예제 #1
0
u32 InitializeD9()
{
    u32 errorlevel = 0; // 0 -> none, 1 -> autopause, 2 -> critical
    
    ClearScreenFull(true, true);
    DebugClear();
    #ifndef BUILD_NAME
    Debug("-- Decrypt9 --");
    #else
    Debug("-- %s --", BUILD_NAME);
    #endif
    
    // a little bit of information about the current menu
    if (sizeof(menu)) {
        u32 n_submenus = 0;
        u32 n_features = 0;
        for (u32 m = 0; menu[m].n_entries; m++) {
            n_submenus = m;
            for (u32 e = 0; e < menu[m].n_entries; e++)
                n_features += (menu[m].entries[e].function) ? 1 : 0;
        }
        Debug("Counting %u submenus and %u features", n_submenus, n_features);
    }
    
    Debug("Initializing, hold L+R to pause");
    Debug("");    
    
    if (InitFS()) {
        Debug("Initializing SD card... success");
        FileGetData("d9logo.bin", BOT_SCREEN0, 320 * 240 * 3, 0);
        memcpy(BOT_SCREEN1, BOT_SCREEN0, 320 * 240 * 3);
        if (SetupTwlKey0x03() != 0) // TWL KeyX / KeyY
            errorlevel = 2;
        if ((GetUnitPlatform() == PLATFORM_N3DS) && (LoadKeyFromFile(0x05, 'Y', NULL) != 0))
            errorlevel = (((*(vu32*) 0x101401C0) == 0) || (errorlevel > 1)) ? 2 : 1; // N3DS CTRNAND KeyY
        if (LoadKeyFromFile(0x25, 'X', NULL)) // NCCH 7x KeyX
            errorlevel = (errorlevel < 1) ? 1 : errorlevel;
        if (LoadKeyFromFile(0x18, 'X', NULL)) // NCCH Secure3 KeyX
            errorlevel = (errorlevel < 1) ? 1 : errorlevel;
        if (LoadKeyFromFile(0x1B, 'X', NULL)) // NCCH Secure4 KeyX
            errorlevel = (errorlevel < 1) ? 1 : errorlevel;
        Debug("Finalizing Initialization...");
        RemainingStorageSpace();
    } else {
        Debug("Initializing SD card... failed");
            errorlevel = 2;
    }
    Debug("");
    Debug("Initialization: %s", (errorlevel == 0) ? "success!" : (errorlevel == 1) ? "partially failed" : "failed!");
    
    if (((~HID_STATE & BUTTON_L1) && (~HID_STATE & BUTTON_R1)) || (errorlevel > 1)) {
        Debug("(A to %s)", (errorlevel > 1) ? "exit" : "continue");
        while (!(InputWait() & BUTTON_A));
    }
    
    return errorlevel;
}
예제 #2
0
파일: menu.c 프로젝트: alex34567/Decrypt9
void DrawMenu(MenuInfo* currMenu, u32 index, bool fullDraw, bool subMenu)
{
    u32 emunand_state = CheckEmuNand();
    bool top_screen = true;
    u32 menublock_x0 = (top_screen) ? 76 : 36;
    u32 menublock_x1 = (top_screen) ? 52 : 12;
    u32 menublock_y0 = 40;
    u32 menublock_y1 = menublock_y0 + currMenu->n_entries * 10;
    
    if (fullDraw) { // draw full menu
        ClearScreenFull(true, !top_screen);
        DrawStringF(menublock_x0, menublock_y0 - 20, top_screen, "%s", currMenu->name);
        DrawStringF(menublock_x0, menublock_y0 - 10, top_screen, "==============================");
        DrawStringF(menublock_x0, menublock_y1 +  0, top_screen, "==============================");
        DrawStringF(menublock_x0, menublock_y1 + 10, top_screen, (subMenu) ? "A: Choose  B: Return" : "A: Choose");
        DrawStringF(menublock_x0, menublock_y1 + 20, top_screen, "SELECT: Unmount SD");
        DrawStringF(menublock_x0, menublock_y1 + 30, top_screen, "START:  Reboot");
        DrawStringF(menublock_x1, SCREEN_HEIGHT - 20, top_screen, "SD card: %lluMB/%lluMB & %s", RemainingStorageSpace() / 1024 / 1024, TotalStorageSpace() / 1024 / 1024, (emunand_state == EMUNAND_READY) ? "EmuNAND ready" : (emunand_state == EMUNAND_GATEWAY) ? "GW EmuNAND" : (emunand_state == EMUNAND_REDNAND) ? "RedNAND" : (emunand_state > 3) ? "MultiNAND" : "no EmuNAND");
        DrawStringF(menublock_x1, SCREEN_HEIGHT - 30, top_screen, "Game directory: %s", GAME_DIR);
        if (DirOpen(WORK_DIR)) {
            DrawStringF(menublock_x1, SCREEN_HEIGHT - 40, top_screen, "Work directory: %s", WORK_DIR);
            DirClose();
        }
    }
    
