예제 #1
0
TNekoDriver::TNekoDriver()
    : fEmulatorThread(NULL)
    , fNorBuffer(NULL)
    , fBROMBuffer(NULL)
    , fFlashUpdated(false)
{
    // Do initialization that must be repeated for a restart
    restart = 0;

    fBROMBuffer = (char*)malloc(512 * 0x8000); // 32K * 256 * 2
    for (int i = 0; i < 256; i++) {
        volume0array[i] = (unsigned char*)fBROMBuffer + i * 0x8000;
        volume1array[i] = volume0array[i] + 256 * 0x8000;
    }

    fNorBuffer = (char*)malloc(16 * 0x8000); // 32K * 16
    for (int i = 0; i < 16; i++) {
        norbankheader[i] = (unsigned char*)fNorBuffer + i * 0x8000;
    }

    //         DebugInitialize();
    MemInitialize();
    //         TermInitialize();
    //         FrameCreateWindow();

    // enter the main message loop
    //         EnterMessageLoop();

//     fEmulatorThread->start();
}
예제 #2
0
파일: wcautil.cpp 프로젝트: zooba/wix3
/********************************************************************
 WcaGlobalInitialize() - initializes the Wca library, should be
                         called once per custom action Dll during
                         DllMain on DLL_PROCESS_ATTACH

********************************************************************/
extern "C" void WIXAPI WcaGlobalInitialize(
    __in HINSTANCE hInst
)
{
    g_hInstCADLL = hInst;
    MemInitialize();

    AssertSetModule(g_hInstCADLL);
    AssertSetDisplayFunction(WcaDisplayAssert);
}
예제 #3
0
파일: tk_main.cpp 프로젝트: jpbsilva/tk2000
//===========================================================================
int APIENTRY WinMain (HINSTANCE passinstance,
					  HINSTANCE previnstance,
					  LPSTR     lpCmdLine,
					  int       nCmdShow)
{
#ifdef CPUDEBUG
	char nomearq[MAX_PATH];
#endif

	char imagefilename[MAX_PATH];

	// DO ONE-TIME INITIALIZATION
	instance = passinstance;

	// Initialize COM
	CoInitialize( NULL );

	GdiSetBatchLimit(512);
	GetProgramDirectory();
	RegisterExtensions();
	FrameRegisterClass();
	Inicializar1();

	strcpy(imagefilename, progdir);
	strcat(imagefilename, NOMEARQTKDOS);

	if (lpCmdLine[0] != '\0')
	{
		CharLowerBuff(&lpCmdLine[strlen(lpCmdLine)-3],3);
		strcpy(imagefilename, lpCmdLine);
	}

#ifdef CPUDEBUG
	strcpy(nomearq, progdir);
	strcat(nomearq, "debugCPU.txt");
	DeleteFile(nomearq);
	arquivocpu = fopen(nomearq, "wb");
#endif


	do
	{
		// DO INITIALIZATION THAT MUST BE REPEATED FOR A RESTART
		restart = 0;
		mode    = MODE_LOGO;
		LoadConfiguration();
		DebugInitialize();
		JoyInitialize();
		MemInitialize();
		VideoInitialize();
		Timer_InitTimer();

		FrameCreateWindow();
		MemAtualizaSlotAux();

		if (imagefilename[0] != '\0')
		{
			DiskInsert(0, imagefilename, FALSE, FALSE);
			imagefilename[0] = '\0';
		}

		// ENTER THE MAIN MESSAGE LOOP
		EnterMessageLoop();
	}
	while (restart);

#ifdef CPUDEBUG
	//CloseHandle(arquivocpu);
	fclose(arquivocpu);
#endif

	// Release COM
	CoUninitialize();

	return 0;
}
예제 #4
0
파일: emulator.c 프로젝트: GYGit/reactos
BOOLEAN EmulatorInitialize(HANDLE ConsoleInput, HANDLE ConsoleOutput)
{
    USHORT i;

    /* Initialize memory */
    if (!MemInitialize())
    {
        wprintf(L"Memory initialization failed.\n");
        return FALSE;
    }

