/* * CL_UIModule_R_RegisterWorldModel */ static void CL_UIModule_R_RegisterWorldModel( const char *model ) { R_RegisterWorldModel( model, NULL ); }
/* * CL_GameModule_R_RegisterWorldModel */ static void CL_GameModule_R_RegisterWorldModel( const char *model ) { R_RegisterWorldModel( model, cl.cms ? CM_PVSData( cl.cms ) : NULL ); }
void RF_RegisterWorldModel( const char *model, const dvis_t *pvsData ) { RF_AdapterWait( &rrf.adapter ); R_RegisterWorldModel( model, pvsData ); }