static void meta_barrier_constructed (GObject *object) { MetaBarrier *barrier = META_BARRIER (object); MetaBarrierPrivate *priv = barrier->priv; g_return_if_fail (priv->border.line.a.x == priv->border.line.b.x || priv->border.line.a.y == priv->border.line.b.y); #if defined(HAVE_NATIVE_BACKEND) if (META_IS_BACKEND_NATIVE (meta_get_backend ())) priv->impl = meta_barrier_impl_native_new (barrier); #endif if (META_IS_BACKEND_X11 (meta_get_backend ()) && !meta_is_wayland_compositor ()) priv->impl = meta_barrier_impl_x11_new (barrier); if (priv->impl == NULL) g_warning ("Created a non-working barrier"); /* Take a ref that we'll release in destroy() so that the object stays * alive while active. */ g_object_ref (barrier); G_OBJECT_CLASS (meta_barrier_parent_class)->constructed (object); }
static gboolean meta_display_handle_event (MetaDisplay *display, const ClutterEvent *event) { MetaWindow *window; gboolean bypass_clutter = FALSE; G_GNUC_UNUSED gboolean bypass_wayland = FALSE; MetaGestureTracker *tracker; ClutterEventSequence *sequence; ClutterInputDevice *source; sequence = clutter_event_get_event_sequence (event); /* Set the pointer emulating sequence on touch begin, if eligible */ if (event->type == CLUTTER_TOUCH_BEGIN) { if (sequence_is_pointer_emulated (display, event)) { /* This is the new pointer emulating sequence */ display->pointer_emulating_sequence = sequence; } else if (display->pointer_emulating_sequence == sequence) { /* This sequence was "pointer emulating" in a prior incarnation, * but now it isn't. We unset the pointer emulating sequence at * this point so the current sequence is not mistaken as pointer * emulating, while we've ensured that it's been deemed * "pointer emulating" throughout all of the event processing * of the previous incarnation. */ display->pointer_emulating_sequence = NULL; } } #ifdef HAVE_WAYLAND MetaWaylandCompositor *compositor = NULL; if (meta_is_wayland_compositor ()) { compositor = meta_wayland_compositor_get_default (); meta_wayland_compositor_update (compositor, event); } #endif if (!display->current_pad_osd && (event->type == CLUTTER_PAD_BUTTON_PRESS || event->type == CLUTTER_PAD_BUTTON_RELEASE)) { MetaBackend *backend = meta_get_backend (); if (meta_input_settings_handle_pad_button (meta_backend_get_input_settings (backend), clutter_event_get_source_device (event), event->type == CLUTTER_PAD_BUTTON_PRESS, event->pad_button.button)) { bypass_wayland = bypass_clutter = TRUE; goto out; } } source = clutter_event_get_source_device (event); if (source) { meta_backend_update_last_device (meta_get_backend (), clutter_input_device_get_device_id (source)); } #ifdef HAVE_WAYLAND if (meta_is_wayland_compositor () && event->type == CLUTTER_MOTION) { MetaWaylandCompositor *compositor; compositor = meta_wayland_compositor_get_default (); if (meta_wayland_tablet_manager_consumes_event (compositor->tablet_manager, event)) { meta_wayland_tablet_manager_update_cursor_position (compositor->tablet_manager, event); } else { MetaCursorTracker *tracker = meta_cursor_tracker_get_for_screen (NULL); meta_cursor_tracker_update_position (tracker, event->motion.x, event->motion.y); } display->monitor_cache_invalidated = TRUE; } #endif handle_idletime_for_event (event); window = get_window_for_event (display, event); display->current_time = event->any.time; if (window && !window->override_redirect && (event->type == CLUTTER_KEY_PRESS || event->type == CLUTTER_BUTTON_PRESS || event->type == CLUTTER_TOUCH_BEGIN)) { if (CurrentTime == display->current_time) { /* We can't use missing (i.e. invalid) timestamps to set user time, * nor do we want to use them to sanity check other timestamps. * See bug 313490 for more details. */ meta_warning ("Event has no timestamp! You may be using a broken " "program such as xse. Please ask the authors of that " "program to fix it.