static void InitPlayerPCMenu(u8 taskId) { Menu_DrawStdWindowFrame(0, 0, 10, gPcItemMenuOptionsNum * 2 + 1); Menu_PrintItemsReordered(1, 1, gPcItemMenuOptionsNum, sPlayerPCMenuActions, gPcItemMenuOptionOrder); InitMenu(0, 1, 1, gPcItemMenuOptionsNum, 0, 9); TASK.FUNC = PlayerPCProcessMenuInput; }
static void sub_8089BDC(u8 arg0, u8 arg1, u8 arg2, u8 noOfOptions, const struct MenuAction2 *menuActions, const u8 *order, u8 arg6) { PrintPartyMenuPromptText(5, arg6); Menu_DrawStdWindowFrame(arg0, arg1, arg0 + arg2, (noOfOptions * 2) + arg1 + 1); Menu_PrintItemsReordered(arg0 + 1, arg1 + 1, noOfOptions, menuActions, order); }