static void JoystickDeviceWasAddedCallback(void *ctx, IOReturn res, void *sender, IOHIDDeviceRef ioHIDDeviceObject) { recDevice *device; if (res != kIOReturnSuccess) { return; } if (JoystickAlreadyKnown(ioHIDDeviceObject)) { return; /* IOKit sent us a duplicate. */ } device = (recDevice *) SDL_calloc(1, sizeof(recDevice)); if (!device) { SDL_OutOfMemory(); return; } if (!GetDeviceInfo(ioHIDDeviceObject, device)) { SDL_free(device); return; /* not a device we care about, probably. */ } /* Get notified when this device is disconnected. */ IOHIDDeviceRegisterRemovalCallback(ioHIDDeviceObject, JoystickDeviceWasRemovedCallback, device); IOHIDDeviceScheduleWithRunLoop(ioHIDDeviceObject, CFRunLoopGetCurrent(), SDL_JOYSTICK_RUNLOOP_MODE); /* Allocate an instance ID for this device */ device->instance_id = ++s_joystick_instance_id; /* We have to do some storage of the io_service_t for SDL_HapticOpenFromJoystick */ if (IOHIDDeviceGetService != NULL) { /* weak reference: available in 10.6 and later. */ const io_service_t ioservice = IOHIDDeviceGetService(ioHIDDeviceObject); if ((ioservice) && (FFIsForceFeedback(ioservice) == FF_OK)) { device->ffservice = ioservice; #if SDL_HAPTIC_IOKIT MacHaptic_MaybeAddDevice(ioservice); #endif } } device->send_open_event = 1; s_bDeviceAdded = SDL_TRUE; /* Add device to the end of the list */ if ( !gpDeviceList ) { gpDeviceList = device; } else { recDevice *curdevice; curdevice = gpDeviceList; while ( curdevice->pNext ) { curdevice = curdevice->pNext; } curdevice->pNext = device; } }
bool isNotPointingDevice(IOHIDDeviceRef devRef) { // List of the URI substrings for which the corresponding devices will be ignored io_name_t ignored[] = { "Keyboard", "AppleUSBTCButtons", "BNBTrackpadDevice", "AppleMikeyHIDDriver", "AppleUSBMultitouchDriver" }; io_name_t className; IOObjectGetClass(IOHIDDeviceGetService(devRef), className); const int n = sizeof(ignored) / sizeof(ignored[0]); for (int i = 0; i < n; i++) if (strstr(className, ignored[i]) != NULL) return true; return false; }
void JoypadOSX::_device_added(IOReturn p_res, IOHIDDeviceRef p_device) { if (p_res != kIOReturnSuccess || have_device(p_device)) { return; } joypad new_joypad; if (is_joypad(p_device)) { configure_joypad(p_device, &new_joypad); #if MAC_OS_X_VERSION_MIN_REQUIRED < 1060 if (IOHIDDeviceGetService != NULL) { #endif const io_service_t ioservice = IOHIDDeviceGetService(p_device); if ((ioservice) && (FFIsForceFeedback(ioservice) == FF_OK) && new_joypad.config_force_feedback(ioservice)) { new_joypad.ffservice = ioservice; } #if MAC_OS_X_VERSION_MIN_REQUIRED < 1060 } #endif device_list.push_back(new_joypad); } IOHIDDeviceRegisterRemovalCallback(p_device, joypad_removed_callback, (void *)(intptr_t)new_joypad.id); IOHIDDeviceScheduleWithRunLoop(p_device, CFRunLoopGetCurrent(), GODOT_JOY_LOOP_RUN_MODE); }
