/*************************************************** NAME : UpdateAlpha DESCRIPTION : Updates all the pointers for an alpha node based on the binary image indices INPUTS : 1) A pointer to the binary image alpha node buffer 2) The index of the actual alpha node in the array RETURNS : Nothing useful SIDE EFFECTS : Alpha node updated NOTES : None ***************************************************/ static void UpdateAlpha( void *theEnv, EXEC_STATUS, void *buf, long obji) { BSAVE_OBJECT_ALPHA_NODE *bap; OBJECT_ALPHA_NODE *ap; bap = (BSAVE_OBJECT_ALPHA_NODE *) buf; ap = (OBJECT_ALPHA_NODE *) &ObjectReteBinaryData(theEnv,execStatus)->AlphaArray[obji]; UpdatePatternNodeHeader(theEnv,execStatus,&ap->header,&bap->header); ap->matchTimeTag = 0L; ap->classbmp = BitMapPointer(bap->classbmp); if (bap->slotbmp != -1L) { ap->slotbmp = BitMapPointer(bap->slotbmp); IncrementBitMapCount(ap->slotbmp); } else ap->slotbmp = NULL; IncrementBitMapCount(ap->classbmp); ap->patternNode = ObjectPatternPointer(bap->patternNode); ap->nxtInGroup = ObjectAlphaPointer(bap->nxtInGroup); ap->nxtTerminal = ObjectAlphaPointer(bap->nxtTerminal); ap->bsaveID = 0L; }
/*************************************************** NAME : UpdateDefclassesScope DESCRIPTION : This function updates the scope bitmaps for existing classes when a new module is defined INPUTS : None RETURNS : Nothing SIDE EFFECTS : Class scope bitmaps are updated NOTES : None ***************************************************/ static void UpdateDefclassesScope( void *theEnv) { register unsigned i; DEFCLASS *theDefclass; int newModuleID,count; char *newScopeMap; unsigned newScopeMapSize; char *className; struct defmodule *matchModule; newModuleID = (int) ((struct defmodule *) EnvGetCurrentModule(theEnv))->bsaveID; newScopeMapSize = (sizeof(char) * ((GetNumberOfDefmodules(theEnv) / BITS_PER_BYTE) + 1)); newScopeMap = (char *) gm2(theEnv,newScopeMapSize); for (i = 0 ; i < CLASS_TABLE_HASH_SIZE ; i++) for (theDefclass = DefclassData(theEnv)->ClassTable[i] ; theDefclass != NULL ; theDefclass = theDefclass->nxtHash) { matchModule = theDefclass->header.whichModule->theModule; className = ValueToString(theDefclass->header.name); ClearBitString((void *) newScopeMap,newScopeMapSize); GenCopyMemory(char,theDefclass->scopeMap->size, newScopeMap,ValueToBitMap(theDefclass->scopeMap)); DecrementBitMapCount(theEnv,theDefclass->scopeMap); if (theDefclass->system) SetBitMap(newScopeMap,newModuleID); else if (FindImportedConstruct(theEnv,(char*)"defclass",matchModule, className,&count,TRUE,NULL) != NULL) SetBitMap(newScopeMap,newModuleID); theDefclass->scopeMap = (BITMAP_HN *) EnvAddBitMap(theEnv,(void *) newScopeMap,newScopeMapSize); IncrementBitMapCount(theDefclass->scopeMap); } rm(theEnv,(void *) newScopeMap,newScopeMapSize); }
globle void *CreateDeftemplateScopeMap( void *theEnv, struct deftemplate *theDeftemplate) { unsigned scopeMapSize; char *scopeMap; char *templateName; struct defmodule *matchModule, *theModule; int moduleID,count; void *theBitMap; templateName = ValueToString(theDeftemplate->header.name); matchModule = theDeftemplate->header.whichModule->theModule; scopeMapSize = (sizeof(char) * ((GetNumberOfDefmodules(theEnv) / BITS_PER_BYTE) + 1)); scopeMap = (char *) gm2(theEnv,scopeMapSize); ClearBitString((void *) scopeMap,scopeMapSize); SaveCurrentModule(theEnv); for (theModule = (struct defmodule *) EnvGetNextDefmodule(theEnv,NULL) ; theModule != NULL ; theModule = (struct defmodule *) EnvGetNextDefmodule(theEnv,(void *) theModule)) { EnvSetCurrentModule(theEnv,(void *) theModule); moduleID = (int) theModule->bsaveID; if (FindImportedConstruct(theEnv,"deftemplate",matchModule, templateName,&count,TRUE,NULL) != NULL) SetBitMap(scopeMap,moduleID); } RestoreCurrentModule(theEnv); theBitMap = EnvAddBitMap(theEnv,scopeMap,scopeMapSize); IncrementBitMapCount(theBitMap); rm(theEnv,(void *) scopeMap,scopeMapSize); return(theBitMap); }
static void UpdateDefclass( void *buf, long obji) { BSAVE_DEFCLASS *bcls; DEFCLASS *cls; bcls = (BSAVE_DEFCLASS *) buf; cls = (DEFCLASS *) &defclassArray[obji]; UpdateConstructHeader(&bcls->header,&cls->header, (int) sizeof(DEFCLASS_MODULE),(void *) ModuleArray, (int) sizeof(DEFCLASS),(void *) defclassArray); cls->abstract = bcls->abstract; cls->reactive = bcls->reactive; cls->system = bcls->system; cls->id = bcls->id; ClassIDMap[cls->id] = cls; #if DEBUGGING_FUNCTIONS cls->traceInstances = WatchInstances; cls->traceSlots = WatchSlots; #endif cls->slotCount = bcls->slotCount; cls->instanceSlotCount = bcls->instanceSlotCount; cls->localInstanceSlotCount = bcls->localInstanceSlotCount; cls->maxSlotNameID = bcls->maxSlotNameID; cls->handlerCount = bcls->handlerCount; cls->directSuperclasses.classCount =bcls->directSuperclasses.classCount; cls->directSuperclasses.classArray = LinkPointer(bcls->directSuperclasses.classArray); cls->directSubclasses.classCount =bcls->directSubclasses.classCount; cls->directSubclasses.classArray = LinkPointer(bcls->directSubclasses.classArray); cls->allSuperclasses.classCount =bcls->allSuperclasses.classCount; cls->allSuperclasses.classArray = LinkPointer(bcls->allSuperclasses.classArray); cls->slots = SlotPointer(bcls->slots); cls->instanceTemplate = TemplateSlotPointer(bcls->instanceTemplate); cls->slotNameMap = OrderedSlotPointer(bcls->slotNameMap); cls->instanceList = NULL; cls->handlers = HandlerPointer(bcls->handlers); cls->handlerOrderMap = OrderedHandlerPointer(bcls->handlers); cls->installed = 1; cls->busy = 0; cls->instanceList = NULL; cls->instanceListBottom = NULL; #if DEFMODULE_CONSTRUCT cls->scopeMap = BitMapPointer(bcls->scopeMap); IncrementBitMapCount(cls->scopeMap); #else cls->scopeMap = NULL; #endif PutClassInTable(cls); }
globle void AtomInstall( int type, void *vPtr) { switch (type) { case SYMBOL: case STRING: #if DEFGLOBAL_CONSTRUCT case GBL_VARIABLE: #endif #if OBJECT_SYSTEM case INSTANCE_NAME: #endif IncrementSymbolCount(vPtr); break; case FLOAT: IncrementFloatCount(vPtr); break; case INTEGER: IncrementIntegerCount(vPtr); break; case MULTIFIELD: MultifieldInstall((struct multifield *) vPtr); break; #if FUZZY_DEFTEMPLATES /* fuzzy values have a name which is a symbol */ case FUZZY_VALUE: InstallFuzzyValue(vPtr); break; #endif case RVOID: break; default: if (PrimitivesArray[type] == NULL) break; if (PrimitivesArray[type]->bitMap) IncrementBitMapCount(vPtr); else if (PrimitivesArray[type]->incrementBusyCount) { (*PrimitivesArray[type]->incrementBusyCount)(vPtr); } break; } }
