예제 #1
0
파일: http.cpp 프로젝트: spch2008/WebServer
void Http::HandleRequest(Connection *c)
{
    client_c = c;
    
    Read_Request();
    Parse_Header();
    Analyse_Request();
    
    CloseConnection();
}
예제 #2
0
파일: ea_header.c 프로젝트: 1c0n/xbmc
VGMSTREAM * init_vgmstream_ea(STREAMFILE *streamFile) {
    VGMSTREAM * vgmstream = NULL;
	EA_STRUCT ea;
    char filename[260];

    int loop_flag=0;
    int channel_count;
	int header_length;
	off_t	start_offset;
    int i;

	memset(&ea,0,sizeof(EA_STRUCT));

    /* check extension, case insensitive */
    streamFile->get_name(streamFile,filename,sizeof(filename));
    if (strcasecmp("sng",filename_extension(filename)) && 
		strcasecmp("asf",filename_extension(filename)) && 
		strcasecmp("str",filename_extension(filename)) && 
		strcasecmp("xsf",filename_extension(filename)) && 
		strcasecmp("eam",filename_extension(filename))) goto fail;

    /* check Header */
    if (read_32bitBE(0x00,streamFile) != 0x5343486C) // SCHl
        goto fail;

	header_length = read_32bitLE(0x04,streamFile);
	start_offset=8;

	if(header_length>0x100) goto fail;

	Parse_Header(streamFile,&ea,start_offset,header_length-8);

    /* unknown loop value for the moment */
    loop_flag = 0;

    channel_count=ea.channels;

    /* build the VGMSTREAM */
    vgmstream = allocate_vgmstream(channel_count,loop_flag);
    if (!vgmstream) goto fail;

    /* fill in the vital statistics */
    vgmstream->channels = channel_count;
	vgmstream->ea_platform=ea.platform;

	vgmstream->ea_compression_type=ea.compression_type;
	vgmstream->ea_compression_version=ea.compression_version;

	// Set defaut sample rate if not define in the header
	if(ea.sample_rate!=0) {
		vgmstream->sample_rate = ea.sample_rate;
	} else {
		if(read_32bitBE(0x08,streamFile)==0x47535452) { // GSTR
			vgmstream->sample_rate=44100;
		} else {
			switch(vgmstream->ea_platform) {
				case EA_XBOX:
					vgmstream->sample_rate=24000;
					break;
				case EA_X360:
					vgmstream->sample_rate=44100;
					break;
				default:
					vgmstream->sample_rate=22050;
			}
		}
	}

	// Set default compression scheme if not define in the header
	switch(vgmstream->ea_platform) {
		case EA_X360:
			vgmstream->ea_compression_version=0x03;
			break;
	}

	vgmstream->num_samples=ea.num_samples;

	switch(vgmstream->ea_compression_type) {
		case EA_EAXA:
			if(vgmstream->ea_compression_version==0x03)
				vgmstream->meta_type=meta_EAXA_R3;
			else {
				// seems there's no EAXA R2 on PC
				if(ea.platform==EA_PC) {
					vgmstream->ea_compression_version=0x03;
					vgmstream->meta_type=meta_EAXA_R3;
				} else
					vgmstream->meta_type=meta_EAXA_R2;
			}

			vgmstream->coding_type=coding_EAXA;
			vgmstream->layout_type=layout_ea_blocked;
			if((vgmstream->ea_platform==EA_GC) || (vgmstream->ea_platform==EA_X360)) 
				vgmstream->ea_big_endian=1;
			
			break;
		case EA_VAG:
		 	vgmstream->meta_type=meta_EAXA_PSX;
			vgmstream->coding_type=coding_PSX;
			vgmstream->layout_type=layout_ea_blocked;
			break;
		case EA_PCM_LE:
		 	vgmstream->meta_type=meta_EA_PCM;
			vgmstream->coding_type=coding_PCM16LE_int;
			vgmstream->layout_type=layout_ea_blocked;
			break;
		case EA_ADPCM:
		 	vgmstream->meta_type=meta_EA_ADPCM;
			vgmstream->coding_type=coding_EA_ADPCM;
			vgmstream->layout_type=layout_ea_blocked;
			break;
		case EA_IMA:
		 	vgmstream->meta_type=meta_EA_IMA;
			vgmstream->coding_type=coding_XBOX;
			vgmstream->layout_type=layout_ea_blocked;
			break;
	}


    /* open the file for reading by each channel */
    {
        for (i=0;i<channel_count;i++) {
            vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,0x8000);

            if (!vgmstream->ch[i].streamfile) goto fail;
        }
    }


	// Special function for .EAM files ...
	if(!strcasecmp("eam",filename_extension(filename))) {

		size_t file_length=get_streamfile_size(streamFile);
		size_t block_length;

		vgmstream->next_block_offset=start_offset+header_length;
		vgmstream->num_samples=0;

		// to initialize the block length
		ea_block_update(start_offset+header_length,vgmstream);
		block_length=vgmstream->next_block_offset-start_offset+header_length;

		do {
			ea_block_update(vgmstream->next_block_offset,vgmstream);
			if(vgmstream->coding_type==coding_PSX) 
				vgmstream->num_samples+=(int32_t)vgmstream->current_block_size/16*28;		
			else if (vgmstream->coding_type==coding_EA_ADPCM)
				vgmstream->num_samples+=(int32_t)vgmstream->current_block_size;
			else if (vgmstream->coding_type==coding_PCM16LE_int)
				vgmstream->num_samples+=(int32_t)vgmstream->current_block_size/vgmstream->channels;
			else
				vgmstream->num_samples+=(int32_t)vgmstream->current_block_size*28;
		} while(vgmstream->next_block_offset<(off_t)(file_length-block_length));
	}

	ea_block_update(start_offset+header_length,vgmstream);

	init_get_high_nibble(vgmstream);

	return vgmstream;

    /* clean up anything we may have opened */
fail:
    if (vgmstream) close_vgmstream(vgmstream);
    return NULL;
}