static HRESULT WINAPI IDirect3DVertexBuffer8Impl_SetPrivateData(LPDIRECT3DVERTEXBUFFER8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) { IDirect3DVertexBuffer8Impl *This = (IDirect3DVertexBuffer8Impl *)iface; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", iface, debugstr_guid(refguid), pData, SizeOfData, Flags); wined3d_mutex_lock(); hr = IWineD3DBuffer_SetPrivateData(This->wineD3DVertexBuffer, refguid, pData, SizeOfData, Flags); wined3d_mutex_unlock(); return hr; }
static HRESULT WINAPI d3d9_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer9 *iface, REFGUID guid, const void *data, DWORD data_size, DWORD flags) { HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", iface, debugstr_guid(guid), data, data_size, flags); wined3d_mutex_lock(); hr = IWineD3DBuffer_SetPrivateData(((IDirect3DVertexBuffer9Impl *)iface)->wineD3DVertexBuffer, guid, data, data_size, flags); wined3d_mutex_unlock(); return hr; }