예제 #1
0
cl_int2 PointSmoother::SearchLinearDirection(cl_float4* pointCloud, const cl_int2& pixel, cl_float4& normal)
{
    // direc.x, y <= MG
    static const cl_int2 direc[] = {{2,0}, {2,2}, {0,2}, {-2,2}};
    const int szdir = 4;
    const cl_float4& herept = pointCloud[PIXIDX(pixel)];
    const float distUppLimit = clDot(normal, herept)*0.002f;
    float flatness, minDist = distUppLimit;
    int minIndex = -1;

    // search flattest direction
    for(int i=0; i<szdir; i++)
    {
        const cl_float4& leftpt = pointCloud[IMGIDX(pixel.y-direc[i].y, pixel.x-direc[i].x)];
        const cl_float4& righpt = pointCloud[IMGIDX(pixel.y+direc[i].y, pixel.x+direc[i].x)];
        if(clIsNull(leftpt) || clIsNull(righpt))
            continue;

        flatness = fabs(clDot(normal, (leftpt - righpt)));
        if(flatness < minDist)
        {
            minDist = flatness;
            minIndex = i;
        }
    }

    if(minIndex < 0)
        return (cl_int2) {
        0,0
    };
    else
        return direc[minIndex];
}
예제 #2
0
void PointSmoother::SmoothePointCloud(cl_float4* pointCloud, cl_float4* normalCloud)
{
    static cl_float4* pointBuffer = new cl_float4[IMAGE_WIDTH*IMAGE_HEIGHT];

    for(int y=0+MG; y<IMAGE_HEIGHT-MG; y++)
        for(int x=0+MG; x<IMAGE_WIDTH-MG; x++)
            pointBuffer[IMGIDX(y,x)] = SmoothePoint(pointCloud, (cl_int2) {
            x, y
        }, normalCloud[IMGIDX(y,x)]);

    memcpy(pointCloud, pointBuffer, IMAGE_WIDTH*IMAGE_HEIGHT*sizeof(cl_float4));
}
예제 #3
0
cl_float4 PointSmoother::SmoothePointByMeanDepth(cl_float4* pointCloud, const cl_int2& pixel, const cl_int2& linearDir)
{
    const cl_float4& herept = pointCloud[PIXIDX(pixel)];
    const cl_float4& righpt = pointCloud[IMGIDX(pixel.y+linearDir.y, pixel.x+linearDir.x)];
    const cl_float4& leftpt = pointCloud[IMGIDX(pixel.y-linearDir.y, pixel.x-linearDir.x)];

    float meanDepth = (DEPTH(herept) + DEPTH(leftpt) + DEPTH(righpt)) / 3.f;
    cl_float4 smoothedpt = herept / DEPTH(herept) * meanDepth;

    // Test:: normal distances of herept righpt leftpt smoothedpt

    return smoothedpt;
}
예제 #4
0
void MainWindow::CheckPixel(QPoint pixel)
{
    int viewOption = GetViewOptions();
    QImage depthGrayMarked;
    if(viewOption & ViewOpt::Segment)
        depthGrayMarked = DrawUtils::GetColorMap().copy();
    else
        ImageConverter::ConvertToGrayImage(depthImg, depthGrayMarked);
    QImage colorImgMarked = sharedData.ConstColorImage().copy();
    pcworker->MarkNeighborsOnImage(colorImgMarked, pixel);
    pcworker->MarkNeighborsOnImage(depthGrayMarked, pixel);

    pcworker->DrawOnlyNeighbors(sharedData, pixel);
    DrawUtils::MarkPoint3D(&sharedData, pixel);
    gvm::AddCartesianAxes();
    gvm::ShowAddedVertices();

    depthScene->addPixmap(QPixmap::fromImage(depthGrayMarked));
    colorScene->addPixmap(QPixmap::fromImage(colorImgMarked));

    const int ptidx = IMGIDX(pixel.y(),pixel.x());
    const cl_int* segmap = sharedData.ConstObjectMap();
    QRgb color = DrawUtils::colorMap.pixel(pixel);
    qDebug() << "picked pixel" << pixel << sharedData.ConstPointCloud()[ptidx]
                << "descriptor" << sharedData.ConstDescriptors()[ptidx]
                   << "color" << qRed(color) << qGreen(color) << qBlue(color)
                      << "object" << segmap[ptidx];
}
예제 #5
0
void PlaneExtractor::ExtractPlanes(cl_float4* normalCloud)
{
    int x,y,n;
    int countPixel=0;
    int planeID = 0;//initial planeID

    smalls_num=0;
    for(n=0;n<IMAGE_WIDTH*IMAGE_HEIGHT;n++)
    {
        planemap[n]=-1;
        normalCloud[n] = clNormalize(normalCloud[n]);
    }

    for(y=0; y<IMAGE_HEIGHT; y++)
    {
       for(x=0; x<IMAGE_WIDTH; x++)
       {
            if(planemap[IMGIDX(y,x)]==-1)
            {
                countPixel = 0;
                CompareNormal(x, y, normalCloud, planeID, &countPixel);
                if(countPixel < 30){
                    smalls[smalls_num]=planeID;