static void JoystickDeviceWasAddedCallback(void *ctx, IOReturn res, void *sender, IOHIDDeviceRef ioHIDDeviceObject) { recDevice *device; int device_index = 0; if (res != kIOReturnSuccess) { return; } if (JoystickAlreadyKnown(ioHIDDeviceObject)) { return; /* IOKit sent us a duplicate. */ } device = (recDevice *) SDL_calloc(1, sizeof(recDevice)); if (!device) { SDL_OutOfMemory(); return; } if (!GetDeviceInfo(ioHIDDeviceObject, device)) { SDL_free(device); return; /* not a device we care about, probably. */ } /* Get notified when this device is disconnected. */ IOHIDDeviceRegisterRemovalCallback(ioHIDDeviceObject, JoystickDeviceWasRemovedCallback, device); IOHIDDeviceScheduleWithRunLoop(ioHIDDeviceObject, CFRunLoopGetCurrent(), SDL_JOYSTICK_RUNLOOP_MODE); /* Allocate an instance ID for this device */ device->instance_id = ++s_joystick_instance_id; /* We have to do some storage of the io_service_t for SDL_HapticOpenFromJoystick */ #if MAC_OS_X_VERSION_MIN_REQUIRED < 1060 if (IOHIDDeviceGetService != NULL) { /* weak reference: available in 10.6 and later. */ #endif const io_service_t ioservice = IOHIDDeviceGetService(ioHIDDeviceObject); #if SDL_HAPTIC_IOKIT if ((ioservice) && (FFIsForceFeedback(ioservice) == FF_OK)) { device->ffservice = ioservice; MacHaptic_MaybeAddDevice(ioservice); } #endif #if MAC_OS_X_VERSION_MIN_REQUIRED < 1060 } #endif /* Add device to the end of the list */ if ( !gpDeviceList ) { gpDeviceList = device; } else { recDevice *curdevice; curdevice = gpDeviceList; while ( curdevice->pNext ) { ++device_index; curdevice = curdevice->pNext; } curdevice->pNext = device; ++device_index; /* bump by one since we counted by pNext. */ } /* !!! FIXME: why isn't there an SDL_PrivateJoyDeviceAdded()? */ #if !SDL_EVENTS_DISABLED { SDL_Event event; event.type = SDL_JOYDEVICEADDED; if (SDL_GetEventState(event.type) == SDL_ENABLE) { event.jdevice.which = device_index; if ((SDL_EventOK == NULL) || (*SDL_EventOK) (SDL_EventOKParam, &event)) { SDL_PushEvent(&event); } } } #endif /* !SDL_EVENTS_DISABLED */ }
static void JoystickDeviceWasAddedCallback(void *ctx, IOReturn res, void *sender, IOHIDDeviceRef ioHIDDeviceObject) { recDevice *device; int device_index = 0; io_service_t ioservice; if (res != kIOReturnSuccess) { return; } if (JoystickAlreadyKnown(ioHIDDeviceObject)) { return; /* IOKit sent us a duplicate. */ } device = (recDevice *) SDL_calloc(1, sizeof(recDevice)); if (!device) { SDL_OutOfMemory(); return; } if (!GetDeviceInfo(ioHIDDeviceObject, device)) { SDL_free(device); return; /* not a device we care about, probably. */ } if (SDL_IsGameControllerNameAndGUID(device->product, device->guid) && SDL_ShouldIgnoreGameController(device->product, device->guid)) { SDL_free(device); return; } /* Get notified when this device is disconnected. */ IOHIDDeviceRegisterRemovalCallback(ioHIDDeviceObject, JoystickDeviceWasRemovedCallback, device); IOHIDDeviceScheduleWithRunLoop(ioHIDDeviceObject, CFRunLoopGetCurrent(), SDL_JOYSTICK_RUNLOOP_MODE); /* Allocate an instance ID for this device */ device->instance_id = ++s_joystick_instance_id; /* We have to do some storage of the io_service_t for SDL_HapticOpenFromJoystick */ ioservice = IOHIDDeviceGetService(ioHIDDeviceObject); #if SDL_HAPTIC_IOKIT if ((ioservice) && (FFIsForceFeedback(ioservice) == FF_OK)) { device->ffservice = ioservice; MacHaptic_MaybeAddDevice(ioservice); } #endif /* Add device to the end of the list */ if ( !gpDeviceList ) { gpDeviceList = device; } else { recDevice *curdevice; curdevice = gpDeviceList; while ( curdevice->pNext ) { ++device_index; curdevice = curdevice->pNext; } curdevice->pNext = device; ++device_index; /* bump by one since we counted by pNext. */ } SDL_PrivateJoystickAdded(device_index); }