\n"); } else { meta_window_set_user_time (window, display->current_time); meta_display_sanity_check_timestamps (display, display->current_time); } } tracker = meta_display_get_gesture_tracker (display); if (meta_gesture_tracker_handle_event (tracker, event)) { bypass_wayland = bypass_clutter = TRUE; goto out; } if (display->event_route == META_EVENT_ROUTE_WINDOW_OP) { if (meta_window_handle_mouse_grab_op_event (window, event)) { bypass_clutter = TRUE; bypass_wayland = TRUE; goto out; } } /* For key events, it's important to enforce single-handling, or * we can get into a confused state. So if a keybinding is * handled (because it's one of our hot-keys, or because we are * in a keyboard-grabbed mode like moving a window, we don't * want to pass the key event to the compositor or Wayland at all. */ if (meta_keybindings_process_event (display, window, event)) { bypass_clutter = TRUE; bypass_wayland = TRUE; goto out; } /* Do not pass keyboard events to Wayland if key focus is not on the * stage in normal mode (e.g. during keynav in the panel) */ if (display->event_route == META_EVENT_ROUTE_NORMAL) { if (IS_KEY_EVENT (event) && !stage_has_key_focus ()) { bypass_wayland = TRUE; goto out; } } if (display->current_pad_osd) { bypass_wayland = TRUE; goto out; } if (window) { /* Events that are likely to trigger compositor gestures should * be known to clutter so they can propagate along the hierarchy. * Gesture-wise, there's two groups of events we should be getting * here: * - CLUTTER_TOUCH_* with a touch sequence that's not yet accepted * by the gesture tracker, these might trigger gesture actions * into recognition. Already accepted touch sequences are handled * directly by meta_gesture_tracker_handle_event(). * - CLUTTER_TOUCHPAD_* events over windows. These can likewise * trigger ::captured-event handlers along the way. */ bypass_clutter = !IS_GESTURE_EVENT (event); meta_window_handle_ungrabbed_event (window, event); /* This might start a grab op. If it does, then filter out the * event, and if it doesn't, replay the event to release our * own sync grab. */ if (display->event_route == META_EVENT_ROUTE_WINDOW_OP || display->event_route == META_EVENT_ROUTE_FRAME_BUTTON) { bypass_clutter = TRUE; bypass_wayland = TRUE; } else { /* Only replay button press events, since that's where we * have the synchronous grab. */ if (event->type == CLUTTER_BUTTON_PRESS) { MetaBackend *backend = meta_get_backend (); if (META_IS_BACKEND_X11 (backend)) { Display *xdisplay = meta_backend_x11_get_xdisplay (META_BACKEND_X11 (backend)); meta_verbose ("Allowing events time %u\n", (unsigned int)event->button.time); XIAllowEvents (xdisplay, clutter_event_get_device_id (event), XIReplayDevice, event->button.time); } } } goto out; } out: /* If the compositor has a grab, don't pass that through to Wayland */ if (display->event_route == META_EVENT_ROUTE_COMPOSITOR_GRAB) bypass_wayland = TRUE; /* If a Wayland client has a grab, don't pass that through to Clutter */ if (display->event_route == META_EVENT_ROUTE_WAYLAND_POPUP) bypass_clutter = TRUE; #ifdef HAVE_WAYLAND if (compositor && !bypass_wayland) { if (meta_wayland_compositor_handle_event (compositor, event)) bypass_clutter = TRUE; } #endif display->current_time = CurrentTime; return bypass_clutter; }
