예제 #1
0
파일: wad.c 프로젝트: samboy/Oblige
//
// ReadAllLumps
//
// Returns number of entries read.
//
static int ReadAllLumps(void)
{
  lump_t *cur, *L;
  int count = 0;

  for (cur=wad.dir_head; cur; cur=cur->next)
  {
    count++;

    if (cur->flags & LUMP_READ_ME)
      ReadLumpData(cur);

    if (cur->lev_info && ! (cur->lev_info->flags & LEVEL_IS_GL))
    {
      for (L=cur->lev_info->children; L; L=L->next)
      {
        count++;

        if (L->flags & LUMP_READ_ME)
          ReadLumpData(L);
      }
    }
  }

  return count;
}
예제 #2
0
파일: BspFile.cpp 프로젝트: jpd002/Palleon
CBspFile::CBspFile(Framework::CStream& inputStream)
{
	uint8 signature[4];
	inputStream.Read(signature, 4);
	if(memcmp(signature, "IBSP", 4))
	{
		throw std::runtime_error("Invalid BSP. Bad signature.");
	}
	
	uint32 version = inputStream.Read32();
	assert(version == 0x2E);

	DIRENTRY dirEntries[DIRENTRY_COUNT];
	for(unsigned int i = 0; i < DIRENTRY_COUNT; i++)
	{
		dirEntries[i].offset = inputStream.Read32();
		dirEntries[i].length = inputStream.Read32();
	}

	ReadLumpData(inputStream, dirEntries[LUMP_ENTITIES], m_entities);
	ReadLumpData(inputStream, dirEntries[LUMP_PLANES], m_planes);
	ReadLumpData(inputStream, dirEntries[LUMP_NODES], m_nodes);
	ReadLumpData(inputStream, dirEntries[LUMP_LEAVES], m_leaves);
	ReadLumpData(inputStream, dirEntries[LUMP_LEAFFACES], m_leafFaces);
	ReadLumpData(inputStream, dirEntries[LUMP_TEXTURES], m_textures);
	ReadLumpData(inputStream, dirEntries[LUMP_VERTICES], m_vertices);
	ReadLumpData(inputStream, dirEntries[LUMP_MESHVERTICES], m_meshVertices);
	ReadLumpData(inputStream, dirEntries[LUMP_EFFECTS], m_effects);
	ReadLumpData(inputStream, dirEntries[LUMP_FACES], m_faces);
	ReadLumpData(inputStream, dirEntries[LUMP_LIGHTMAPS], m_lightMaps);

	//Read VISDATA
	{
		inputStream.Seek(dirEntries[LUMP_VISDATA].offset, Framework::STREAM_SEEK_SET);
		m_visData.vectorCount = inputStream.Read32();
		m_visData.vectorSize = inputStream.Read32();
		uint32 visDataSize = m_visData.vectorCount * m_visData.vectorSize;
		m_visData.vectors.resize(visDataSize);
		inputStream.Read(&m_visData.vectors[0], visDataSize);
	}
}