displayName = ".50cal Ammo Box"; descriptionshort = "100Rd .50cal. Used in L2A1 Heavy Machine Gun"; model = "\16aa_crates_a3\ammobox_50cal.p3d"; picture = PATHTOF(UI\w_ammobox_50cal_ca.paa); mass = 66; ammo = "16aa_127x99_Ball"; }; class 16aa_static_magazine_ammobox_762 : 16aa_150Rnd_762x51_box_gpmg { scope = 2; scopeCurator = 2; author = "3LSR"; displayName = "7.62mm Ammo Box"; descriptionshort = "200Rd 7.62mm Used in L7A2 General Purpose Machine Gun"; model = "\16aa_crates_a3\ammobox_762.p3d"; picture = PATHTOF(UI\w_ammobox_762_ca.paa); mass = 44; count = 200; }; class 16aa_static_magazine_ammobox_40mm : 32Rnd_40mm_G_belt { scope = 2; scopeCurator = 2; author = "3LSR"; displayName = "40mm Ammo Box"; descriptionshort = "32Rd 40mm. Used in L134A1 Grenade Machine Gun"; model = "\16aa_crates_a3\ammobox_40mm.p3d"; picture = PATHTOF(UI\w_ammobox_40mm_ca.paa); mass = 88; }; class 16aa_static_magazine_l16_he : 8Rnd_82mm_Mo_shells { scope = 2;
requires[] = {"ACE_M26_Clacker"}; }; class DeadManSwitch:Command { displayName = $STR_ACE_Explosives_DeadManSwitch_displayName; picture = PATHTOF(Data\UI\DeadmanSwitch.paa); requires[] = {"ACE_DeadManSwitch"}; }; class Cellphone:Command { displayName = $STR_ACE_Explosives_cellphone_displayName; picture = PATHTOF(Data\UI\Cellphone_UI.paa); onPlace = QUOTE(_this call FUNC(addCellphoneIED);false); requires[] = {"ACE_Cellphone"}; }; class PressurePlate { displayName = $STR_ACE_Explosives_PressurePlate; picture = PATHTOF(Data\UI\PressurePlate.paa); onPlace = "_dist=GetNumber(ConfigFile >> 'CfgMagazines' >> (_this select 2) >> 'ACE_Triggers' >> 'PressurePlate' >> 'digDistance');_ex=_this select 1;_ex setPosATL ((getPosATL _ex) vectorDiff ((VectorUp _ex) vectorCrossProduct [0,0,_dist]));false"; }; class IRSensor { displayName = $STR_ACE_Explosives_IRSensor; picture = PATHTOF(Data\UI\PressurePlate.paa); onPlace = "false"; }; class Timer { displayName = $STR_ACE_Explosives_timerName; picture = PATHTOF(data\UI\Timer.paa); onPlace = QUOTE([ARR_2(_this select 1,(_this select 3) select 0)] call FUNC(startTimer);false); onSetup = QUOTE(_this call FUNC(openTimerSetUI);true); }; class DaisyChain { displayName = $STR_ACE_Explosives_DaisyChainName;