UINT i;

    trace("Analysing buffer sizes for: %s (%u x %u)\n", convert_decoderguid_to_str(guid), width, height);

    memset(&desc, 0, sizeof(desc));

    desc.SampleWidth = width;
    desc.SampleHeight = height;
    desc.Format = format;
    desc.InputSampleFreq.Numerator = 25;
    desc.InputSampleFreq.Denominator = 1;
    desc.OutputFrameFreq.Numerator = 25;
    desc.OutputFrameFreq.Denominator = 1;

    if (0) /* crashes on windows */
    {
        hr = IDirectXVideoDecoderService_GetDecoderConfigurations(service, guid, &desc, NULL, NULL, NULL);
        ok(hr == E_INVALIDARG, "Expected E_INVALIDARG, got %x\n", hr);

        hr = IDirectXVideoDecoderService_GetDecoderConfigurations(service, guid, &desc, NULL, &count, NULL);
        ok(hr == E_INVALIDARG, "Expected E_INVALIDARG, got %x\n", hr);

        hr = IDirectXVideoDecoderService_GetDecoderConfigurations(service, guid, &desc, NULL, NULL, &configs);
        ok(hr == E_INVALIDARG, "Expected E_INVALIDARG, got %x\n", hr);
    }

    hr = IDirectXVideoDecoderService_GetDecoderConfigurations(service, &GUID_NULL, &desc, NULL, &count, &configs);
    ok(hr == D3DERR_INVALIDCALL, "Expected D3DERR_INVALIDCALL, got %x\n", hr);

    hr = IDirectXVideoDecoderService_GetDecoderConfigurations(service, guid, &desc, NULL, &count, &configs);
    ok(!hr, "Failed to get decoder congiruation for: %s\n", convert_decoderguid_to_str(guid));
    if (hr) return;

    if (!count)
    {
        skip("Decoder for %s does not support a single decoder configuration? Skipping test\n",
             convert_decoderguid_to_str(guid));
        return;
    }

    memcpy(&config, &configs[0], sizeof(config));
    CoTaskMemFree(configs);

    surfaces = (void*)HeapAlloc(GetProcessHeap(), 0, surface_count * sizeof(IDirect3DSurface9));
    if (!surfaces)
    {
        skip("Failed to allocate memory for surfaces\n");
        return;
    }

    hr = IDirectXVideoDecoderService_CreateSurface(service, width, height, surface_count-1, format, D3DPOOL_DEFAULT, 0,
                                                        DXVA2_VideoDecoderRenderTarget, surfaces, NULL);
    ok(!hr, "Failed to create surfaces: %x\n", hr);
    if (hr)
    {
        HeapFree(GetProcessHeap(), 0, surfaces);
        return;
    }

    hr = IDirectXVideoDecoderService_CreateVideoDecoder(service, guid, &desc, &configs[0], surfaces, surface_count, &decoder);
    ok(!hr, "Failed to create decoder for %s: %x\n", convert_decoderguid_to_str(guid), hr);
    if (!hr)
    {
        test_decoding(decoder, guid, surfaces);
        IDirectXVideoDecoder_Release(decoder);
    }

    for (i = 0; i < surface_count; i++)
        IDirect3DSurface9_Release(surfaces[i]);

    HeapFree(GetProcessHeap(), 0, surfaces);
}
예제 #13
0
파일: hw_dxva2.c 프로젝트: wang-bin/mpv
static int dxva2_init_decoder(struct lavc_ctx *s, int w, int h)
{
    HRESULT hr;
    int ret = -1;
    struct priv *p = s->hwdec_priv;
    TA_FREEP(&p->decoder_pool);

    int  n_surfaces = hwdec_get_max_refs(s) + ADDITIONAL_SURFACES;
    IDirect3DSurface9    **surfaces = NULL;
    IDirectXVideoDecoder  *decoder  = NULL;
    void                  *tmp      = talloc_new(NULL);

