예제 #1
0
파일: adapter.c 프로젝트: ZoloZiak/reactos
static HRESULT STDMETHODCALLTYPE dxgi_adapter_GetDesc1(IWineDXGIAdapter *iface, DXGI_ADAPTER_DESC1 *desc)
{
    struct dxgi_adapter *adapter = impl_from_IWineDXGIAdapter(iface);
    struct wined3d_adapter_identifier adapter_id;
    char description[128];
    struct wined3d *wined3d;
    HRESULT hr;

    TRACE("iface %p, desc %p.\n", iface, desc);

    if (!desc)
        return E_INVALIDARG;

    wined3d = IWineDXGIFactory_get_wined3d(adapter->parent);
    adapter_id.driver_size = 0;
    adapter_id.description = description;
    adapter_id.description_size = sizeof(description);
    adapter_id.device_name_size = 0;

    EnterCriticalSection(&dxgi_cs);
    hr = wined3d_get_adapter_identifier(wined3d, adapter->ordinal, 0, &adapter_id);
    wined3d_decref(wined3d);
    LeaveCriticalSection(&dxgi_cs);

    if (FAILED(hr))
        return hr;

    if (!MultiByteToWideChar(CP_ACP, 0, description, -1, desc->Description, 128))
    {
        DWORD err = GetLastError();
        ERR("Failed to translate description %s (%#x).\n", debugstr_a(description), err);
        hr = E_FAIL;
    }

    desc->VendorId = adapter_id.vendor_id;
    desc->DeviceId = adapter_id.device_id;
    desc->SubSysId = adapter_id.subsystem_id;
    desc->Revision = adapter_id.revision;
    desc->DedicatedVideoMemory = adapter_id.video_memory;
    desc->DedicatedSystemMemory = 0; /* FIXME */
    desc->SharedSystemMemory = 0; /* FIXME */
    memcpy(&desc->AdapterLuid, &adapter_id.adapter_luid, sizeof(desc->AdapterLuid));
    desc->Flags = 0;

    return hr;
}
예제 #2
0
파일: device.c 프로젝트: PatroxGaurab/wine
HRESULT dxgi_device_init(struct dxgi_device *device, struct dxgi_device_layer *layer,
        IDXGIFactory *factory, IDXGIAdapter *adapter)
{
    struct wined3d_device_parent *wined3d_device_parent;
    IWineDXGIDeviceParent *dxgi_device_parent;
    IWineDXGIAdapter *wine_adapter;
    UINT adapter_ordinal;
    struct wined3d *wined3d;
    void *layer_base;
    HRESULT hr;
    WINED3DCAPS caps;

    device->IWineDXGIDevice_iface.lpVtbl = &dxgi_device_vtbl;
    device->refcount = 1;

    layer_base = device + 1;

    hr = layer->create(layer->id, &layer_base, 0,
            device, &IID_IUnknown, (void **)&device->child_layer);
    if (FAILED(hr))
    {
        WARN("Failed to create device, returning %#x.\n", hr);
        goto fail;
    }

    hr = IDXGIFactory_QueryInterface(factory, &IID_IWineDXGIFactory, (void **)&device->factory);
    if (FAILED(hr))
    {
        WARN("This is not the factory we're looking for, returning %#x.\n", hr);
        goto fail;
    }
    wined3d = IWineDXGIFactory_get_wined3d(device->factory);

    hr = IDXGIAdapter_QueryInterface(adapter, &IID_IWineDXGIAdapter, (void **)&wine_adapter);
    if (FAILED(hr))
    {
        WARN("This is not the adapter we're looking for, returning %#x.\n", hr);
        EnterCriticalSection(&dxgi_cs);
        wined3d_decref(wined3d);
        LeaveCriticalSection(&dxgi_cs);
        goto fail;
    }
    adapter_ordinal = IWineDXGIAdapter_get_ordinal(wine_adapter);
    IWineDXGIAdapter_Release(wine_adapter);

    hr = IWineDXGIDevice_QueryInterface(&device->IWineDXGIDevice_iface, &IID_IWineDXGIDeviceParent,
            (void **)&dxgi_device_parent);
    if (FAILED(hr))
    {
        ERR("DXGI device should implement IWineD3DDeviceParent.\n");
        goto fail;
    }

    wined3d_device_parent = IWineDXGIDeviceParent_get_wined3d_device_parent(dxgi_device_parent);

