//### Contains all methods which are neceassry before each VTK Render() call void mitk::VtkPropRenderer::PrepareRender() { if (this->GetMapperID() != m_CameraInitializedForMapperID) { Initialize2DvtkCamera(); // Set parallel projection etc. } GetCameraController()->AdjustCameraToPlane(); }
//### Contains all methods which are neceassry before each VTK Render() call void mitk::VtkPropRenderer::PrepareRender() { if ( this->GetMapperID() != m_CameraInitializedForMapperID ) { Initialize2DvtkCamera(); //Set parallel projection etc. } AdjustCameraToScene(); //Prepare camera for 2D render windows }