    UINT n_guids;
    GUID *device_guids;
    hr = IDirectXVideoDecoderService_GetDecoderDeviceGuids(
        p->decoder_service, &n_guids, &device_guids);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to retrieve decoder device GUIDs: %s\n",
               mp_HRESULT_to_str(hr));
        goto done;
    }

    dump_decoder_info(s, device_guids, n_guids);

    struct d3d_decoder_fmt fmt =
        d3d_select_decoder_mode(s, device_guids, n_guids,
                                d3d9_formats, MP_ARRAY_SIZE(d3d9_formats),
                                dxva2_format_supported);
    CoTaskMemFree(device_guids);
    if (!fmt.format) {
        MP_ERR(p, "Failed to find a suitable decoder\n");
        goto done;
    }

    p->mpfmt_decoded = fmt.format->mpfmt;
    struct mp_image_pool *decoder_pool =
        talloc_steal(tmp, mp_image_pool_new(n_surfaces));
    DXVA2_ConfigPictureDecode *decoder_config =
        talloc_zero(decoder_pool, DXVA2_ConfigPictureDecode);

    int w_align = w, h_align = h;
    d3d_surface_align(s, &w_align, &h_align);
    DXVA2_VideoDesc video_desc ={
        .SampleWidth  = w,
        .SampleHeight = h,
        .Format       = fmt.format->dxfmt,
    };
    UINT                     n_configs  = 0;
    DXVA2_ConfigPictureDecode *configs = NULL;
    hr = IDirectXVideoDecoderService_GetDecoderConfigurations(
        p->decoder_service, fmt.guid, &video_desc, NULL,
        &n_configs, &configs);
    if (FAILED(hr)) {
        MP_ERR(p, "Unable to retrieve decoder configurations: %s\n",
               mp_HRESULT_to_str(hr));
        goto done;
    }

    unsigned max_score = 0;
    for (UINT i = 0; i < n_configs; i++) {
        unsigned score = d3d_decoder_config_score(
            s, &configs[i].guidConfigBitstreamEncryption,
            configs[i].ConfigBitstreamRaw);
        if (score > max_score) {
            max_score       = score;
            *decoder_config = configs[i];
        }
    }
    CoTaskMemFree(configs);
    if (!max_score) {
        MP_ERR(p, "Failed to find a suitable decoder configuration\n");
        goto done;
    }

    surfaces = talloc_zero_array(decoder_pool, IDirect3DSurface9*, n_surfaces);
    hr = IDirectXVideoDecoderService_CreateSurface(
        p->decoder_service,
        w_align, h_align,
        n_surfaces - 1, fmt.format->dxfmt, D3DPOOL_DEFAULT, 0,
        DXVA2_VideoDecoderRenderTarget, surfaces, NULL);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to create %d video surfaces: %s\n",
               n_surfaces, mp_HRESULT_to_str(hr));
        goto done;
    }

    hr = IDirectXVideoDecoderService_CreateVideoDecoder(
        p->decoder_service, fmt.guid, &video_desc, decoder_config,
        surfaces, n_surfaces, &decoder);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to create DXVA2 video decoder: %s\n",
               mp_HRESULT_to_str(hr));
        goto done;
    }

    for (int i = 0; i < n_surfaces; i++) {
        struct mp_image *img = dxva2_new_ref(decoder, surfaces[i], w, h);
        if (!img) {
            MP_ERR(p, "Failed to create DXVA2 image\n");
            goto done;
        }
        mp_image_pool_add(decoder_pool, img); // transferred to pool
    }

    // Pass required information on to ffmpeg.
    struct dxva_context *dxva_ctx = s->avctx->hwaccel_context;
    dxva_ctx->cfg           = decoder_config;
    dxva_ctx->decoder       = decoder;
    dxva_ctx->surface_count = n_surfaces;
    dxva_ctx->surface       = surfaces;
    dxva_ctx->workaround    = is_clearvideo(fmt.guid) ?
                              FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO : 0;

