예제 #1
0
const Shape ShapeMod::ConformShapeToMod_( // return shape conformed to shape model
    VEC&         b,     // io: eigvec weights from previous iters of ASM
    const Shape& shape, // in: shape suggested by the descriptor models
    int          ilev)  // in: pyramid level (0 is full size)
const
{
    // static for efficiency (init once)
    static const VEC pointweights(PointWeights());

    Shape newshape = ConformShapeToMod(b,
                        shape, meanshape_ * GetPyrScale(ilev),
                        eigvals_ / pow(SQ(PYR_RATIO), ilev), eigvecs_, eigvecsi_,
                        bmax_, pointweights);

    JitterPointsAt00InPlace(newshape); // jitter points at 0,0 if any

    if (ilev >= SHAPEHACK_MINPYRLEV) // allow shape hacks only at coarse pyr levs
        ApplyShapeModelHacks(newshape, hackbits_);

    return newshape;
}
예제 #2
0
static void StartShapeAndRoi(  // we have the facerect, now get the rest
    Shape&         startshape, // out: the start shape we are looking for
    Image&         face_roi,   // out: ROI around face, possibly rotated upright
    DetPar&        detpar_roi, // out: detpar wrt to face_roi
    DetPar&        detpar,     // io:  detpar wrt to img (has face rect on entry)
    const Image&   img,        // in:  the image (grayscale)
    const vec_Mod& mods)       // in:  a vector of models, one for each yaw range
                               //       (use only estart, and meanshape)
{
    PossiblySetRotToZero(detpar.rot);          // treat small rots as zero rots

    FaceRoiAndDetPar(face_roi, detpar_roi,     // get ROI around face
                     img, detpar, false);

    DetectEyesAndMouth(detpar_roi,             // use OpenCV eye and mouth detectors
                       face_roi);

    // Some face detectors return the face rotation, some don't (in
    // the call to NextFace_ just made via NextStartShapeAndRoi).
    // If we don't have the rotation, then estimate it from the eye
    // angle, if the eyes are available.

    if (!Valid(detpar.rot)) // don't have the face rotation?
    {
        detpar_roi.rot = EyeAngle(detpar_roi);
        if (!Valid(detpar_roi.rot)) // eye angle not available?
            detpar_roi.rot = 0;
        PossiblySetRotToZero(detpar_roi.rot);
        detpar.rot = detpar_roi.rot;
        if (detpar.rot != 0)
        {
            // face is rotated: rotate ROI and re-get the eyes and mouth

            // TODO: Prevent bogus OpenCV assert fail face_roi.data == img.data.
            face_roi = Image(0,0);

            FaceRoiAndDetPar(face_roi, detpar_roi,
                             img, detpar, false);

            DetectEyesAndMouth(detpar_roi,    // use OpenCV eye and mouth detectors
                               face_roi);
        }
    }
    TraceEyesMouth(face_roi, detpar_roi);
    if (trace_g)
        lprintf("%-6.6s yaw %3.0f rot %3.0f ",
            EyawAsString(detpar_roi.eyaw), detpar_roi.yaw, detpar_roi.rot);
    else
        logprintf("%-6.6s yaw %3.0f rot %3.0f ",
            EyawAsString(detpar_roi.eyaw), detpar_roi.yaw, detpar_roi.rot);

    // select an ASM model based on the face's yaw
    const Mod* mod = mods[ABS(EyawAsModIndex(detpar_roi.eyaw, mods))];

    const ESTART estart = mod->Estart_();

    startshape = StartShapeFromDetPar(detpar_roi,
                                      face_roi, mod->MeanShape_(), estart);

    detpar.lex = detpar_roi.lex;

    if (IsLeftFacing(detpar_roi.eyaw))
        FlipImgInPlace(face_roi);

    JitterPointsAt00InPlace(startshape);
}