// The main message loop int RunMessageLoop() { int bRestartVideo; int finished= 0; video_fskipcounter=0; SDL_StartTicks(); do { bRestartVideo = 0; //MediaInit(); if (!bVidOkay) { // Reinit the video plugin VidInit(); if (!bVidOkay && nVidFullscreen) { nVidFullscreen = 0; VidInit(); } } RunInit(); GameInpCheckMouse(); // Hide the cursor done=0;timer = 0;ticks=0;tick=0;sdl_fps = 0; while (!finished) { if (nShouldExit==1) { finished=1; } if (nShouldExit==0) { RunIdle(); } else { usleep(10000); //10ms } } RunExit(); } while (bRestartVideo); return 0; }
// The main message loop int RunMessageLoop() { progressBarShow( "Please Wait", 100 ); int bRestartVideo; int finished= 0; do { bRestartVideo = 0; //MediaInit(); if (!bVidOkay) { // Reinit the video plugin VidInit(); if (!bVidOkay && nVidFullscreen) { nVidFullscreen = 0; VidInit(); } } RunInit(); SndOpen(); progressBarHide(); while (!finished) { bRunPause = android_pause; finished = android_quit; if( bRunPause ) SDL_Delay( 10 ); else RunIdle(); } RunExit(); } while (bRestartVideo); return 0; }
// The main message loop int RunMessageLoop() { int bRestartVideo; int finished= 0; do { bRestartVideo = 0; //MediaInit(); if (!bVidOkay) { // Reinit the video plugin VidInit(); if (!bVidOkay && nVidFullscreen) { nVidFullscreen = 0; VidInit(); } } RunInit(); GameInpCheckMouse(); // Hide the cursor while (!finished) { SDL_Event event; if ( SDL_PollEvent(&event) ) { switch (event.type) { case SDL_QUIT: /* Windows was closed */ finished=1; break; } } else { RunIdle(); } } RunExit(); } while (bRestartVideo); return 0; }
// The main message loop int RunMessageLoop() { int bRestartVideo; MSG Msg; do { bRestartVideo = 0; // Remove pending initialisation messages from the queue while (PeekMessage(&Msg, NULL, WM_APP + 0, WM_APP + 0, PM_NOREMOVE)) { if (Msg.message != WM_QUIT) { PeekMessage(&Msg, NULL, WM_APP + 0, WM_APP + 0, PM_REMOVE); } } RunInit(); ShowWindow(hScrnWnd, nAppShowCmd); // Show the screen window nAppShowCmd = SW_NORMAL; SetForegroundWindow(hScrnWnd); GameInpCheckLeftAlt(); GameInpCheckMouse(); // Hide the cursor while (1) { if (PeekMessage(&Msg, NULL, 0, 0, PM_REMOVE)) { // A message is waiting to be processed if (Msg.message == WM_QUIT) { // Quit program break; } if (Msg.message == (WM_APP + 0)) { // Restart video bRestartVideo = 1; break; } if (bMenuEnabled && nVidFullscreen == 0) { // Handle keyboard messages for the menu if (MenuHandleKeyboard(&Msg)) { continue; } } if (Msg.message == WM_SYSKEYDOWN || Msg.message == WM_KEYDOWN) { if (Msg.lParam & 0x20000000) { // An Alt/AltGr-key was pressed switch (Msg.wParam) { #if defined (FBA_DEBUG) case 'C': { static int count = 0; if (count == 0) { count++; { char* p = NULL; if (*p) { printf("crash...\n"); } } } break; } #endif case VK_OEM_PLUS: { TCHAR buffer[15]; nAudVolume += 100; if (GetAsyncKeyState(VK_CONTROL) & 0x80000000) { nAudVolume += 900; } if (nAudVolume > 10000) { nAudVolume = 10000; } if (AudSoundSetVolume() == 0) { VidSNewShortMsg(FBALoadStringEx(hAppInst, IDS_SOUND_NOVOLUME, true)); } else { _stprintf(buffer, FBALoadStringEx(hAppInst, IDS_SOUND_VOLUMESET, true), nAudVolume / 100); VidSNewShortMsg(buffer); } break; } case VK_OEM_MINUS: { TCHAR buffer[15]; nAudVolume -= 100; if (GetAsyncKeyState(VK_CONTROL) & 0x80000000) { nAudVolume -= 900; } if (nAudVolume < 0) { nAudVolume = 0; } if (AudSoundSetVolume() == 0) { VidSNewShortMsg(FBALoadStringEx(hAppInst, IDS_SOUND_NOVOLUME, true)); } else { _stprintf(buffer, FBALoadStringEx(hAppInst, IDS_SOUND_VOLUMESET, true), nAudVolume / 100); VidSNewShortMsg(buffer); } break; } case VK_MENU: { continue; } } } else { switch (Msg.wParam) { #if defined (FBA_DEBUG) case 'N': counter--; bprintf(PRINT_IMPORTANT, _T("*** New counter value: %04X.\n"), counter); break; case 'M': counter++; bprintf(PRINT_IMPORTANT, _T("*** New counter value: %04X.