// ThreadFuncStatic //------------------------------------------------------------------------------ /*static*/ uint32_t Server::ThreadFuncStatic( void * param ) { PROFILE_SET_THREAD_NAME( "ServerThread" ) Server * s = (Server *)param; s->ThreadFunc(); return 0; }
// ThreadFuncStatic //------------------------------------------------------------------------------ /*static*/ uint32_t Client::ThreadFuncStatic( void * param ) { PROFILE_SET_THREAD_NAME( "ClientThread" ) Client * c = (Client *)param; c->ThreadFunc(); return 0; }