"Pac-Land (set 1)", "1984", "Namco", "Ernesto Corvi\nMirko Buffoni\nNicola Salmoria", 0, &machine_driver, 0, pacland_rom, 0, 0, 0, 0, /* sound_prom */ input_ports, PROM_MEMORY_REGION(2), 0, 0, ORIENTATION_DEFAULT, hiload, hisave }; struct GameDriver pacland2_driver = { __FILE__, &pacland_driver, "pacland2", "Pac-Land (set 2)", "1984", "Namco", "Ernesto Corvi\nMirko Buffoni\nNicola Salmoria", 0,
struct GameDriver marvins_driver = { __FILE__, 0, "marvins", "Marvin's Maze", "1983", "SNK", CREDITS, 0, &marvins_machine_driver, 0, marvins_rom, marvins_init,0,0,0, marvins_input_ports, PROM_MEMORY_REGION(7), 0, 0, ORIENTATION_ROTATE_270, 0,0 }; struct GameDriver madcrash_driver = { __FILE__, 0, "madcrash", "Mad Crasher", "1984", "SNK", CREDITS, 0, /* incomplete sound */
"Galivan - Cosmo Police (12/16/1985)", "1985", "Nichibutsu", "Luca Elia\nOlivier Galibert", 0, &galivan_machine_driver, 0, galivan_rom, 0, 0, 0, 0, galivan_input_ports, PROM_MEMORY_REGION(3), 0, 0, ORIENTATION_ROTATE_270, galivan_hiload, galivan_hisave }; struct GameDriver galivan2_driver = { __FILE__, &galivan_driver, "galivan2", "Galivan - Cosmo Police (12/11/1985)", "1985", "Nichibutsu", "Luca Elia\nOlivier Galibert", 0,
"1988", "Konami", "Manuel Abadia\nJose Tejada\nCesareo Gutierrez\nPhil Stroffolino", GAME_NOT_WORKING, &combatsc_machine_driver, 0, combatsc_rom, gfx_untangle, 0, 0, 0, /* sound_prom */ combatsc_input_ports, PROM_MEMORY_REGION(3), 0, 0, /* color lookup table */ ORIENTATION_DEFAULT, combatsc_hiload, combatsc_hisave /* hiload,hisave */ }; struct GameDriver combascb_driver = { __FILE__, &combasc_driver, "combascb", "Combat School (bootleg)", "1988", "bootleg", "Manuel Abadia\nJose Tejada\nCesareo Gutierrez\nPhil Stroffolino", GAME_IMPERFECT_COLORS, &cmbatscb_machine_driver, 0,
fast_memset(&RAM[0xe000], 0, 0x100); RAM[0xe000] = 1; } struct GameDriver sauro_driver = { __FILE__, 0, "sauro", "Sauro", "1987", "Tecfri", "Zsolt Vasvari", GAME_IMPERFECT_COLORS, &machine_driver, driver_init, sauro_rom, 0, 0, 0, 0, /* sound_prom */ ports, PROM_MEMORY_REGION(2), 0, 0, /* colors, palette, colortable */ ORIENTATION_DEFAULT, hiload, hisave };