    if (!top_screen)
        DrawStringF(10, 10, true, "Selected: %-*.*s", 32, 32, currMenu->entries[index].name);
        
    for (u32 i = 0; i < currMenu->n_entries; i++) { // draw menu entries / selection []
        char* name = currMenu->entries[i].name;
        DrawStringF(menublock_x0, menublock_y0 + (i*10), top_screen, (i == index) ? "[%s]" : " %s ", name);
    }
}
예제 #3
0
파일: menu.c 프로젝트: soarqin/Decrypt9WIP
void DrawMenu(MenuInfo* currMenu, u32 index, bool fullDraw, bool subMenu)
{
    u32 emunand_state = CheckEmuNand();
    bool top_screen = true;
    u32 menublock_x0 = (((top_screen) ? SCREEN_WIDTH_TOP : SCREEN_WIDTH_BOT) - 30 * FONT_WIDTH_EXT) / 2;
    u32 menublock_x1 = menublock_x0 - FONT_WIDTH_EXT;
    u32 menublock_y0 = 40;
    u32 menublock_y1 = menublock_y0 + currMenu->n_entries * 10;
    
    if (fullDraw) { // draw full menu
        ClearScreenFull(true, !top_screen);
        DrawStringF(menublock_x0, menublock_y0 - 20, top_screen, "%s", currMenu->name);
        DrawStringF(menublock_x0, menublock_y0 - 10, top_screen, "==============================");
        DrawStringF(menublock_x0, menublock_y1 +  0, top_screen, "==============================");
        DrawStringF(menublock_x0, menublock_y1 + 10, top_screen, (subMenu) ? "A: Choose  B: Return" : "A: Choose");
        DrawStringF(menublock_x0, menublock_y1 + 20, top_screen, "SELECT: Unmount SD Card");
        DrawStringF(menublock_x0, menublock_y1 + 30, top_screen, "START:  Reboot / [+\x1B] Poweroff");
        DrawStringF(menublock_x1, SCREEN_HEIGHT - 20, top_screen, "SD card: %lluMB/%lluMB & %s", RemainingStorageSpace() / 1024 / 1024, TotalStorageSpace() / 1024 / 1024, (emunand_state == EMUNAND_READY) ? "EmuNAND ready" : (emunand_state == EMUNAND_GATEWAY) ? "GW EmuNAND" : (emunand_state == EMUNAND_REDNAND) ? "RedNAND" : (emunand_state > 3) ? "MultiNAND" : "no EmuNAND");
        DrawStringF(menublock_x1, SCREEN_HEIGHT - 30, top_screen, "Game directory: %s", (GetGameDir()) ? GetGameDir() : "(not available)");
        DrawStringF(menublock_x1, SCREEN_HEIGHT - 40, top_screen, "Work directory: %s", GetWorkDir());
    }
    
    if (!top_screen)
        DrawStringF(10, 10, true, "Selected: %-*.*s", 32, 32, currMenu->entries[index].name);
        
    for (u32 i = 0; i < currMenu->n_entries; i++) { // draw menu entries / selection []
        char* name = currMenu->entries[i].name;
        DrawStringF(menublock_x0, menublock_y0 + (i*10), top_screen, (i == index) ? "[%s]" : " %s ", name);
    }
}
예제 #4
0
void DrawMenu(MenuInfo* currMenu, u32 index, bool fullDraw, bool subMenu)
{
    u32 emunand_state = CheckEmuNand();
    bool top_screen = true;
    u32 menublock_x0 = (top_screen) ? 76 : 36;
    u32 menublock_x1 = (top_screen) ? 52 : 12;
    u32 menublock_y0 = 40;
    u32 menublock_y1 = menublock_y0 + currMenu->n_entries * 10;