                }
                planeID++;
            }
        }
    }
    for(y=0; y<IMAGE_HEIGHT; y++)
    {
        for(x=0; x<IMAGE_WIDTH; x++)
        {
            for(n=0; n<smalls_num; n++)
            {
                if(planemap[IMGIDX(y,x)]==smalls[n])
                {
                    planemap[IMGIDX(y,x)]=NotPlane;
                }
            }
        }
    }
    qDebug() << "planeID is" <<planeID;

    planeNum = planeID;
}
예제 #6
0
void PclDescriptors::ComputeObjectDescriptors(SharedData* shdDat, const float descriptorRadius)
{
    qDebug() << "---------- PCL Object Descriptors ----------";
    const cl_uchar* nullityMap = shdDat->ConstNullityMap();
    const int indicSizeUpto = 1000;
    int pxitv = 1;

    do {
        pxitv++;
        indicesptr->clear();
        for(int y=0; y<IMAGE_HEIGHT; y+=pxitv)
            for(int x=0; x<IMAGE_WIDTH; x+=pxitv)
                if(nullityMap[IMGIDX(y,x)] == NullID::NoneNull)
                    indicesptr->push_back(IMGIDX(y,x));
        qDebug() << "object indices size" << indicesptr->size() << indicesptr->at(0) << pxitv;
    } while (indicesptr->size() > indicSizeUpto);

    ComputeIndexedDescriptors(shdDat, false, descriptorRadius, indicesptr);
}
예제 #7
0
void PclDescriptors::ComputeTrackingDescriptors(SharedData* shdDat, const std::vector<TrackPoint>* trackPoints, const float descriptorRadius)
{
    qDebug() << "---------- PCL Tracking Descriptors ----------";
    indicesptr->clear();
    for(size_t i=0; i<trackPoints->size(); i++)
    {
        if(trackPoints->at(i).frameIndex == g_frameIdx)
        {
            int idx = IMGIDX(trackPoints->at(i).pixel.y, trackPoints->at(i).pixel.x);
            indicesptr->push_back(idx);
        }
    }
    ComputeIndexedDescriptors(shdDat, false, descriptorRadius, indicesptr);
}
예제 #8
0
void PlaneExtractor::CompareNormal(int x, int y, cl_float4* normalCloud, int planeID, int* countPixel){

    //float Threshold = pointCloud[IMGIDX(y,x)].x;
    static const cl_int2 direction[] = {{-1,0},{1,0},{0,1},{0,-1}};//left, right, up, dwon
    if(planemap[IMGIDX(y,x)]==-1)
    {
        if(isnanf(normalCloud[y*IMAGE_WIDTH+x].x) || isnanf(normalCloud[y*IMAGE_WIDTH+x].y))
        {
            planemap[IMGIDX(y,x)]=NotPlane;
        }
        else{
            *countPixel = *countPixel + 1;
            planemap[IMGIDX(y,x)]=planeID;

            bool move[4] = {1,1,1,1};
            bool move_twice[4] = {1,1,1,1};

            if(x==0) move[0]=0;
            else if(x==1) move_twice[0]=0;

            if(x==IMAGE_WIDTH-1) move[1]=0;
            else if(x==IMAGE_WIDTH-2) move_twice[1]=0;

            if(y==IMAGE_HEIGHT-1) move[2]=0;
            else if(y==IMAGE_HEIGHT-2) move_twice[2]=0;

            if(y==0) move[3]=0;
            else if(y==1) move_twice[3]=0;

            for(int i=0; i<4; i++){
                int x_move1 = x+direction[i].x;
                int y_move1 = y+direction[i].y;
                int x_move2 = x+direction[i].x*2;
                int y_move2 = y+direction[i].y*2;

                if(move[i] && clDot(normalCloud[IMGIDX(y,x)],normalCloud[IMGIDX(y_move1,x_move1)])>Threshold)
                {
                    CompareNormal(x_move1, y_move1, normalCloud, planeID, countPixel);
                }
                else if(move_twice[i] && clDot(normalCloud[IMGIDX(y,x)],normalCloud[IMGIDX(y_move2,x_move2)])>Threshold)
                {
                    CompareNormal(x_move1, y_move1, normalCloud, planeID, countPixel);
                    CompareNormal(x_move2, y_move2, normalCloud, planeID, countPixel);
                }
            }
        }
    }
}