예제 #1
0
PixelFormat qemu_pixelformat_from_pixman(pixman_format_code_t format)
{
    PixelFormat pf;
    uint8_t bpp;

    bpp = pf.bits_per_pixel = PIXMAN_FORMAT_BPP(format);
    pf.bytes_per_pixel = PIXMAN_FORMAT_BPP(format) / 8;
    pf.depth = PIXMAN_FORMAT_DEPTH(format);

    pf.abits = PIXMAN_FORMAT_A(format);
    pf.rbits = PIXMAN_FORMAT_R(format);
    pf.gbits = PIXMAN_FORMAT_G(format);
    pf.bbits = PIXMAN_FORMAT_B(format);

    switch (PIXMAN_FORMAT_TYPE(format)) {
    case PIXMAN_TYPE_ARGB:
        pf.ashift = pf.bbits + pf.gbits + pf.rbits;
        pf.rshift = pf.bbits + pf.gbits;
        pf.gshift = pf.bbits;
        pf.bshift = 0;
        break;
    case PIXMAN_TYPE_ABGR:
        pf.ashift = pf.rbits + pf.gbits + pf.bbits;
        pf.bshift = pf.rbits + pf.gbits;
        pf.gshift = pf.rbits;
        pf.rshift = 0;
        break;
    case PIXMAN_TYPE_BGRA:
        pf.bshift = bpp - pf.bbits;
        pf.gshift = bpp - (pf.bbits + pf.gbits);
        pf.rshift = bpp - (pf.bbits + pf.gbits + pf.rbits);
        pf.ashift = 0;
        break;
    case PIXMAN_TYPE_RGBA:
        pf.rshift = bpp - pf.rbits;
        pf.gshift = bpp - (pf.rbits + pf.gbits);
        pf.bshift = bpp - (pf.rbits + pf.gbits + pf.bbits);
        pf.ashift = 0;
        break;
    default:
        g_assert_not_reached();
        break;
    }

    pf.amax = (1 << pf.abits) - 1;
    pf.rmax = (1 << pf.rbits) - 1;
    pf.gmax = (1 << pf.gbits) - 1;
    pf.bmax = (1 << pf.bbits) - 1;
    pf.amask = pf.amax << pf.ashift;
    pf.rmask = pf.rmax << pf.rshift;
    pf.gmask = pf.gmax << pf.gshift;
    pf.bmask = pf.bmax << pf.bshift;

    return pf;
}
예제 #2
0
cairo_bool_t
_pixman_format_to_masks (pixman_format_code_t	 format,
			 cairo_format_masks_t	*masks)
{
    int a, r, g, b;

    masks->bpp = PIXMAN_FORMAT_BPP (format);

    /* Number of bits in each channel */
    a = PIXMAN_FORMAT_A (format);
    r = PIXMAN_FORMAT_R (format);
    g = PIXMAN_FORMAT_G (format);
    b = PIXMAN_FORMAT_B (format);

    switch (PIXMAN_FORMAT_TYPE (format)) {
    case PIXMAN_TYPE_ARGB:
        masks->alpha_mask = MASK (a) << (r + g + b);
        masks->red_mask   = MASK (r) << (g + b);
        masks->green_mask = MASK (g) << (b);
        masks->blue_mask  = MASK (b);
        return TRUE;
    case PIXMAN_TYPE_ABGR:
        masks->alpha_mask = MASK (a) << (b + g + r);
        masks->blue_mask  = MASK (b) << (g + r);
        masks->green_mask = MASK (g) << (r);
        masks->red_mask   = MASK (r);
        return TRUE;
#ifdef PIXMAN_TYPE_BGRA
    case PIXMAN_TYPE_BGRA:
        masks->blue_mask  = MASK (b) << (masks->bpp - b);
        masks->green_mask = MASK (g) << (masks->bpp - b - g);
        masks->red_mask   = MASK (r) << (masks->bpp - b - g - r);
        masks->alpha_mask = MASK (a);
        return TRUE;
#endif
    case PIXMAN_TYPE_A:
        masks->alpha_mask = MASK (a);
        masks->red_mask   = 0;
        masks->green_mask = 0;
        masks->blue_mask  = 0;
        return TRUE;
    case PIXMAN_TYPE_OTHER:
    case PIXMAN_TYPE_COLOR:
    case PIXMAN_TYPE_GRAY:
    case PIXMAN_TYPE_YUY2:
    case PIXMAN_TYPE_YV12:
    default:
        masks->alpha_mask = 0;
        masks->red_mask   = 0;
        masks->green_mask = 0;
        masks->blue_mask  = 0;
        return FALSE;
    }
}
예제 #3
0
cairo_content_t
_cairo_content_from_pixman_format (pixman_format_code_t pixman_format)
{
    cairo_content_t content;