    FIXME("Ignoring adapter type.\n");

    hr = wined3d_get_device_caps(wined3d, adapter_ordinal, WINED3D_DEVICE_TYPE_HAL, &caps);
    if (FAILED(hr) || caps.VertexShaderVersion < 4 || caps.PixelShaderVersion < 4)
    {
        WARN("Direct3D 10 is not supported on this GPU with the current shader backend.\n");
        if (SUCCEEDED(hr))
            hr = E_FAIL;
        goto fail;
    }

    EnterCriticalSection(&dxgi_cs);
    hr = wined3d_device_create(wined3d, adapter_ordinal, WINED3D_DEVICE_TYPE_HAL, NULL, 0, 4,
            wined3d_device_parent, &device->wined3d_device);
    IWineDXGIDeviceParent_Release(dxgi_device_parent);
    wined3d_decref(wined3d);
    LeaveCriticalSection(&dxgi_cs);
    if (FAILED(hr))
    {
        WARN("Failed to create a wined3d device, returning %#x.\n", hr);
        goto fail;
    }

    return S_OK;

fail:
    if (device->wined3d_device)
    {
        EnterCriticalSection(&dxgi_cs);
        wined3d_device_decref(device->wined3d_device);
        LeaveCriticalSection(&dxgi_cs);
    }
    if (device->factory) IWineDXGIFactory_Release(device->factory);
    if (device->child_layer) IUnknown_Release(device->child_layer);
    return hr;
}
예제 #3
0
파일: output.c 프로젝트: jmalak/reactos
static HRESULT STDMETHODCALLTYPE dxgi_output_GetDisplayModeList(IDXGIOutput *iface,
        DXGI_FORMAT format, UINT flags, UINT *mode_count, DXGI_MODE_DESC *desc)
{
    struct dxgi_output *This = impl_from_IDXGIOutput(iface);
    enum wined3d_format_id wined3d_format;
    struct wined3d *wined3d;
    UINT i;
    UINT max_count;

    FIXME("iface %p, format %s, flags %#x, mode_count %p, desc %p partial stub!\n",
            iface, debug_dxgi_format(format), flags, mode_count, desc);

    if (!mode_count)
    {
        return S_OK;
    }

    if (format == DXGI_FORMAT_UNKNOWN)
    {
        *mode_count = 0;
        return S_OK;
    }

    wined3d = IWineDXGIFactory_get_wined3d(This->adapter->parent);
    wined3d_format = wined3dformat_from_dxgi_format(format);

    EnterCriticalSection(&dxgi_cs);
    max_count = wined3d_get_adapter_mode_count(wined3d, This->adapter->ordinal,
            wined3d_format, WINED3D_SCANLINE_ORDERING_UNKNOWN);

    if (!desc)
    {
        wined3d_decref(wined3d);
        LeaveCriticalSection(&dxgi_cs);
        *mode_count = max_count;
        return S_OK;
    }

    *mode_count = min(*mode_count,max_count);

    for (i = 0; i < *mode_count; ++i)
    {
        struct wined3d_display_mode mode;
        HRESULT hr;

        hr = wined3d_enum_adapter_modes(wined3d, This->adapter->ordinal, wined3d_format,
                WINED3D_SCANLINE_ORDERING_UNKNOWN, i, &mode);
        if (FAILED(hr))
        {
            WARN("EnumAdapterModes failed, hr %#x.\n", hr);
            wined3d_decref(wined3d);
            LeaveCriticalSection(&dxgi_cs);
            return hr;
        }

        desc[i].Width = mode.width;
        desc[i].Height = mode.height;
        desc[i].RefreshRate.Numerator = mode.refresh_rate;
        desc[i].RefreshRate.Denominator = 1;
        desc[i].Format = format;
        desc[i].ScanlineOrdering = mode.scanline_ordering;
        desc[i].Scaling = DXGI_MODE_SCALING_UNSPECIFIED; /* FIXME */
    }
    wined3d_decref(wined3d);
    LeaveCriticalSection(&dxgi_cs);

    return S_OK;
}