예제 #1
0
파일: BeIconv.cpp 프로젝트: stievie/bibedt
CString CIconv::ConvertRTF(CString str)
{
	LoadRTF();
	return m_CodingRTF.Encode(str);
}
예제 #2
0
파일: showrtf.c 프로젝트: deeice/PSP-Maps
int show_rtf(SDL_Surface *screen, char *fontname, char *filename, int offset)
{
    int i;
    int done;
    int height;
    RTF_Context *ctx;
    RTF_FontEngine fontEngine;
    Uint32 white;
    Uint8 *keystate;

    FontList[FontFamilyToIndex(RTF_FontDefault)] = strdup(fontname);

    white = SDL_MapRGB(screen->format, 255, 255, 255);

    /* Create and load the RTF document */
    fontEngine.version = RTF_FONT_ENGINE_VERSION;
    fontEngine.CreateFont = CreateFont;
    fontEngine.GetLineSpacing = GetLineSpacing;
    fontEngine.GetCharacterOffsets = GetCharacterOffsets;
    fontEngine.RenderText = RenderText;
    fontEngine.FreeFont = FreeFont;
    ctx = RTF_CreateContext(&fontEngine);
    if ( ctx == NULL ) {
        fprintf(stderr, "Couldn't create RTF context: %s\n", RTF_GetError());
        return(offset);
    }
    // This loads from a file.  I adde MakeRtf() to load from mem for pspmaps.
    if (0 != LoadRTF(ctx, filename))
      return(offset);

    /* Render the document to the screen */
    done = 0;
    if (offset < 0)
      offset = 0;
    height = RTF_GetHeight(ctx, screen->w);
    if ( offset > (height - screen->h) )
      offset = (height - screen->h);
    while (!done) {
        SDL_Event event;
        while (SDL_PollEvent(&event)) {
            if (event.type == SDL_VIDEORESIZE) {
                float ratio = (float)offset / height;
                screen = SDL_SetVideoMode(event.resize.w, event.resize.h, 0, SDL_RESIZABLE);
                height = RTF_GetHeight(ctx, screen->w);
                offset = (int)(ratio * height);
            }
            if (event.type == SDL_KEYDOWN) {
                switch(event.key.keysym.sym) {
                    case SDLK_ESCAPE:
                    case SDLK_RETURN:
                    case SDLK_TAB:
                    case SDLK_BACKSPACE:
                        done = 1;
                        break;
                    case SDLK_LEFT:
                    case SDLK_RIGHT:
                        break;
                    case SDLK_HOME:
                        offset = 0;
                        break;
                    case SDLK_END:
                        offset = (height - screen->h);
                        break;
                    case SDLK_PAGEUP:
                    case SDLK_COMMA:
                        offset -= screen->h;
                        if ( offset < 0 )
                            offset = 0;
                        break;
                    case SDLK_PAGEDOWN:
                    case SDLK_PERIOD:
                    case SDLK_SPACE:
                        offset += screen->h;
                        if ( offset > (height - screen->h) )
                            offset = (height - screen->h);
                        break;
                    default:
                        break;
                }
            }
            if (event.type == SDL_QUIT) {
                done = 1;
            }
        }
        keystate = SDL_GetKeyState(NULL);
        if ( keystate[SDLK_UP] ) {
            offset -= 1;
            if ( offset < 0 )
                offset = 0;
        }
        if ( keystate[SDLK_DOWN] ) {
            offset += 1;
            if ( offset > (height - screen->h) )
                offset = (height - screen->h);
        }
        SDL_FillRect(screen, NULL, white);
        RTF_Render(ctx, screen, NULL, offset);
        SDL_UpdateRect(screen, 0, 0, 0, 0);
    }

    /* Clean up and exit */
    RTF_FreeContext(ctx);
    return(offset);
}