RM3ActionOnPopConnection EntityReplica::QueryActionOnPopConnection(Connection_RM3 *droppedConnection) const { #ifdef SERVER return QueryActionOnPopConnection_Server(droppedConnection); #else return QueryActionOnPopConnection_Client(droppedConnection); #endif }
RM3ActionOnPopConnection GameObjectReplica::QueryActionOnPopConnection(RakNet::Connection_RM3 *droppedConnection) const { if(getReplicationRule()->isValid()) { return SLBaseClass::QueryActionOnPopConnection(droppedConnection); } return QueryActionOnPopConnection_Server(droppedConnection); }
RM3ActionOnPopConnection ServerCreatedServerReplica::QueryActionOnPopConnection( RakNet::Connection_RM3* droppedConnection) const { return QueryActionOnPopConnection_Server(droppedConnection); }
RakNet::RM3ActionOnPopConnection NetworkObjectBase::QueryActionOnPopConnection( RakNet::Connection_RM3* droppedConnection ) const { return QueryActionOnPopConnection_Server(droppedConnection); }