void D_PAD::Rotate( const wxPoint& aRotCentre, double aAngle ) { RotatePoint( &m_Pos, aRotCentre, aAngle ); m_Orient = NormalizeAngle360Min( m_Orient + aAngle ); SetLocalCoord(); }
void TEXTE_MODULE::SetTextAngle( double aAngle ) { EDA_TEXT::SetTextAngle( NormalizeAngle360Min( aAngle ) ); }