void EERIE_ANIMMANAGER_Clear(long i) { for(long k = 0; k < animations[i].alt_nb; k++) { ReleaseAnim(animations[i].anims[k]), animations[i].anims[k] = NULL; } free(animations[i].anims), animations[i].anims = NULL; animations[i].path.clear(); }
static void EERIE_ANIMMANAGER_Clear(ANIM_HANDLE & slot) { for(long k = 0; k < slot.alt_nb; k++) { ReleaseAnim(slot.anims[k]); slot.anims[k] = NULL; } free(slot.anims); slot.anims = NULL; slot.path.clear(); }
void EERIE_ANIMMANAGER_PurgeUnused() { for(size_t i = 0; i < MAX_ANIMATIONS; i++) { if(!animations[i].path.empty() && animations[i].locks == 0) { for(long k = 0; k < animations[i].alt_nb; k++) { ReleaseAnim(animations[i].anims[k]); animations[i].anims[k] = NULL; } free(animations[i].anims), animations[i].anims = NULL; animations[i].path.clear(); } } }