    /* Initialize I/O ports */
    /* Initialize RAM */

    /* Initialize the CPU */

    /* Initialize the internal clock */
    if (!ClockInitialize())
    {
        wprintf(L"FATAL: Failed to initialize the clock\n");
        EmulatorCleanup();
        return FALSE;
    }

    /* Initialize the CPU */
    CpuInitialize();

    /* Initialize DMA */
    DmaInitialize();

    /* Initialize PIC, PIT, CMOS, PC Speaker and PS/2 */
    PicInitialize();

    PitInitialize();
    PitSetOutFunction(0, NULL, PitChan0Out);
    PitSetOutFunction(1, NULL, PitChan1Out);
    PitSetOutFunction(2, NULL, PitChan2Out);

    CmosInitialize();
    SpeakerInitialize();
    PpiInitialize();

    PS2Initialize();

    /* Initialize the keyboard and mouse and connect them to their PS/2 ports */
    KeyboardInit(0);
    MouseInit(1);

    /**************** ATTACH INPUT WITH CONSOLE *****************/
    /* Create the task event */
    VdmTaskEvent = CreateEventW(NULL, TRUE, FALSE, NULL);
    ASSERT(VdmTaskEvent != NULL);

    /* Start the input thread */
    InputThread = CreateThread(NULL, 0, &ConsoleEventThread, ConsoleInput, 0, NULL);
    if (InputThread == NULL)
    {
        wprintf(L"FATAL: Failed to create the console input thread.\n");
        EmulatorCleanup();
        return FALSE;
    }
    ResumeEventThread();
    /************************************************************/

    /* Initialize the VGA */
    if (!VgaInitialize(ConsoleOutput))
    {
        wprintf(L"FATAL: Failed to initialize VGA support.\n");
        EmulatorCleanup();
        return FALSE;
    }

    /* Initialize the disk controller */
    if (!DiskCtrlInitialize())
    {
        wprintf(L"FATAL: Failed to completely initialize the disk controller.\n");
        EmulatorCleanup();
        return FALSE;
    }

    /* Mount the available floppy disks */
    for (i = 0; i < ARRAYSIZE(GlobalSettings.FloppyDisks); ++i)
    {
        if (GlobalSettings.FloppyDisks[i].Length != 0 &&
            GlobalSettings.FloppyDisks[i].Buffer      &&
            GlobalSettings.FloppyDisks[i].Buffer != '\0')
        {
            if (!MountDisk(FLOPPY_DISK, i, GlobalSettings.FloppyDisks[i].Buffer, FALSE))
            {
                DPRINT1("Failed to mount floppy disk file '%wZ'.\n", &GlobalSettings.FloppyDisks[i]);
                RtlFreeUnicodeString(&GlobalSettings.FloppyDisks[i]);
                RtlInitEmptyUnicodeString(&GlobalSettings.FloppyDisks[i], NULL, 0);
            }
        }
    }

    /*
     * Mount the available hard disks. Contrary to floppies, failing
     * mounting a hard disk is considered as an unrecoverable error.
     */
    for (i = 0; i < ARRAYSIZE(GlobalSettings.HardDisks); ++i)
    {
        if (GlobalSettings.HardDisks[i].Length != 0 &&
            GlobalSettings.HardDisks[i].Buffer      &&
            GlobalSettings.HardDisks[i].Buffer != L'\0')
        {
            if (!MountDisk(HARD_DISK, i, GlobalSettings.HardDisks[i].Buffer, FALSE))
            {
                wprintf(L"FATAL: Failed to mount hard disk file '%wZ'.\n", &GlobalSettings.HardDisks[i]);
                EmulatorCleanup();
                return FALSE;
            }
        }
    }

    /* Refresh the menu state */
    UpdateVdmMenuDisks();

    /* Initialize the software callback system and register the emulator BOPs */
    InitializeInt32();
    RegisterBop(BOP_DEBUGGER  , EmulatorDebugBreakBop);
    // RegisterBop(BOP_UNSIMULATE, CpuUnsimulateBop);

    /* Initialize VDD support */
    VDDSupInitialize();

    return TRUE;
}