    p->decoder_pool = talloc_steal(NULL, decoder_pool);
    ret = 0;
done:
    // On success, `p->decoder_pool` mp_images still hold refs to `surfaces` and
    // `decoder`, so the pointers in the ffmpeg `dxva_context` strcture remain
    // valid for the lifetime of the pool.
    if (surfaces) {
        for (int i = 0; i < n_surfaces; i++)
            IDirect3DSurface9_Release(surfaces[i]);
    }
    if (decoder)
        IDirectXVideoDecoder_Release(decoder);

    talloc_free(tmp);
    return ret;
}

static void destroy_device(struct lavc_ctx *s)
{
    struct priv *p = s->hwdec_priv;

    if (p->device)
        IDirect3DDevice9_Release(p->device);

    if (p->d3d9)
        IDirect3D9_Release(p->d3d9);
}

static bool create_device(struct lavc_ctx *s)
{
    struct priv *p = s->hwdec_priv;

    d3d_load_dlls();
    if (!d3d9_dll) {
        MP_ERR(p, "Failed to load D3D9 library\n");
        return false;
    }

    HRESULT (WINAPI *Direct3DCreate9Ex)(UINT, IDirect3D9Ex **) =
        (void *)GetProcAddress(d3d9_dll, "Direct3DCreate9Ex");
    if (!Direct3DCreate9Ex) {
        MP_ERR(p, "Failed to locate Direct3DCreate9Ex\n");
        return false;
    }

    IDirect3D9Ex *d3d9ex = NULL;
    HRESULT hr = Direct3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to create IDirect3D9Ex object\n");
        return false;
    }

    UINT adapter = D3DADAPTER_DEFAULT;
    D3DDISPLAYMODEEX modeex = {0};
    IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, adapter, &modeex, NULL);

    D3DPRESENT_PARAMETERS present_params = {
        .Windowed         = TRUE,
        .BackBufferWidth  = 640,
        .BackBufferHeight = 480,
        .BackBufferCount  = 0,
        .BackBufferFormat = modeex.Format,
        .SwapEffect       = D3DSWAPEFFECT_DISCARD,
        .Flags            = D3DPRESENTFLAG_VIDEO,
    };

    IDirect3DDevice9Ex *exdev = NULL;
    hr = IDirect3D9Ex_CreateDeviceEx(d3d9ex, adapter,
                                     D3DDEVTYPE_HAL,
                                     GetShellWindow(),
                                     D3DCREATE_SOFTWARE_VERTEXPROCESSING |
                                     D3DCREATE_MULTITHREADED |
                                     D3DCREATE_FPU_PRESERVE,
                                     &present_params,
                                     NULL,
                                     &exdev);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to create Direct3D device: %s\n",
               mp_HRESULT_to_str(hr));
        IDirect3D9_Release(d3d9ex);
        return false;
    }

    p->d3d9 = (IDirect3D9 *)d3d9ex;
    p->device = (IDirect3DDevice9 *)exdev;
    return true;
}

static void dxva2_uninit(struct lavc_ctx *s)
{
    struct priv *p = s->hwdec_priv;
    if (!p)
        return;

    av_freep(&s->avctx->hwaccel_context);
    talloc_free(p->decoder_pool);

    if (p->decoder_service)
        IDirectXVideoDecoderService_Release(p->decoder_service);

    if (p->device_manager && p->device_handle != INVALID_HANDLE_VALUE)
        IDirect3DDeviceManager9_CloseDeviceHandle(p->device_manager, p->device_handle);

    if (p->device_manager)
        IDirect3DDeviceManager9_Release(p->device_manager);

    destroy_device(s);

    TA_FREEP(&s->hwdec_priv);
}

static int dxva2_init(struct lavc_ctx *s)
{
    HRESULT hr;
    struct priv *p = talloc_zero(NULL, struct priv);
    if (!p)
        return -1;

    s->hwdec_priv = p;
    p->device_handle = INVALID_HANDLE_VALUE;
    p->log           = mp_log_new(s, s->log, "dxva2");

    if (s->hwdec->type == HWDEC_DXVA2_COPY) {
        mp_check_gpu_memcpy(p->log, NULL);
        p->sw_pool = talloc_steal(p, mp_image_pool_new(17));
    }

    p->device = hwdec_devices_load(s->hwdec_devs, s->hwdec->type);
    if (p->device) {
        IDirect3D9_AddRef(p->device);
        MP_VERBOSE(p, "Using VO-supplied device %p.\n", p->device);
    } else if (s->hwdec->type == HWDEC_DXVA2) {
        MP_ERR(p, "No Direct3D device provided for native dxva2 decoding\n");
        goto fail;
    } else {
        if (!create_device(s))
            goto fail;
    }

    d3d_load_dlls();
    if (!dxva2_dll) {
        MP_ERR(p, "Failed to load DXVA2 library\n");
        goto fail;
    }