    content = 0;
    if (PIXMAN_FORMAT_RGB (pixman_format))
	content |= CAIRO_CONTENT_COLOR;
    if (PIXMAN_FORMAT_A (pixman_format))
	content |= CAIRO_CONTENT_ALPHA;

    return content;
}
예제 #4
0
static force_inline void
bits_image_fetch_nearest_affine (pixman_image_t * image,
				 int              offset,
				 int              line,
				 int              width,
				 uint32_t *       buffer,
				 const uint32_t * mask,
				 
				 convert_pixel_t	convert_pixel,
				 pixman_format_code_t	format,
				 pixman_repeat_t	repeat_mode)
{
    pixman_fixed_t x, y;
    pixman_fixed_t ux, uy;
    pixman_vector_t v;
    bits_image_t *bits = &image->bits;
    int i;

    /* reference point is the center of the pixel */
    v.vector[0] = pixman_int_to_fixed (offset) + pixman_fixed_1 / 2;
    v.vector[1] = pixman_int_to_fixed (line) + pixman_fixed_1 / 2;
    v.vector[2] = pixman_fixed_1;

    if (!pixman_transform_point_3d (image->common.transform, &v))
	return;

    ux = image->common.transform->matrix[0][0];
    uy = image->common.transform->matrix[1][0];

    x = v.vector[0];
    y = v.vector[1];

    for (i = 0; i < width; ++i)
    {
	int width, height, x0, y0;
	const uint8_t *row;

	if (mask && !mask[i])
	    goto next;
	
	width = image->bits.width;
	height = image->bits.height;
	x0 = pixman_fixed_to_int (x - pixman_fixed_e);
	y0 = pixman_fixed_to_int (y - pixman_fixed_e);

	if (repeat_mode == PIXMAN_REPEAT_NONE &&
	    (y0 < 0 || y0 >= height || x0 < 0 || x0 >= width))
	{
	    buffer[i] = 0;
	}
	else
	{
	    uint32_t mask = PIXMAN_FORMAT_A (format)? 0 : 0xff000000;

	    if (repeat_mode != PIXMAN_REPEAT_NONE)
	    {
		repeat (repeat_mode, &x0, width);
		repeat (repeat_mode, &y0, height);
	    }

	    row = (uint8_t *)bits->bits + bits->rowstride * 4 * y0;

	    buffer[i] = convert_pixel (row, x0) | mask;
	}

    next:
	x += ux;
	y += uy;
    }
}
예제 #5
0
static force_inline void
bits_image_fetch_bilinear_affine (pixman_image_t * image,
				  int              offset,
				  int              line,
				  int              width,
				  uint32_t *       buffer,
				  const uint32_t * mask,

				  convert_pixel_t	convert_pixel,
				  pixman_format_code_t	format,
				  pixman_repeat_t	repeat_mode)
{
    pixman_fixed_t x, y;
    pixman_fixed_t ux, uy;
    pixman_vector_t v;
    bits_image_t *bits = &image->bits;
    int i;

