예제 #1
0
void wxButton::SetLabel(const wxString& label)
{
    if ( IsHelpButtonWithStandardLabel(GetId(), label) )
    {
        // ignore the standard label for the help buttons, it's not used
        return;
    }

    wxAnyButton::SetLabel(label);
#if wxOSX_USE_COCOA
    OSXUpdateAfterLabelChange(label);
#endif
}
예제 #2
0
bool wxButton::Create(wxWindow *parent,
    wxWindowID id,
    const wxString& labelOrig,
    const wxPoint& pos,
    const wxSize& size,
    long style,
    const wxValidator& validator,
    const wxString& name)
{
    DontCreatePeer();
    
    m_marginX =
    m_marginY = 0;

    // FIXME: this hack is needed because we're called from
    //        wxBitmapButton::Create() with this style and we currently use a
    //        different wxWidgetImpl method (CreateBitmapButton() rather than
    //        CreateButton()) for creating bitmap buttons, but we really ought
    //        to unify the creation of buttons of all kinds and then remove
    //        this check
    if ( style & wxBU_NOTEXT )
    {
        return wxControl::Create(parent, id, pos, size, style,
                                 validator, name);
    }

    wxString label;

    // Ignore the standard label for help buttons if possible, they use "?"
    // label under Mac which looks better.
    if ( !IsHelpButtonWithStandardLabel(id, labelOrig) )
    {
        label = labelOrig.empty() && wxIsStockID(id) ? wxGetStockLabel(id)
                                                     : labelOrig;
    }


    if ( !wxButtonBase::Create(parent, id, pos, size, style, validator, name) )
        return false;

    m_labelOrig =
    m_label = label ;

    SetPeer(wxWidgetImpl::CreateButton( this, parent, id, label, pos, size, style, GetExtraStyle() ));

    MacPostControlCreate( pos, size );

    return true;
}
예제 #3
0
void wxButton::SetLabel(const wxString& label)
{
    if ( IsHelpButtonWithStandardLabel(GetId(), label) )
    {
        // ignore the standard label for the help buttons, it's not used
        return;
    }

    if ( HasFlag(wxBU_NOTEXT) )
    {
        // just store the label internally but don't really use it for the
        // button
        m_labelOrig =
        m_label = label;
        return;
    }

    wxButtonBase::SetLabel(label);
}