void TimePointInterface::Reset() { ResetStaffident(); ResetStartid(); ResetTimestampMusical(); m_start = NULL; m_startUuid = ""; }
void DurationInterface::Reset() { ResetAugmentdots(); ResetBeamsecondary(); ResetDurationMusical(); ResetDurationPerformed(); ResetDurationRatio(); ResetFermatapresent(); ResetStaffident(); }