    /* reference point is the center of the pixel */
    v.vector[0] = pixman_int_to_fixed (offset) + pixman_fixed_1 / 2;
    v.vector[1] = pixman_int_to_fixed (line) + pixman_fixed_1 / 2;
    v.vector[2] = pixman_fixed_1;

    if (!pixman_transform_point_3d (image->common.transform, &v))
	return;

    ux = image->common.transform->matrix[0][0];
    uy = image->common.transform->matrix[1][0];

    x = v.vector[0];
    y = v.vector[1];

    for (i = 0; i < width; ++i)
    {
	int x1, y1, x2, y2;
	uint32_t tl, tr, bl, br;
	int32_t distx, disty;
	int width = image->bits.width;
	int height = image->bits.height;
	const uint8_t *row1;
	const uint8_t *row2;

	if (mask && !mask[i])
	    goto next;

	x1 = x - pixman_fixed_1 / 2;
	y1 = y - pixman_fixed_1 / 2;

	distx = pixman_fixed_to_bilinear_weight (x1);
	disty = pixman_fixed_to_bilinear_weight (y1);

	y1 = pixman_fixed_to_int (y1);
	y2 = y1 + 1;
	x1 = pixman_fixed_to_int (x1);
	x2 = x1 + 1;

	if (repeat_mode != PIXMAN_REPEAT_NONE)
	{
	    uint32_t mask;

	    mask = PIXMAN_FORMAT_A (format)? 0 : 0xff000000;

	    repeat (repeat_mode, &x1, width);
	    repeat (repeat_mode, &y1, height);
	    repeat (repeat_mode, &x2, width);
	    repeat (repeat_mode, &y2, height);

	    row1 = (uint8_t *)bits->bits + bits->rowstride * 4 * y1;
	    row2 = (uint8_t *)bits->bits + bits->rowstride * 4 * y2;

	    tl = convert_pixel (row1, x1) | mask;
	    tr = convert_pixel (row1, x2) | mask;
	    bl = convert_pixel (row2, x1) | mask;
	    br = convert_pixel (row2, x2) | mask;
	}
	else
	{
	    uint32_t mask1, mask2;
	    int bpp;

	    /* Note: PIXMAN_FORMAT_BPP() returns an unsigned value,
	     * which means if you use it in expressions, those
	     * expressions become unsigned themselves. Since
	     * the variables below can be negative in some cases,
	     * that will lead to crashes on 64 bit architectures.
	     *
	     * So this line makes sure bpp is signed
	     */
	    bpp = PIXMAN_FORMAT_BPP (format);

	    if (x1 >= width || x2 < 0 || y1 >= height || y2 < 0)
	    {
		buffer[i] = 0;
		goto next;
	    }

	    if (y2 == 0)
	    {
		row1 = zero;
		mask1 = 0;
	    }
	    else
	    {
		row1 = (uint8_t *)bits->bits + bits->rowstride * 4 * y1;
		row1 += bpp / 8 * x1;

		mask1 = PIXMAN_FORMAT_A (format)? 0 : 0xff000000;
	    }

	    if (y1 == height - 1)
	    {
		row2 = zero;
		mask2 = 0;
	    }
	    else
	    {
		row2 = (uint8_t *)bits->bits + bits->rowstride * 4 * y2;
		row2 += bpp / 8 * x1;

		mask2 = PIXMAN_FORMAT_A (format)? 0 : 0xff000000;
	    }

	    if (x2 == 0)
	    {
		tl = 0;
		bl = 0;
	    }
	    else
	    {
		tl = convert_pixel (row1, 0) | mask1;
		bl = convert_pixel (row2, 0) | mask2;
	    }

	    if (x1 == width - 1)
	    {
		tr = 0;
		br = 0;
	    }
	    else
	    {
		tr = convert_pixel (row1, 1) | mask1;
		br = convert_pixel (row2, 1) | mask2;
	    }
	}

	buffer[i] = bilinear_interpolation (
	    tl, tr, bl, br, distx, disty);

    next:
	x += ux;
	y += uy;
    }
}