예제 #1
0
파일: path.cpp 프로젝트: Watilin/project64
CPath::CPath(DIR_MODULE_DIRECTORY /*sdt*/, const char * NameExten)
{
    // The directory where the executable of this app is
    Init();
    ModuleDirectory();
    if (NameExten) {
        SetNameExtension(NameExten);
    }
}
예제 #2
0
파일: mainmenu.c 프로젝트: insin/cdogs-wii
void SaveConfig(void)
{
	FILE *f;

	debug(D_NORMAL, "begin\n");

	f = fopen(GetConfigFilePath("options.cnf"), "w");

	if (f) {
		fprintf(f, "%d %d %d %d %d %d %d %d %d\n",
			gOptions.displayFPS,
			gOptions.displayTime,
			gOptions.playersHurt,
			gOptions.copyMode,
			gOptions.brightness,
			gOptions.swapButtonsJoy1,
			gOptions.swapButtonsJoy2,
			gOptions.xSplit, gOptions.ySplit);
		fprintf(f, "%d\n%d %d %d %d %d %d\n",
			gPlayer1Data.controls,
			gPlayer1Data.keys[0],
			gPlayer1Data.keys[1],
			gPlayer1Data.keys[2],
			gPlayer1Data.keys[3],
			gPlayer1Data.keys[4], gPlayer1Data.keys[5]);
		fprintf(f, "%d\n%d %d %d %d %d %d\n",
			gPlayer2Data.controls,
			gPlayer2Data.keys[0],
			gPlayer2Data.keys[1],
			gPlayer2Data.keys[2],
			gPlayer2Data.keys[3],
			gPlayer2Data.keys[4], gPlayer2Data.keys[5]);
		fprintf(f, "%d\n", gOptions.mapKey);
		fprintf(f, "%d %d %d %d\n",
			FXVolume(),
			MusicVolume(), FXChannels(), MinMusicChannels());
		fprintf(f, "%d\n", 0); // DynamicInterrupts
		fprintf(f, "%s\n", ModuleDirectory());
		fprintf(f, "%u\n", gCampaign.seed);
		fprintf(f, "%d %d\n", gOptions.difficulty,
			gOptions.slowmotion);
		fprintf(f, "%d\n", gOptions.density);
		fprintf(f, "%d\n", gOptions.npcHp);
		fprintf(f, "%d\n", gOptions.playerHp);
		fprintf(f, "%dx%d:%d:%d\n",
		       		Gfx_GetHint(HINT_WIDTH),
				Gfx_GetHint(HINT_HEIGHT),
				Gfx_GetHint(HINT_FULLSCREEN),
				Gfx_GetHint(HINT_SCALEFACTOR)
				);
		fclose(f);

		debug(D_NORMAL, "saved config\n");
	}

	return;
}
예제 #3
0
파일: Utils.cpp 프로젝트: 453483289/x360ce
HMODULE LoadLibraryCurrent(const std::wstring& library_name, std::wstring* out_path)
{
	std::wstring lib_path;
	ModuleDirectory(&lib_path);
	StringPathAppend(&lib_path, library_name);

	if (out_path)
		*out_path = lib_path;

	return LoadLibraryW(lib_path.c_str());
}