    HRESULT (WINAPI *CreateDeviceManager9)(UINT *, IDirect3DDeviceManager9 **) =
        (void *)GetProcAddress(dxva2_dll, "DXVA2CreateDirect3DDeviceManager9");
    if (!CreateDeviceManager9) {
        MP_ERR(p, "Failed to locate DXVA2CreateDirect3DDeviceManager9\n");
        goto fail;
    }

    unsigned reset_token = 0;
    hr = CreateDeviceManager9(&reset_token, &p->device_manager);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to create Direct3D device manager: %s\n",
               mp_HRESULT_to_str(hr));
        goto fail;
    }

    hr = IDirect3DDeviceManager9_ResetDevice(p->device_manager,
                                             p->device, reset_token);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to bind Direct3D device to device manager: %s\n",
               mp_HRESULT_to_str(hr));
        goto fail;
    }

    hr = IDirect3DDeviceManager9_OpenDeviceHandle(p->device_manager,
                                                  &p->device_handle);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to open device handle: %s\n",
               mp_HRESULT_to_str(hr));
        goto fail;
    }

    hr = IDirect3DDeviceManager9_GetVideoService(
        p->device_manager, p->device_handle, &IID_IDirectXVideoDecoderService,
        (void **)&p->decoder_service);
    if (FAILED(hr)) {
        MP_ERR(p, "Failed to create IDirectXVideoDecoderService: %s\n",
               mp_HRESULT_to_str(hr));
        goto fail;
    }

    s->avctx->hwaccel_context = av_mallocz(sizeof(struct dxva_context));
    if (!s->avctx->hwaccel_context)
        goto fail;

    return 0;
fail:
    dxva2_uninit(s);
    return -1;
}

static int dxva2_probe(struct lavc_ctx *ctx, struct vd_lavc_hwdec *hwdec,
                       const char *codec)
{
    // dxva2-copy can do without external context; dxva2 requires it.
    if (hwdec->type == HWDEC_DXVA2) {
        if (!hwdec_devices_load(ctx->hwdec_devs, HWDEC_DXVA2))
            return HWDEC_ERR_NO_CTX;
    } else {
        hwdec_devices_load(ctx->hwdec_devs, HWDEC_DXVA2_COPY);
    }
    return d3d_probe_codec(codec);
}

const struct vd_lavc_hwdec mp_vd_lavc_dxva2 = {
    .type           = HWDEC_DXVA2,
    .image_format   = IMGFMT_DXVA2,
    .probe          = dxva2_probe,
    .init           = dxva2_init,
    .uninit         = dxva2_uninit,
    .init_decoder   = dxva2_init_decoder,
    .allocate_image = dxva2_allocate_image,
};

const struct vd_lavc_hwdec mp_vd_lavc_dxva2_copy = {
    .type           = HWDEC_DXVA2_COPY,
    .copying        = true,
    .image_format   = IMGFMT_DXVA2,
    .probe          = dxva2_probe,
    .init           = dxva2_init,
    .uninit         = dxva2_uninit,
    .init_decoder   = dxva2_init_decoder,
    .allocate_image = dxva2_allocate_image,
    .process_image  = dxva2_retrieve_image,
    .delay_queue    = HWDEC_DELAY_QUEUE_COUNT,
};
예제 #14
0
void DXVA2Decoder::DestroyDecoder(void)
{
    if (m_context.decoder)
        IDirectXVideoDecoder_Release(m_context.decoder);
    m_context.decoder = nullptr;
}