\n"), counter); break; #endif case VK_ESCAPE: { if (hwndChat) { DeActivateChat(); } else { if (bCmdOptUsed) { PostQuitMessage(0); } else { if (nVidFullscreen) { nVidFullscreen = 0; POST_INITIALISE_MESSAGE; } } } break; } case VK_RETURN: { if (hwndChat) { int i = 0; while (EditText[i]) { if (EditText[i++] != 0x20) { break; } } if (i) { Kaillera_Chat_Send(TCHARToANSI(EditText, NULL, 0)); //kailleraChatSend(TCHARToANSI(EditText, NULL, 0)); } DeActivateChat(); break; } if (GetAsyncKeyState(VK_CONTROL) & 0x80000000) { bMenuEnabled = !bMenuEnabled; POST_INITIALISE_MESSAGE; break; } break; } case VK_F1: { if (kNetGame) { break; } if (((GetAsyncKeyState(VK_CONTROL) | GetAsyncKeyState(VK_SHIFT)) & 0x80000000) == 0) { if (bRunPause) { bAppDoStep = 1; } else { bAppDoFast = 1; } } break; } case VK_BACK: { bShowFPS = !bShowFPS; if (bShowFPS) { DisplayFPS(); } else { VidSKillShortMsg(); VidSKillOSDMsg(); } break; } case 'T': { if (kNetGame && hwndChat == NULL) { if (AppMessage(&Msg)) { ActivateChat(); } } break; } } } } else { if (Msg.message == WM_SYSKEYUP || Msg.message == WM_KEYUP) { switch (Msg.wParam) { case VK_MENU: continue; case VK_F1: bAppDoFast = 0; break; } } } // Check for messages for dialogs etc. if (AppMessage(&Msg)) { if (TranslateAccelerator(hScrnWnd, hAccel, &Msg) == 0) { if (hwndChat) { TranslateMessage(&Msg); } DispatchMessage(&Msg); } } } else { // No messages are waiting SplashDestroy(0); RunIdle(); } } RunExit(); MediaExit(); if (bRestartVideo) { MediaInit(); } } while (bRestartVideo); return 0; }
// The main message loop int RunMessageLoop() { int bRestartVideo=0; RunAgain: if (nVidFullscreen) { while (ShowCursor(0)>=0) ; // hide cursor in fullscreen } // Size the window for current game ScrnSize(); RunInit(); bRestartVideo = 0; for (;;) { MSG Msg; int nRet=0; nRet=PeekMessage(&Msg,NULL,0,0,PM_REMOVE); if (nRet!=0) { // A message is waiting to be processed if (Msg.message == WM_QUIT) { break; // Quit program } if (Msg.message == WM_APP + 0) { bRestartVideo = 1; break; } if (Msg.message == WM_KEYDOWN) { // Escape key if (Msg.wParam == VK_ESCAPE) { if (bCmdOptUsed) { PostQuitMessage(0); } else { if (nVidFullscreen) { nVidFullscreen = 0; PostMessage(NULL, WM_APP + 0, 0, 0); } } } // Hotkeys for savestates if (Msg.wParam >= VK_F1 && Msg.wParam <= VK_F9) { if (GetAsyncKeyState(VK_CONTROL) & 0x80000000) { int nSlot = Msg.wParam + 1 - VK_F1; if (GetAsyncKeyState(VK_SHIFT) & 0x80000000) // Save state { StatedSave(nSlot); } else // Load state { StatedLoad(nSlot); } } } } #ifdef _DEBUG // For the "counter"variable if ((Msg.message==WM_SYSKEYDOWN || Msg.message==WM_KEYDOWN)) { switch (Msg.wParam) { case 'N': counter--; break; case 'M': counter++; break; } } #endif if ((Msg.message==WM_SYSKEYDOWN || Msg.message==WM_KEYDOWN)&&(Msg.lParam&0x20000000)) { // An Alt/AltGr-key was pressed switch (Msg.wParam) { case 'I': bAppFastForward=!bAppFastForward; break; case 'O': bAppStep=1; break; case 'P': bRunPause=!bRunPause; bAltPause=!bAltPause; MenuUpdate(); break; case 13 : { nVidFullscreen=!nVidFullscreen; PostMessage(NULL,WM_APP+0,0,0); break; } case 0xBB: { if(nDSoundVol < 0L) { nDSoundVol+=100L; } break; } case 0xBD: { if(nDSoundVol > -4000L) { nDSoundVol-=100L; } break; } } } // Check for messages for dialogs etc. nRet=AppMessage(&Msg); if (nRet!=0) { if(TranslateAccelerator(hScrnWnd, hAccel, &Msg)==0) { DispatchMessage(&Msg); } } } else { HWND hActive=GetActiveWindow(); bAppDoFast=bAppFastForward; if (APP_TAKE_INPUT(hActive)) { if (KEY_DOWN(VK_F7)) { bAppDoFast=1; } } // No messages are waiting RunIdle(); } } if (nVidFullscreen==0) { while (ShowCursor(1)< 0); // show cursor in windowed } RunExit(); if (bRestartVideo) { int nRet=0; VidExit(); MediaExit(); MediaInit(); // Reinit the video plugin nRet=VidInit(); if (nRet!=0) { AppError("VidInit Failed",0); } if (bDrvOkay && bRunPause) { VidRedraw(); } goto RunAgain; } return 0; }