AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots) { ALCcontext *Context; Context = GetContextRef(); if(!Context) return; if(n < 0 || IsBadWritePtr((void*)effectslots, n * sizeof(ALuint))) alSetError(Context, AL_INVALID_VALUE); else { ALenum err; ALsizei i; err = ResizeEffectSlotArray(Context, n); if(err != AL_NO_ERROR) { alSetError(Context, err); n = 0; } for(i = 0;i < n;i++) { ALeffectslot *slot = calloc(1, sizeof(ALeffectslot)); if(!slot || InitEffectSlot(slot) != AL_NO_ERROR) { free(slot); // We must have run out or memory alSetError(Context, AL_OUT_OF_MEMORY); alDeleteAuxiliaryEffectSlots(i, effectslots); break; } LockContext(Context); err = ResizeEffectSlotArray(Context, 1); if(err == AL_NO_ERROR) Context->ActiveEffectSlots[Context->ActiveEffectSlotCount++] = slot; UnlockContext(Context); if(err == AL_NO_ERROR) err = NewThunkEntry(&slot->effectslot); if(err == AL_NO_ERROR) err = InsertUIntMapEntry(&Context->EffectSlotMap, slot->effectslot, slot); if(err != AL_NO_ERROR) { RemoveEffectSlotArray(Context, slot); FreeThunkEntry(slot->effectslot); ALeffectState_Destroy(slot->EffectState); free(slot); alSetError(Context, err); alDeleteAuxiliaryEffectSlots(i, effectslots); break; } effectslots[i] = slot->effectslot; } } ALCcontext_DecRef(Context); }
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots) { ALCcontext *Context; ALeffectslot *EffectSlot; ALsizei i; Context = GetContextRef(); if(!Context) return; if(n < 0) alSetError(Context, AL_INVALID_VALUE); else { // Check that all effectslots are valid for(i = 0;i < n;i++) { if((EffectSlot=LookupEffectSlot(Context, effectslots[i])) == NULL) { alSetError(Context, AL_INVALID_NAME); n = 0; break; } else if(EffectSlot->ref != 0) { alSetError(Context, AL_INVALID_OPERATION); n = 0; break; } } // All effectslots are valid for(i = 0;i < n;i++) { // Recheck that the effectslot is valid, because there could be duplicated names if((EffectSlot=RemoveEffectSlot(Context, effectslots[i])) == NULL) continue; FreeThunkEntry(EffectSlot->effectslot); RemoveEffectSlotArray(Context, EffectSlot); ALeffectState_Destroy(EffectSlot->EffectState); memset(EffectSlot, 0, sizeof(ALeffectslot)); free(EffectSlot); } } ALCcontext_DecRef(Context); }
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots) { ALCcontext *Context; ALeffectslot *slot; ALsizei i; Context = GetContextRef(); if(!Context) return; al_try { CHECK_VALUE(Context, n >= 0); for(i = 0;i < n;i++) { if((slot=LookupEffectSlot(Context, effectslots[i])) == NULL) al_throwerr(Context, AL_INVALID_NAME); if(slot->ref != 0) al_throwerr(Context, AL_INVALID_OPERATION); } // All effectslots are valid for(i = 0;i < n;i++) { if((slot=RemoveEffectSlot(Context, effectslots[i])) == NULL) continue; FreeThunkEntry(slot->id); RemoveEffectSlotArray(Context, slot); ALeffectState_Destroy(slot->EffectState); memset(slot, 0, sizeof(*slot)); al_free(slot); } } al_endtry; ALCcontext_DecRef(Context); }
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots) { ALCcontext *context; ALeffectslot *slot; ALsizei i; context = GetContextRef(); if(!context) return; if(!(n >= 0)) SET_ERROR_AND_GOTO(context, AL_INVALID_VALUE, done); for(i = 0;i < n;i++) { if((slot=LookupEffectSlot(context, effectslots[i])) == NULL) SET_ERROR_AND_GOTO(context, AL_INVALID_NAME, done); if(ReadRef(&slot->ref) != 0) SET_ERROR_AND_GOTO(context, AL_INVALID_OPERATION, done); } // All effectslots are valid for(i = 0;i < n;i++) { if((slot=RemoveEffectSlot(context, effectslots[i])) == NULL) continue; FreeThunkEntry(slot->id); RemoveEffectSlotArray(context, slot); DELETE_OBJ(slot->EffectState); memset(slot, 0, sizeof(*slot)); al_free(slot); } done: ALCcontext_DecRef(context); }