예제 #1
0
void AddChild( Node* _object, const char* _name, Node* _child )
{
	mxASSERT(_object->tag.type == TypeTag_Object);
	mxASSERT(_child->name == nil);
	PrependChild( _object, _child );
	_child->name = _name;
}
예제 #2
0
파일: GuiBox.cpp 프로젝트: Luomu/pioneer
void Box::PackStart(Widget *child)
{
	PrependChild(child, 0, 0);
	ResizeRequest();
}
예제 #3
0
void AddChild( Node* _list, Node* _child )
{
	mxASSERT(_list->tag.type == TypeTag_List);
	mxASSERT(_child->name == nil);
	PrependChild( _list, _child );
}