    if (fullDraw) { // draw full menu
        ClearScreenFull(true, !top_screen);
        DrawStringF(menublock_x0, menublock_y0 - 20, top_screen, "%s", currMenu->name);
        DrawStringF(menublock_x0, menublock_y0 - 10, top_screen, "==============================");
        DrawStringF(menublock_x0, menublock_y1 +  0, top_screen, "==============================");
        DrawStringF(menublock_x0, menublock_y1 + 10, top_screen, (subMenu) ? "A: Elegir  B: Volver" : "A: Elegir");
        DrawStringF(menublock_x0, menublock_y1 + 20, top_screen, "SELECT: Desmontar la tarjeta SD");
        DrawStringF(menublock_x0, menublock_y1 + 30, top_screen, "START:  Reiniciar / [+\x1B] Apagar");
        DrawStringF(menublock_x1, SCREEN_HEIGHT - 20, top_screen, "Tarjeta SD: %lluMB/%lluMB & %s", RemainingStorageSpace() / 1024 / 1024, TotalStorageSpace() / 1024 / 1024, (emunand_state == EMUNAND_READY) ? "EmuNAND lista" : (emunand_state == EMUNAND_GATEWAY) ? "GW EmuNAND" : (emunand_state == EMUNAND_REDNAND) ? "RedNAND" : (emunand_state > 3) ? "MultiNAND" : "no EmuNAND");
        DrawStringF(menublock_x1, SCREEN_HEIGHT - 30, top_screen, "Directorio de juego: %s", GAME_DIR);
        if (DirOpen(WORK_DIR)) {
            DrawStringF(menublock_x1, SCREEN_HEIGHT - 40, top_screen, "Directorio de trabajo: %s", WORK_DIR);
            DirClose();
        }
    }

    if (!top_screen)
        DrawStringF(10, 10, true, "Selected: %-*.*s", 32, 32, currMenu->entries[index].name);

    for (u32 i = 0; i < currMenu->n_entries; i++) { // draw menu entries / selection []
        char* name = currMenu->entries[i].name;
        DrawStringF(menublock_x0, menublock_y0 + (i*10), top_screen, (i == index) ? "[%s]" : " %s ", name);
    }
}
예제 #5
0
void LoadThemeGfxLogo(void) {
    LoadThemeGfx(GFX_LOGO, LOGO_TOP);
    #if defined LOGO_TEXT_X && defined LOGO_TEXT_Y
    u32 emunand_state = CheckEmuNand();
    DrawStringF(LOGO_TEXT_X, LOGO_TEXT_Y -  0, LOGO_TOP, "SD card: %lluMB/%lluMB & %s", RemainingStorageSpace() / 1024 / 1024, TotalStorageSpace() / 1024 / 1024, (emunand_state == EMUNAND_READY) ? "EmuNAND ready" : (emunand_state == EMUNAND_GATEWAY) ? "GW EmuNAND" : (emunand_state == EMUNAND_REDNAND) ? "RedNAND" : (emunand_state > 3) ? "MultiNAND" : "no EmuNAND");
    DrawStringF(LOGO_TEXT_X, LOGO_TEXT_Y - 10, LOGO_TOP, "Game directory: %s", (GetGameDir()) ? GetGameDir() : "(not available)");
    DrawStringF(LOGO_TEXT_X, LOGO_TEXT_Y - 20, LOGO_TOP, "Work directory: %s", GetWorkDir());
    #endif
}
예제 #6
0
파일: menu.c 프로젝트: themrrobert/Decrypt9
void DrawMenu(MenuInfo* currMenu, u32 index, bool fullDraw, bool subMenu)
{
    bool top_screen = true;
    u32 menublock_x0 = (top_screen) ? 76 : 36;
    u32 menublock_x1 = (top_screen) ? 50 : 10;
    u32 menublock_y0 = 40;
    u32 menublock_y1 = menublock_y0 + currMenu->n_entries * 10;
    
    if (fullDraw) { // draw full menu
        ClearScreenFull(true, !top_screen);
        DrawStringF(menublock_x0, menublock_y0 - 20, top_screen, "%s", currMenu->name);
        DrawStringF(menublock_x0, menublock_y0 - 10, top_screen, "==============================");
        DrawStringF(menublock_x0, menublock_y1 +  0, top_screen, "==============================");
        DrawStringF(menublock_x0, menublock_y1 + 10, top_screen, (subMenu) ? "A: Choose  B: Return" : "A: Choose");
        DrawStringF(menublock_x0, menublock_y1 + 20, top_screen, "SELECT: Unmount SD");
        DrawStringF(menublock_x0, menublock_y1 + 30, top_screen, "START:  Reboot");
        DrawStringF(menublock_x1, SCREEN_HEIGHT - 20, top_screen, "Remaining SD storage space: %llu MiB", RemainingStorageSpace() / 1024 / 1024);
        DrawStringF(menublock_x1, SCREEN_HEIGHT - 30, top_screen, "Game directory: %s", GAME_DIR);
        if (DirOpen(WORK_DIR)) {
            DrawStringF(menublock_x1, SCREEN_HEIGHT - 40, top_screen, "Work directory: %s", WORK_DIR);
            DirClose();
        }
    }
    
    if (!top_screen)
        DrawStringF(10, 10, true, "Selected: %-*.*s", 32, 32, currMenu->entries[index].name);
        
    for (u32 i = 0; i < currMenu->n_entries; i++) { // draw menu entries / selection []
        char* name = currMenu->entries[i].name;
        DrawStringF(menublock_x0, menublock_y0 + (i*10), top_screen, (i == index) ? "[%s]" : " %s ", name);
    }
}