void meta_window_ensure_frame (MetaWindow *window) { MetaFrame *frame; XSetWindowAttributes attrs; gulong create_serial; if (window->frame) return; frame = g_new (MetaFrame, 1); frame->window = window; frame->xwindow = None; frame->rect = window->rect; frame->child_x = 0; frame->child_y = 0; frame->bottom_height = 0; frame->right_width = 0; frame->current_cursor = 0; frame->is_flashing = FALSE; frame->borders_cached = FALSE; meta_verbose ("Frame geometry %d,%d %dx%d\n", frame->rect.x, frame->rect.y, frame->rect.width, frame->rect.height); frame->ui_frame = meta_ui_create_frame (window->screen->ui, window->display->xdisplay, frame->window, window->xvisual, frame->rect.x, frame->rect.y, frame->rect.width, frame->rect.height, &create_serial); frame->xwindow = frame->ui_frame->xwindow; meta_stack_tracker_record_add (window->screen->stack_tracker, frame->xwindow, create_serial); meta_verbose ("Frame for %s is 0x%lx\n", frame->window->desc, frame->xwindow); attrs.event_mask = EVENT_MASK; XChangeWindowAttributes (window->display->xdisplay, frame->xwindow, CWEventMask, &attrs); meta_display_register_x_window (window->display, &frame->xwindow, window); meta_error_trap_push (window->display); if (window->mapped) { window->mapped = FALSE; /* the reparent will unmap the window, * we don't want to take that as a withdraw */ meta_topic (META_DEBUG_WINDOW_STATE, "Incrementing unmaps_pending on %s for reparent\n", window->desc); window->unmaps_pending += 1; } meta_stack_tracker_record_remove (window->screen->stack_tracker, window->xwindow, XNextRequest (window->display->xdisplay)); XReparentWindow (window->display->xdisplay, window->xwindow, frame->xwindow, frame->child_x, frame->child_y); /* FIXME handle this error */ meta_error_trap_pop (window->display); /* stick frame to the window */ window->frame = frame; /* Now that frame->xwindow is registered with window, we can set its * style and background. */ meta_frame_update_style (frame); meta_frame_update_title (frame); meta_ui_map_frame (frame->window->screen->ui, frame->xwindow); { MetaBackend *backend = meta_get_backend (); if (META_IS_BACKEND_X11 (backend)) { Display *xdisplay = meta_backend_x11_get_xdisplay (META_BACKEND_X11 (backend)); /* Since the backend selects for events on another connection, * make sure to sync the GTK+ connection to ensure that the * frame window has been created on the server at this point. */ XSync (window->display->xdisplay, False); unsigned char mask_bits[XIMaskLen (XI_LASTEVENT)] = { 0 }; XIEventMask mask = { XIAllMasterDevices, sizeof (mask_bits), mask_bits }; XISelectEvents (GDK_DISPLAY_XDISPLAY (gdk_display_get_default ()), frame->xwindow, &mask, 1); XISetMask (mask.mask, XI_ButtonPress); XISetMask (mask.mask, XI_ButtonRelease); XISetMask (mask.mask, XI_Motion); XISetMask (mask.mask, XI_Enter); XISetMask (mask.mask, XI_Leave); XISelectEvents (xdisplay, frame->xwindow, &mask, 1); } } /* Move keybindings to frame instead of window */ meta_window_grab_keys (window); }
static gboolean meta_display_handle_event (MetaDisplay *display, const ClutterEvent *event) { MetaWindow *window; gboolean bypass_clutter = FALSE; G_GNUC_UNUSED gboolean bypass_wayland = FALSE; MetaGestureTracker *tracker; ClutterEventSequence *sequence; sequence = clutter_event_get_event_sequence (event); /* Set the pointer emulating sequence on touch begin, if eligible */ if (event->type == CLUTTER_TOUCH_BEGIN && !display->pointer_emulating_sequence && sequence_is_pointer_emulated (display, event)) display->pointer_emulating_sequence = sequence; #ifdef HAVE_WAYLAND MetaWaylandCompositor *compositor = NULL; if (meta_is_wayland_compositor ()) { compositor = meta_wayland_compositor_get_default (); meta_wayland_compositor_update (compositor, event); } #endif