void IPlugStandalone::LockMutexAndProcessSingleReplacing(float** inputs, float** outputs, int nFrames) { ProcessSingleReplacing(inputs, outputs, nFrames); }
void IPlugStandalone::LockMutexAndProcessSingleReplacing(float** inputs, float** outputs, int nFrames) { IMutexLock lock(this); //WDL_MutexLock lock(&mMutex); ProcessSingleReplacing(inputs, outputs, nFrames); }