예제 #1
0
static HRESULT WINAPI IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface) {
    IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
    HRESULT hr;
    TRACE("(%p) Relay\n", This);

    EnterCriticalSection(&d3d9_cs);
    hr = IWineD3DStateBlock_Apply(This->wineD3DStateBlock);
    LeaveCriticalSection(&d3d9_cs);
    return hr;
}
예제 #2
0
static HRESULT WINAPI IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface) {
    IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface;
    HRESULT hr;

    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    hr = IWineD3DStateBlock_Apply(This->wineD3DStateBlock);
    wined3d_mutex_unlock();

    return hr;
}
예제 #3
0
static HRESULT WINAPI IDirect3DStateBlock8Impl_Apply(IDirect3DStateBlock8 *iface) {
    IDirect3DStateBlock8Impl *This = (IDirect3DStateBlock8Impl *)iface;
    TRACE("(%p) Relay\n", This); 
    return IWineD3DStateBlock_Apply(This->wineD3DStateBlock);
}