globle void AtomInstall( void *theEnv, int type, void *vPtr) { switch (type) { case SYMBOL: case STRING: #if DEFGLOBAL_CONSTRUCT case GBL_VARIABLE: #endif #if OBJECT_SYSTEM case INSTANCE_NAME: #endif IncrementSymbolCount(vPtr); break; case FLOAT: IncrementFloatCount(vPtr); break; case INTEGER: IncrementIntegerCount(vPtr); break; case EXTERNAL_ADDRESS: IncrementExternalAddressCount(vPtr); break; case MULTIFIELD: MultifieldInstall(theEnv,(struct multifield *) vPtr); break; case RVOID: break; default: if (EvaluationData(theEnv)->PrimitivesArray[type] == NULL) break; if (EvaluationData(theEnv)->PrimitivesArray[type]->bitMap) IncrementBitMapCount(vPtr); else if (EvaluationData(theEnv)->PrimitivesArray[type]->incrementBusyCount) { (*EvaluationData(theEnv)->PrimitivesArray[type]->incrementBusyCount)(theEnv,vPtr); } break; } }
/********************************************************* NAME : AddSystemClass DESCRIPTION : Performs all necessary allocations for adding a system class INPUTS : 1) The name-string of the system class 2) The address of the parent class (NULL if none) RETURNS : The address of the new system class SIDE EFFECTS : Allocations performed NOTES : Assumes system-class name is unique Also assumes SINGLE INHERITANCE for system classes to simplify precedence list determination Adds classes to has table but NOT to class list (this is responsibility of caller) *********************************************************/ static DEFCLASS *AddSystemClass( void *theEnv, char *name, DEFCLASS *parent) { DEFCLASS *sys; long i; char defaultScopeMap[1]; sys = NewClass(theEnv,(SYMBOL_HN *) EnvAddSymbol(theEnv,name)); sys->abstract = 1; #if DEFRULE_CONSTRUCT sys->reactive = 0; #endif IncrementSymbolCount(sys->header.name); sys->installed = 1; sys->system = 1; sys->hashTableIndex = HashClass(sys->header.name); AddClassLink(theEnv,&sys->allSuperclasses,sys,-1); if (parent != NULL) { AddClassLink(theEnv,&sys->directSuperclasses,parent,-1); AddClassLink(theEnv,&parent->directSubclasses,sys,-1); AddClassLink(theEnv,&sys->allSuperclasses,parent,-1); for (i = 1 ; i < parent->allSuperclasses.classCount ; i++) AddClassLink(theEnv,&sys->allSuperclasses,parent->allSuperclasses.classArray[i],-1); } sys->nxtHash = DefclassData(theEnv)->ClassTable[sys->hashTableIndex]; DefclassData(theEnv)->ClassTable[sys->hashTableIndex] = sys; /* ========================================= Add default scope maps for a system class There is only one module (MAIN) so far - which has an id of 0 ========================================= */ ClearBitString((void *) defaultScopeMap,(int) sizeof(char)); SetBitMap(defaultScopeMap,0); #if DEFMODULE_CONSTRUCT sys->scopeMap = (BITMAP_HN *) EnvAddBitMap(theEnv,(void *) defaultScopeMap,(int) sizeof(char)); IncrementBitMapCount(sys->scopeMap); #endif return(sys); }
/********************************************************* NAME : UpdateExpression DESCRIPTION : Given a bloaded expression buffer, this routine refreshes the pointers in the expression array INPUTS : 1) a bloaded expression buffer 2) the index of the expression to refresh RETURNS : Nothing useful SIDE EFFECTS : Expression updated NOTES : None *********************************************************/ static void UpdateExpression( Environment *theEnv, void *buf, unsigned long obji) { BSAVE_EXPRESSION *bexp; unsigned long theIndex; bexp = (BSAVE_EXPRESSION *) buf; ExpressionData(theEnv)->ExpressionArray[obji].type = bexp->type; switch(bexp->type) { case FCALL: ExpressionData(theEnv)->ExpressionArray[obji].value = BloadData(theEnv)->FunctionArray[bexp->value]; break; case GCALL: #if DEFGENERIC_CONSTRUCT ExpressionData(theEnv)->ExpressionArray[obji].value = GenericPointer(bexp->value); #else ExpressionData(theEnv)->ExpressionArray[obji].value = NULL; #endif break; case PCALL: #if DEFFUNCTION_CONSTRUCT ExpressionData(theEnv)->ExpressionArray[obji].value = DeffunctionPointer(bexp->value); #else ExpressionData(theEnv)->ExpressionArray[obji].value = NULL; #endif break; case DEFTEMPLATE_PTR: #if DEFTEMPLATE_CONSTRUCT ExpressionData(theEnv)->ExpressionArray[obji].value = DeftemplatePointer(bexp->value); #else ExpressionData(theEnv)->ExpressionArray[obji].value = NULL; #endif break; case DEFCLASS_PTR: #if OBJECT_SYSTEM ExpressionData(theEnv)->ExpressionArray[obji].value = DefclassPointer(bexp->value); #else ExpressionData(theEnv)->ExpressionArray[obji].value = NULL; #endif break; case DEFGLOBAL_PTR: #if DEFGLOBAL_CONSTRUCT ExpressionData(theEnv)->ExpressionArray[obji].value = DefglobalPointer(bexp->value); #else ExpressionData(theEnv)->ExpressionArray[obji].value = NULL; #endif break; case INTEGER_TYPE: ExpressionData(theEnv)->ExpressionArray[obji].value = SymbolData(theEnv)->IntegerArray[bexp->value]; IncrementIntegerCount(ExpressionData(theEnv)->ExpressionArray[obji].integerValue); break; case FLOAT_TYPE: ExpressionData(theEnv)->ExpressionArray[obji].value = SymbolData(theEnv)->FloatArray[bexp->value]; IncrementFloatCount(ExpressionData(theEnv)->ExpressionArray[obji].floatValue); break; case INSTANCE_NAME_TYPE: #if ! OBJECT_SYSTEM ExpressionData(theEnv)->ExpressionArray[obji].type = SYMBOL_TYPE; #endif case GBL_VARIABLE: case SYMBOL_TYPE: case STRING_TYPE: ExpressionData(theEnv)->ExpressionArray[obji].value = SymbolData(theEnv)->SymbolArray[bexp->value]; IncrementLexemeCount(ExpressionData(theEnv)->ExpressionArray[obji].lexemeValue); break; #if DEFTEMPLATE_CONSTRUCT case FACT_ADDRESS_TYPE: ExpressionData(theEnv)->ExpressionArray[obji].value = &FactData(theEnv)->DummyFact; RetainFact((Fact *) ExpressionData(theEnv)->ExpressionArray[obji].value); break; #endif #if OBJECT_SYSTEM case INSTANCE_ADDRESS_TYPE: ExpressionData(theEnv)->ExpressionArray[obji].value = &InstanceData(theEnv)->DummyInstance; RetainInstance((Instance *) ExpressionData(theEnv)->ExpressionArray[obji].value); break; #endif case EXTERNAL_ADDRESS_TYPE: ExpressionData(theEnv)->ExpressionArray[obji].value = NULL; break; case VOID_TYPE: break; default: if (EvaluationData(theEnv)->PrimitivesArray[bexp->type] == NULL) break; if (EvaluationData(theEnv)->PrimitivesArray[bexp->type]->bitMap) { ExpressionData(theEnv)->ExpressionArray[obji].value = SymbolData(theEnv)->BitMapArray[bexp->value]; IncrementBitMapCount((CLIPSBitMap *) ExpressionData(theEnv)->ExpressionArray[obji].value); } break; } theIndex = bexp->nextArg; if (theIndex == ULONG_MAX) { ExpressionData(theEnv)->ExpressionArray[obji].nextArg = NULL; } else { ExpressionData(theEnv)->ExpressionArray[obji].nextArg = (struct expr *) &ExpressionData(theEnv)->ExpressionArray[theIndex]; } theIndex = bexp->argList; if (theIndex == ULONG_MAX) { ExpressionData(theEnv)->ExpressionArray[obji].argList = NULL; } else { ExpressionData(theEnv)->ExpressionArray[obji].argList = (struct expr *) &ExpressionData(theEnv)->ExpressionArray[theIndex]; } }