static void UpdateExtraTable(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(extra_table)) { TXT_CAST_ARG(txt_table_t, extra_table); TXT_ClearTable(extra_table); switch (snd_musicmode) { case MUSICMODE_OPL: TXT_AddWidgets(extra_table, TXT_NewLabel("OPL type"), OPLTypeSelector(), NULL); break; case MUSICMODE_GUS: TXT_AddWidgets(extra_table, TXT_NewLabel("GUS patch path:"), TXT_TABLE_OVERFLOW_RIGHT, TXT_NewFileSelector(&gus_patch_path, 34, "Select path to GUS patches", TXT_DIRECTORY), TXT_TABLE_OVERFLOW_RIGHT, NULL); break; case MUSICMODE_NATIVE: TXT_AddWidgets(extra_table, TXT_NewLabel("Timidity configuration file:"), TXT_TABLE_OVERFLOW_RIGHT, TXT_NewFileSelector(&timidity_cfg_path, 34, "Select Timidity config file", cfg_extension), TXT_TABLE_OVERFLOW_RIGHT, NULL); break; default: break; } }
void ConfigSound(TXT_UNCAST_ARG(widget), void *user_data) { txt_window_t *window; txt_window_action_t *music_action; // Build the window window = TXT_NewWindow("Sound configuration"); TXT_SetWindowHelpURL(window, WINDOW_HELP_URL); TXT_SetColumnWidths(window, 40); TXT_SetWindowPosition(window, TXT_HORIZ_CENTER, TXT_VERT_TOP, TXT_SCREEN_W / 2, 3); music_action = TXT_NewWindowAction('m', "Music Packs"); TXT_SetWindowAction(window, TXT_HORIZ_CENTER, music_action); TXT_SignalConnect(music_action, "pressed", OpenMusicPackDir, NULL); TXT_AddWidgets(window, TXT_NewSeparator("Sound effects"), TXT_NewRadioButton("Disabled", &snd_sfxdevice, SNDDEVICE_NONE), TXT_If(gamemission == doom, TXT_NewRadioButton("PC speaker effects", &snd_sfxdevice, SNDDEVICE_PCSPEAKER)), TXT_NewRadioButton("Digital sound effects", &snd_sfxdevice, SNDDEVICE_SB), TXT_If(gamemission == doom || gamemission == heretic || gamemission == hexen, TXT_NewConditional(&snd_sfxdevice, SNDDEVICE_SB, TXT_NewHorizBox( TXT_NewStrut(4, 0), TXT_NewCheckBox("Pitch-shifted sounds", &snd_pitchshift), NULL))), TXT_If(gamemission == strife, TXT_NewConditional(&snd_sfxdevice, SNDDEVICE_SB, TXT_NewHorizBox( TXT_NewStrut(4, 0), TXT_NewCheckBox("Show text with voices", &show_talk), NULL))), TXT_NewSeparator("Music"), TXT_NewRadioButton("Disabled", &snd_musicdevice, SNDDEVICE_NONE), TXT_NewRadioButton("OPL (Adlib/Soundblaster)", &snd_musicdevice, SNDDEVICE_SB), TXT_NewConditional(&snd_musicdevice, SNDDEVICE_SB, TXT_NewHorizBox( TXT_NewStrut(4, 0), TXT_NewLabel("Chip type: "), OPLTypeSelector(), NULL)), TXT_NewRadioButton("GUS (emulated)", &snd_musicdevice, SNDDEVICE_GUS), TXT_NewConditional(&snd_musicdevice, SNDDEVICE_GUS, TXT_MakeTable(2, TXT_NewStrut(4, 0), TXT_NewLabel("Path to patch files: "), TXT_NewStrut(4, 0), TXT_NewFileSelector(&gus_patch_path, 34, "Select directory containing GUS patches", TXT_DIRECTORY), NULL)), TXT_NewRadioButton("Native MIDI", &snd_musicdevice, SNDDEVICE_GENMIDI), TXT_NewConditional(&snd_musicdevice, SNDDEVICE_GENMIDI, TXT_MakeTable(2, TXT_NewStrut(4, 0), TXT_NewLabel("Timidity configuration file: "), TXT_NewStrut(4, 0), TXT_NewFileSelector(&timidity_cfg_path, 34, "Select Timidity config file", cfg_extension), NULL)), NULL); }