if (meta_is_wayland_compositor () && event->type == CLUTTER_MOTION) { MetaCursorTracker *tracker = meta_cursor_tracker_get_for_screen (NULL); meta_cursor_tracker_update_position (tracker, event->motion.x, event->motion.y); } handle_idletime_for_event (event); window = get_window_for_event (display, event); display->current_time = event->any.time; if (window && !window->override_redirect && (event->type == CLUTTER_KEY_PRESS || event->type == CLUTTER_BUTTON_PRESS || event->type == CLUTTER_TOUCH_BEGIN)) { if (CurrentTime == display->current_time) { /* We can't use missing (i.e. invalid) timestamps to set user time, * nor do we want to use them to sanity check other timestamps. * See bug 313490 for more details. */ meta_warning ("Event has no timestamp! You may be using a broken " "program such as xse. Please ask the authors of that " "program to fix it.\n"); } else { meta_window_set_user_time (window, display->current_time); meta_display_sanity_check_timestamps (display, display->current_time); } } tracker = meta_display_get_gesture_tracker (display); if (meta_gesture_tracker_handle_event (tracker, event)) { bypass_wayland = bypass_clutter = TRUE; goto out; } if (display->event_route == META_EVENT_ROUTE_WINDOW_OP) { if (meta_window_handle_mouse_grab_op_event (window, event)) { bypass_clutter = TRUE; bypass_wayland = TRUE; goto out; } } /* For key events, it's important to enforce single-handling, or * we can get into a confused state. So if a keybinding is * handled (because it's one of our hot-keys, or because we are * in a keyboard-grabbed mode like moving a window, we don't * want to pass the key event to the compositor or Wayland at all. */ if (meta_keybindings_process_event (display, window, event)) { bypass_clutter = TRUE; bypass_wayland = TRUE; goto out; } if (window) { if (!clutter_event_get_event_sequence (event)) { /* Swallow all non-touch events on windows that come our way. * Touch events that reach here aren't yet in an accepted state, * so Clutter must see them to maybe trigger gestures into * recognition. */ bypass_clutter = TRUE; } meta_window_handle_ungrabbed_event (window, event); /* This might start a grab op. If it does, then filter out the * event, and if it doesn't, replay the event to release our * own sync grab. */ if (display->event_route == META_EVENT_ROUTE_WINDOW_OP) { bypass_clutter = TRUE; bypass_wayland = TRUE; } else { /* Only replay button press events, since that's where we * have the synchronous grab. */ if (event->type == CLUTTER_BUTTON_PRESS) { MetaBackend *backend = meta_get_backend (); if (META_IS_BACKEND_X11 (backend)) { Display *xdisplay = meta_backend_x11_get_xdisplay (META_BACKEND_X11 (backend)); meta_verbose ("Allowing events time %u\n", (unsigned int)event->button.time); XIAllowEvents (xdisplay, clutter_event_get_device_id (event), XIReplayDevice, event->button.time); } } } goto out; } out: /* If the compositor has a grab, don't pass that through to Wayland */ if (display->event_route == META_EVENT_ROUTE_COMPOSITOR_GRAB) bypass_wayland = TRUE; /* If a Wayland client has a grab, don't pass that through to Clutter */ if (display->event_route == META_EVENT_ROUTE_WAYLAND_POPUP) bypass_clutter = TRUE; #ifdef HAVE_WAYLAND if (compositor && !bypass_wayland) { if (meta_wayland_compositor_handle_event (compositor, event)) bypass_clutter = TRUE; } #endif /* Unset the pointer emulating sequence after its end event is processed */ if (event->type == CLUTTER_TOUCH_END && display->pointer_emulating_sequence == sequence) display->pointer_emulating_sequence = NULL; display->current_time = CurrentTime; return bypass_clutter; }