예제 #1
0
void dtor_Texture(ErlNifEnv* env, void* obj)
{
	SDL_DestroyTexture(NIF_RES_GET(Texture, obj));
}
예제 #2
0
파일: sdl_gl.c 프로젝트: ninenines/esdl2
void dtor_GLContext(ErlNifEnv* env, void* obj)
{
	SDL_GL_DeleteContext(NIF_RES_GET(GLContext, obj));
// @todo	enif_release_resource(NIF_RES_DEP(GLContext, obj));
}
예제 #3
0
void dtor_Surface(ErlNifEnv* env, void* obj)
{
	SDL_FreeSurface(NIF_RES_GET(Surface, obj));
}