예제 #1
0
void BoneMoveable::SetFlipY(bool val)
{
	RETURN_IF_EQUAL(IsFlipY(), val);
	mFlip.SetOrRemoveIf(FlipMask::Y, val);
	OnMoveableDirty(MoveableChangedFlags::FlipChanged);
}
예제 #2
0
void BoneMoveable::SetFlipY(bool val)
{
	RETURN_IF_EQUAL(IsFlipY(), val);
	MEDUSA_FLAG_ENABLE(mFlip, FlipMask::Y, val);
	OnMoveableDirty(MoveableChangedFlags::FlipChanged);
}